get
prime

Build Guide by LightningFlash2nd

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author LightningFlash2nd

Shadows can hurt

LightningFlash2nd Last updated on March 18, 2011
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
14
15
17
18
Ability Key W
3
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
2/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Guide Top

Introduction

Well i neither have the time nor have i played Nocturne enough yet to write an in-depth guide, but i still want to share my first experiences.
I play him usually as a jungler. Didnt test sololane yet but i think he would do great there.


Guide Top

Runes

Pretty standart for ad. Tested him with my xin zhao runes (see above) and they work well for me. For Quints you take what you like. I feel that Phage / Frozen Mallet and Banshee's Veil give enough survivabillity but do as you please.


Guide Top

Masteries

Didnt test others yet. Those work for me tho.


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Items

Could not play further than the above yet. Still my thought of the endbuild would be like:
Wriggle's Lantern, Berserker's Greaves, Phantom Dancer, Frozen Mallet, Infinity Edge, Banshee's Veil

Notes:
-this is not the build sequence
-this is just my first experience
-some thoughts worth testing: The Bloodthirster, Youmuu's Ghostblade, The Black Cleaver, Mercury's Treads, Trinity Force
- i think most of the items are - again - preference


Guide Top

Jungle

Again a routh overview:
-I start at the double golems: work them down with Duskbringer and autoattacks
--so far i think that Duskbringer works better than Shroud of Darkness. Also save smite for the Blue Wraith. I lose less hp that way
- Smite blue Wraith, Duskbringer, aa
- Wolves: same here
- Now I either take the two small golems from the ancient one, recall, buy boots/pots and get the blue. Or if mid lane /lane close to the golems is pushed by the enemy i go gank there and recall then.


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Other stuff

Ganks:
- ping, ghost if needed
- learning by doing
- Duskbringer, Unspeakable Horror, Shroud of Darkness(to counter slows, stun, cc) and aa them to death

Ult:
-awesome for chasing and finishing off/later ganks
-keep in mind that you need vision of your victim


Teamfights:
-you are a assassin
-> do not initiate (thats = suicide)
-> pick out their carries, mages that usually stand in the back...i guess using ult to get their is perfectly fine (since you probably will not need it for chasing anyway since you are either dead or they only have tanks/hp monsters left after a teamfight)


Guide Top

Summary

- great jungler, not the fastest tho
- evil ganker
- fun to play, annoys enemies<3


-gimme your thoughts and ideas - i might test and include them
-again: this is a mere rough overview at the moment - not a in-depth guide