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prime

Build Guide by forcas

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author forcas

Shen - simple as that

forcas Last updated on November 17, 2010
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Ability Sequence

1
3
5
7
9
Ability Key Q
13
15
17
18
Ability Key W
2
4
8
10
12
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
1/
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
3/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


I have played Shen for a long time now, andafter the boost of Warmogs, I find this build to be very good.

I find the rune and masteries to be self-explenatory, with the exception of the AS marks and dropping the dodging mastery. I have those marks to keep me a dangeorus target, so I won't be ignored in team battles. I skip the dodging masteries because Shen's passive, Ki-Strike's cooldown is reduced when hit, so i prefer to have a higher defence ratio.

Items:

I start out with a doreans shield so I can be in the lane as long as possible.
I always use Merc Threads, but ninja tabi is a decent choice aswell. I take Heart of gold early for the extra armor and gold.
Now it's time for warmogs armor. I always prefer to get it early, so I gen max the stacks ASAP. When you get FoN, you will have a insane high health regen, and the magic resistance make you very hard to take down. Randuins is almost a must to every tank (at least for me xD). It gives all a tank need, and the active is just awesome in teamfights, to rescue someone and to gank. The rest of the items is situational, but i tend to go a sunfire cape, to add some extra dmg and increase the fear factor.

I hope you give this build a shot and rate it whatever you mean it deserve. But if you rate, please leave a comment, so I can improve. If you like this build, i will make improvements in the design and add a tactics section.