Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Well i'll start by sayin hi! :)
Ok, lets start with the item build.At the beginning start with:
1x1xand 1xextra care against early gank!
Now on your 1st trip back to base pick:
1xif you have the gold needed ^^.
If you dont just pick only 1 :) that depends who you face on your line.(if its someone with magic damage,if its someone with physical get)
Ok, now lets asume you have some magic defence and some hp regen.Hurry up and finish yourand.
Next buy a, if you don't have the money grab theto get closer to your. Now that you have some AOE damage you can farm waves of creeps make more gold! :)
More gold means expensive items,get back to base when you have the money to get 1x1xand 1x. Now get back to help your team mates. When you have the gold and the chance to get back in base grab the.
Usually this is were i stop. But if the game its longer get ready to build your.Start by buying thethen theor the whole item.
Now its time to add some damage to Shen and armor at the same time <^^>.
Buy a1st. Then get ready to grab theor theif you have the money. Now your item build is complete.
Vorpal Blade-(Active): Shen deals magic damage to target unit. That unit becomes life tapped for 5 seconds, healing any champions who attack it over 3 seconds.
* Cooldown: 3 seconds
* Range: 475
Cost: 70 / 65 / 60 / 55 / 50 Energy
Damage: 50 / 95 / 140 / 185 / 230 (+0.65 per ability power)
Life Tap: 10 / 20 / 30 / 40 / 50 health (+0.1 per ability power)
Feint- (Active): Shen enters a defensive stance, shielding himself from some damage. Lasts up to 1.5 seconds.
* Range: 20
* Cost: 45 Energy.
Cooldown: 9 / 8 / 7 / 6 / 5 seconds.
Damage Blocked: 50 / 100 / 150 / 200 / 250 (+0.6 per ability power)
Shadow Dash- (Active): Shen rapidly dashes to a target location, Taunting enemies he collides with. Restores 50 Energy if you hit a champion.
* Cooldown: 10 seconds
* Range: Global
Cost: 120 / 115 / 110 / 105 / 100 Energy
Taunt Duration: 0.8 / 1.1 / 1.4 / 1.7 / 2 seconds
Stand United- (Active): Places a shield on both a target allied champion and Shen, absorbing damage for 7.5 seconds (Shen's shield absorbs half as much damage). After channeling for 2.5 seconds, Shen teleports to the target's location.
* Cost: 50 Energy
* Range: Global
Cooldown: 180 / 150 / 120 seconds
Damage Absorbed: 300 / 525 / 750 (+1 per ability power)
Have fun with Shen the Flippin' Ninja!
As he says: "You're already dead, you just haven't caught up yet."
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