Shyvana Build Guide by Wazulla1486
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
This Build/Guide is to show you how to Jungle as Shyvana. I build her as a tanky dps. This build will get her enough HP, armor and damage to survive a whole teamfight.
Plz try this guide and leave a comment so I can edit it. I will also put up a jungling video.
PS. Make sure to 1v1 dragon all the time to make sure whos BAWS.
(Only 1v1 dragon after getting wriggles lantern and at lvl 7)
This build will be updated every patch.
Pros / Cons
* Fast Jungler
* Awesome Ganker
* Good In Teamfights
* Awesome Ultimate (Dragons Descent)
* Ultimate can save teammates from dying by pushing them away.
* She's a DRAGON
* Easy to harrass
* Ultimate can often fail in teamfights as you can push them away from your team while the opponent is low.
Creeping / Jungling
Route: Golems (ask for leash)--> Wraiths --> Wolf Camp --> Back to Base --> Red Buff --> Gank --> Golems --> Wraiths --> Wolf Camp
greater mark of desolation 9x To get a good amount of Armor Pen
9x For Early Game Armor So You Won't take as much damage from the neutral minions.
9x For late game magic resist
3x for early game health or
3x for Attack Speed
My Masteries are 1-17-12. I chose this Mastery Tree for every champions that I Jungle with. The health that I get from Veteran's Scar and Quinstessence Of Fortitude is just Awesome.
*Why not 21-0-9?
I know that most Melee DPS champions should most of the time be 21-0-9. I chose 1-17-12, because I find it more useful. The extra Armor, Magic Resist, and the Health that you get is really helpful if your jungling
For Summoner Spells I Choose Smite and Flash.
Exhaust/Smite and Ghost/Smite works well too.
Ignite- This Summoner Spell won't be any use in the jungle
Clairvoyance- YOU ARE NOT A TANK, let the Support or Tank get this summoner spell
Rally- Never found it useful at all
Revive- Why this spell? Cooldown is too long
Fortify- Awesome Spell but this spell is For Tanks.
Cleanse- Very Useful If they have alot of CC.
Teleport- Your Not Solo or Mid. You dont want to swap flash for a Teleport or do you?
Heal- You can use this summoner spell for New Junglers.
Clarity- You don't use mana so obviously you won't need this.
For Items: Start off with a Vampiric Scepter , Then after clearing the golems wraiths and wolf camp, you should be able to buy Boots of speed , Upgrade the vampiric scpeter to Wriggles Lantern Wriggles Lantern, Then Upgrade The Normal Boots to Berserker's Greaves or Mercury threads mercury threads If they have a team full of CC's. Next Comes ,Sheen , Zeal ,Phage then, Triforce . This item is the source of most of Shyvana's damage. Twin Bite+ Triforce Proc= Tons of Damage. Madreds BloodRazor , Sunfire Cape , Black Cleaver , Later in The Game like about 50-60 mins, you should have all these items and should be buying elixirs and stuff. If you don't have any space left, Sell Wriggles Lantern For a Guardian Angel or a Blood Thirster
Please Comment And Vote.
I Hope that you liked my build.
And Please tell me why my build didn't worked out for you so I can fix it.
I will make a guide about Tryndamere Jungle and Gangplank Jungle Soon..