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Recommended Items
Spells:
Heal
Teleport
Items
Ability Order
Fury of the Dragonborn (PASSIVE)
Shyvana Passive Ability
Threats & Synergies
Teemo
Poison is obnoxious (especially early game) but his blind can absolutely destroy your engage. An intelligent Temo player will wait for your engage then hit you with the bid thus throwing off your Q entirely which coupled with your normal AA makes your kit go round
Introduction
Lastly the situational items are fairly self explanatory but in my opinion I'll normally build the two defensive items to round off the build. The reason I build thorn mail and sunfire cape which provides extra damage in the form of passive damage delt which helps with team fights which is where shyvana lacks swell as providing more defensive abilities to sustain in the fight. One thing you should be careful of is that this build does not have very much magic resist so its up to you to add an item to fix that if you want. Wits End is an item that could provide a little more magic resist as well as magic damage if you need to. If you are going this route I suggest getting it earlier as the bonus magic damage will be great with your E harass and poke. Wits end could even be taken instead of Blade of the Ruined king because of its added AS which is one of the main reasons to grab BRK.
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= Great laneing phase
= Good ganking potential and mid support after level six
= Good engage and gap closer in the w and r
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= Not really any CC (little bit in ULT)
= Must be very careful early game of overextending without let as disengage
= Late game starts to fall off and really becomes a force of AOE damage in team fights
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= Dead man's plate can be taken first to provide extra CS ability
= W can burn through the creep wave but when you use my skill sequences this is not a evident as with other builds but still
= don't push the minion wave too far until level 6 and your ULT which is needed to avoid river ganks
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= because of shyvanna's general tankyness her and one (better with two) champs can easily take dragon and rift harald at level 6
= also just a reminder to be nice and shoot off an e towards the camp your jungler is taking if you pass them and know you won't accidentally take it
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