Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Smite
Exhaust
Items
Ability Order
Fury of the Dragonborn (PASSIVE)
Shyvana Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal
Strong
Ok
Low
None
Fury of the dragonborn
Shyvana deals bonus damage to dragons and gains Armor and Magic Resistance. As Shyvana and her allies slay more dragons, she gains more bonus Armor and Magic Resistance.
Twin Bite
Cost: No Cost
Range: 650
Shyvana strikes twice on her next attack. Basic attacks reduce the cooldown of Twin Bite by 0.5 seconds.
Dragon Form: Twin Bite cleaves all units in front Shyvana.
Shyvana strikes twice on her next attack, dealing 0 and 80/85/90/95/100% Attack Damage physical damage on the first and second hits respectively.While Twin Bite is on cooldown, basic attacks reduce the remaining cooldown duration by 0.5 seconds.
Dragon Form: Twin Bite cleaves all units in front Shyvana.Twin Bite's second hit damage is equal to 40/55/70/85/100% of Shyvana's attack damage.
Burnout
Cost: No Cost
Range: 325
Shyvana surrounds herself in fire, dealing magic damage per second to nearby enemies and moving faster for 3 seconds, part of this damage is applied again when Shyvana basic attacks an enemy with Burnout active. The Movement Speed reduces over the duration of the spell. Basic attacks extend the duration of Burnout.
Dragon Form: Burnout grows in size.
Shyvana deals 20/32/45/57/70 (+20% bonus Attack Damage) (+10% Ability Power) magic damage per second to nearby enemies and gains a bonus 30/35/40/45/50% movement speed that decays over 3 seconds.While Burnout is active, basic attacks deal @Effect1Amount*0.25@ (+@CharBonusPhysical*0.25@) (+@CharAbilityPower2*.25@) magic damage to nearby enemies and extend its duration by 1 second.
Dragon Form: Burnout grows in size.Burnout deals +20% damage to monsters.Burnout has a maximum duration of 7 seconds.
Flame Breath
Cost: No Cost
Range: 925
Shyvana unleashes a fireball that deals damage to all enemies it encounters and leaves cinders on the target, marking them for 5 seconds. Shyvana's basic attacks on marked targets deal a percentage of their maximum Health as damage on-hit.
Dragon Form: Flame Breath explodes on impact or at target location, dealing bonus damage and scorching the earth for a short duration.
Shyvana unleashes a fireball that stops after hitting a champion. All enemies hit take 60/100/140/180/220[/color] (+30% Ability Power)magic damage and are marked for 5 seconds.Shyvana's basic attacks against marked targets deal 2.5% of their maximum health as magic damage on hit.
Dragon Form: Flame Breath explodes on impact or at target location, dealing 0 (+30% Ability Power) bonus magic damage and scorching the earth for 4 seconds. Enemies on scorched earth take 0 (+0) magic damage per second.Flame Breath's on-hit damage against monsters is capped at 100 damage per hit.
Dragon's descent
Cost: 5 Fury a Second
Range: 850
Shyvana transforms into a dragon and takes flight to a target location. Enemies along her path take damage and are knocked toward her target location.Shyvana passively gains Fury per second and gains 2 Fury on basic attack.
Active: Shyvana transforms into a dragon, gaining 150/250/350 Health and flying to target location. Enemies along her path take 150/250/350 (+70% Ability Power) magic damage and are knocked toward her target location.
Passive: Shyvana generates 1/1.5/2 Fury every second. Basic Attacks generate 2 Fury.
Pros:
[*]Great mobility with her ability Burnout
[*]Lots of AoE
[*]No Mana
[*]Dragons Descent is unstoppable (Better Dive and Escape.)
[*]Split-Push Ability
[*]Fast Jungle / Lane Clear
Cons:
[*]No reliable lane clear without items like Titanic Hydra (Your W is not fast as using an item like Titanic Hydra.)
[*]Not a strong ganker until level 6 when you get Dragon's Descent
[*]Kiteable
[*]Great mobility with her ability Burnout
[*]Lots of AoE
[*]No Mana
[*]Dragons Descent is unstoppable (Better Dive and Escape.)
[*]Split-Push Ability
[*]Fast Jungle / Lane Clear
Cons:
[*]No reliable lane clear without items like Titanic Hydra (Your W is not fast as using an item like Titanic Hydra.)
[*]Not a strong ganker until level 6 when you get Dragon's Descent
[*]Kiteable
You must be logged in to comment. Please login or register.