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Shyvana Build Guide by SetHead

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League of Legends Build Guide Author SetHead

Shyvana - Off-Tank/Full-Tank/AD-DPS Guide

SetHead Last updated on February 19, 2012
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Shyvana

Ability Sequence

3
12
13
17
18
Ability Key Q
1
4
5
7
8
Ability Key W
2
9
10
14
15
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 14

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 14

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 2


Guide Top

1. Introduction

You can play Shyvana as Off-Tank, Full-Tank, or on Attack Damage.
She is very good to play with Attack Speed. I will show you my 3 favourite builds. In every guide is an Frozen Mallet because I think you need a slow on the lane and Shyvana haven't got a Stun/Slow ability. You can play her in the jungle and Solo Top. I think she's better on lane so this builds arent for the jungle. Suscribe what you play different! You have to look for the enemys if you dont know which kind of build you want to play. If you havn't got good enemys you can take the AD-Build anyway because you have enough live and you can kill the enemys very fast (So they feed you).
If you have hard enemys I would play an Off-Tank or Full-Tank-Build. But if you want you can play only one guide. Play with your favourite guide!


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2. Runes

Off-Tank-Runes you can take for every build except the Full-Tank-Build

9 Greater Mark of Health
9 Greater Glyph of Health
9 Greater Seal of Evasion
3 Greater Quintessence of Desolation

For Full Tank you take only other Quintessences:

3 Greater Quintessence of Health


Guide Top

3.1. Off-Tank Items

Every Shyvana version need own items:


Core items:


End items:


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3.2. Full-Tank Items

Core items:


5x



End items:

OR



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3.3. AD/DPS Items

Core items:


End items:


Guide Top

4. Skill Sequence

You skill first your "W" because so you have a permanent Damage in the first fight.
Then you skill your "Q" for an ablilty which makes good damage.
Then you "E" to have a ranged ability.
If you play against a ranged enemy you can skill "E" and then alternating "W" and "Q".
You just skill "W" then to get in range for your "Q" to give the ranged damage.
On Lvl 6,11 and 16 you skil of course your Ultimate.


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5. Summoner Spells

My favourite Summoner Spells for Shyvana are
and

Other Summoner Spells (play everytime with Flash+?)
Very good to play too:


I would only play with the Full-/Off-Tank-Build.

playable but you have a speed ability ("W")

and as jungler of course:


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6. Pros / Cons

Pros:
+ Very good ability to haunt or run away ("W")
+ permanent Damage with ("W")
+ Good damage ("Q")
+ Good surprise with your Ultimate
+ Your very strong in the mid game and the late game

Cons :
- Haven't got Stun/Slow
- You have to play very defensive before Lvl 6
- Bad against ranged without Ultimate because you dont come to the 1 vs 1 fight.


Guide Top

THX

Thanks that you watched this guide

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