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Spells:
Exhaust
Flash
Ability Order
Fury of the Dragonborn (PASSIVE)
Shyvana Passive Ability
Story
The experience changed the both of them. Shyvana lost her place in the world, left alone to be hunted by those dragons who discovered her existence. Because of what he'd seen, Jarvan lost his taste for the hunt and wished to return home as protector of his people. Jarvan IV, as Crown Prince of Demacia, offered Shyvana a place as a noble warrior in the ranks of the elite guard. Out of gratitude and necessity, she accepted. Since their return to Demacia, Shyvana has proven herself to be a fierce and powerful soldier. She blends her fiery draconian blood with her adopted principles of justice. She revels in the power she now feels in the human world and there are few who do not quake before her in combat. However, by and large there remains only one place for glorious battle. When Jarvan joined the League of Legends, it wasn't long before Shyvana answered the call as well.
Defensive start with the 5 potions. This should allow you to solo top until you are able to afford wriggles, or maybe a vampiric spectre and boots.
Wriggles-Has everything you need
Boots-Ninja tabi if they are AD heavy, merc treads if they are CC, or AP heavy.
Phage-The early slow and hp, makes you harder to kite with the slow
Wit's End-Just works really well, attack speed, damage, magic resist.
Atmas Impaler-you should have alot of HP, atmas is great choice, for the armour/crit.
frozen-works well with atmas and makes you meaty.
Last item is situational, extra DPS, tankiness, warmogs even. Normally games don't last this long.
Wriggles-Has everything you need
Boots-Ninja tabi if they are AD heavy, merc treads if they are CC, or AP heavy.
Phage-The early slow and hp, makes you harder to kite with the slow
Wit's End-Just works really well, attack speed, damage, magic resist.
Atmas Impaler-you should have alot of HP, atmas is great choice, for the armour/crit.
frozen-works well with atmas and makes you meaty.
Last item is situational, extra DPS, tankiness, warmogs even. Normally games don't last this long.
Land you "e" > Burnout > Auto > Q...
if they fight, and you are winning continue.
if they fight, and you are losing... retreat. durr.
if they run, chase normally without dragon, unless you can kill. Simple.
Note: never use dragon to initiate. It's really bad. Using it after initiation and screwing up their teams positioning is best.
if they fight, and you are winning continue.
if they fight, and you are losing... retreat. durr.
if they run, chase normally without dragon, unless you can kill. Simple.
Note: never use dragon to initiate. It's really bad. Using it after initiation and screwing up their teams positioning is best.
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