Singed Build Guide by Chelepo

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

League of Legends Build Guide Author Chelepo

Singed AP "how to use it" version 2

Chelepo Last updated on November 2, 2012
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 1

Honor Guard

Defense: 21

Strength of Spirit

Utility: 8

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Hi everyone, I am Chelepo and this is my first league of legend's guide. In this guide i'll talk about Singed and i will present the build i use for this champ.

I used to use Singed as solotop or in botlane, especially with carry, because Singed's Fling is very appreciate and use Fling wisely make you and your mates being feeded. Bot or solotop, the build i use remains the same, so there are no problem of the lane you will own. I hope you will like this guide, so maybe try it!

PS: English is not my language so it can be possible to find some mistakes :/

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Before start

This is the second version of the guide. This because in the first i find some thing that could be improved then, after testing various tricks during different matchs, i found the parts of the build that could be replace with better ones. For example, sacrificing some APs, i raise the amount of the defense stats.
I don't require a comment to vote, but i hope that those vote the guide have at least tried it so... good read!!! :)

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These masteries are focused to improve Singed's armor and magic resistance and to raise as higher as possible his movement speed. In fact, we have the Summoner's Wrath to improve Ghost, Initiator and Swiftness for the movement speed. Together with the Greater Quintessence of Movement Speed, Singed will reach a surprising high amount of movement speed, that will make he very difficult to leave behind or, if you are running away from a horde of furious enemies, difficult to reach.

All the other masteries will improve the defense stats, except Summoner's Insight and Expanded Mind , that will raise the amount of mana and reduces the cast time of teleport.

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Let's see the runes.

I use the Greater mark of Insight because it give a nice amount of magic penetration, very useful early game, when the enemies have got low magic resist.

The Greater seal of Resilience is the rune that give more armor than all others, and it is very useful in all game length, especially because the items of the build will no raise armor, so that 13 bonus armor will be appreciate.

The Greater glyph of potency give an high amount of AP, that make your [Poison trail] more dangerous early game.

These are the most important runes for Singed, and we can't play well without them. The Greater quintessence of swiftness increase of a very, very high amount the movement speed. So we will start game with 350 movement speed, and althougth we don't buy boots at the begin of the match, we will have the same speed of the champion who take them.

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Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

The first skill we take is Fling. This because with that ability we have, especially if we are in couple with another champ and not solo, a chance to have the first blood. In fact, if we are in couple with another champ, we can attack the enemies and, when the enemy on which we made the focus starts run away, we can Fling him back and secure the first blood. Instead, if Singed is solo, Fling will be useful alike, because we can Fling enemies under turret or near our minions that, in early game, can make a lot of damage.

After Fling, the ability that need to be improved is Poison Trail, that need to reach lv5 as soon as possible, because it will be Singed's main source of damage.

When Singed will reach lv6, he will became more aggressive: in fact, with Ghost and Insanity Potion, his movement speed will sharply increase and he will have the possibility to reach his enemies faster, use Fling and throw them near an ally or under an allied turret. With all that movement speed he can even run in front of the enemy and poison them without being taken.

After buy Archangel's Staff, Singed's Poison Trail will be able to stay active for long time. Finally, proceeding whit the build ( or simple with the blue buff ), Poison Trail can be never deactivated, and this is very useful.

Then, with Mega Adhesive, Singed can slow enemy that are running away or coming to attack, and so we can save some ally from certain death or secure some kills.

No escape combo

With this combo the enemy will have almost no possibility to escape. In fact, with Insanity Potion and Ghost, your movement speed will be very high and allows you to reach the enemy in few time. With Poison Trail active, use Mega Adhesive to slow the enemy, then Fling to fling him behind you. Then start run after him ( you can because your high movement speed ) and, when Fling exit of his short cooldown, use it another time.

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Summoner Spells

Ghost is of fundamental importance for Singed. In fact, with Ghost, Singed's movement speed become higher and this allows him to reach enemy for use Fling or go in front of them to poisoned them with Poison Trail, or maybe run away from the all enemy team, taking advantage of the situation by poison all them.

Personally, i use Teleport not only when i am solotop, but when i bot too. I like this spell because it allows me to go back in the base, buy some items and heal myself, then go back fast to the turret. It is useful even to gank an enemy, so i use it on a ward ( or a Teemo's mushrooms. a Shaco's turret, etc... ) hide in the grass, then come out and gank.

Exhaust is a nice spell too. Personally, i recommend this to who have not the Greater Quintessence of Movement Speed, and needed to slow more the enemy to bring him. If you are in a 3x3, teleport will became less useful than in a 5x5, so change it with exhaust.

Cleanse is very useful for Singed. In fact, with Cleanse, Fling will almost never fail and Singed will have no problem to run away from enemies with CC abilities.

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Let's heve a look to the build.

Quite different this build from the others, isn't it?
In fact, we see that the first "big" item i suggest is the Archangel's Staff and not the Rod of Ages. This because the Archangel's Staff give a nice amount of mana and mana regen, that will give to Singed the possibility to stay in lane for more time and to his Poison Trail to stay active for longer; as well as the nice amount of AP, that, together with the high mana regeneration, will secure a huge farm with Poison Trail.

Moreover, we have not to forget Singed's passive, so with the Archangel's Staff will not increase only his mana, mana regen and ability power, but his life too! And with Archangel's Staff's unique passive Singed's mana will slowly increase, and with it both Singed's life and ap!

The next item is quite the same in all build. I am talking about the Sorcerer's Shoes, that give to Singed enhanced movement 2 and 20 magic penetration. In other build we can see the Boots of Swiftness, that give more movement speed. I prefer the Sorcerer's Shoes because, with the masteries and the runes, Singed will have enough movement speed and then 20 more magic penetration are welcome.

With the Rod of Ages your life, mana and Ap will increase and you will have a lot of fun to play with Singed.

The Rylai's Crystal Scepter is another item of fundametal importance for Singed, a MUST HAVE.
In fact, it gives not only a high amount af life ( even 500 ) and AP, but with Rylai's Crystal Scepter, Poison Trail will slow the enemies left into the trail. This is very useful because enemies will almost never reach you or, if they are running away, you can go after them to slow them.

With Rylai's Crystal Scepter, Singed's healt will increase and he will be able to sustain a lot of damage.

With the runes and the masteries, Singed will have got a nice amount of armor ( not like a tank, but about 100 armor makes the difference ), but low magic resist, so Abyssal Scepter will bridge the gap between magic resistance and armor. It gives a nice amount af AP too!

Finally, Rabadon's Deathcap will soar your ap and the damage Poison Trail makes. Now, enemies will be reluctant to enter your poison. As you know, Rabadon's Deathcap is one of the items that give more AP in all the game, and this is why i take it.

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Situational Items

Sometimes, you can find a quite hard lane and you will need more life, so it will be necessary make Singed more similar to a tank, replacing Rabadon'd deathcap with Sunfire Cape.
It is even a nice item when many enemies champion are melee champion and you want that thay take more damage when they are near you.

Force of Nature is a very nice item, because it give a very high increase of the movement speed and a huge healt regen that, together with Insanity Potion, make Singed's healt regen very fast.

The Void Staff became necessary when enemy champions have high magic resistance, and you need that Poison Trail return effective.

The Guardian Angel is a valid choiche if you are going to make Singed more tank and you need bonus magic resist and armor. With this item, you can start the teamfights with less rick to death.

The Banshee's Veil became very useful when many enemie have CC abilities that annoy you and don't make Singed play well. It gives a nice amount of magic resistance, healt and mana too, so it became a Must Have in some situation.

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Pros / Cons


  • Poison Trail makes an huge amount of AoE damage, especially late game
  • With Fling and the high movement speed there were no enemy that can run away from you
  • Fast farming
  • Mega Adhesive slow the enemy by an impressive percentage
  • Low cooldown, especially Fling
  • One of the fastest champ in LoL
  • Awesome in 1 vs 1
  • It can be a perfect support for carry
  • Very fun to play


  • Needs huge quantities of mana, especially early game
  • Makes good gank but doesn't jungle well

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Team Work

Singed's way to play will be different is he is solo or in couple, like a support or not.

  • Solotop

    if you find an hard lane, stay near the turret. If you have Insanity Potion and Ghost, use them both with Poison Trail, then run to the enemy, Fling him back, where he will be poisoned, then use your higher movement speed to return to a safe position without take damage. Wait until he will have low healt and try to kill him. If he go near your turret, try to Fling him under your turret, where he will take damage, and slow him with Mega Adhesive.
  • Support

    if you are playing like a support, use wisely Fling and Mega Adhesive, and soon the champ you are supporting will be feed. Go often in the brush, and when an enemy will go near you, run to him and use Fling to throw him near the champ you are supporting, then slow him.

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Match History

These are my last matchs with Singed. In many of these matchs i play in couple with a carry, so i let the kills to him ( a feeded carry is a victory ) and therefore i make a lot of assist instead kills. In the image we can't see the minion kills, but i assure you that in every match Singed kills always more than 200 minion; this because he is the fastest farmer in all League of Legends.