Build Guide by
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Put quite simply, this is a straightforward guide to balance Singed's best attributes; tanking while dealing damage to large amounts of enemies. So, let's get started.
Pros / Cons
Annoying to enemies
Effective in team fights
Items build upon mana which in turn builds upon health
Fun to play
Weird play style
Sometimes hard to get the "kill shot"
Doesn't drop towers easily solo
Kind of an odd mash-up here. Magic penetration marks allow Poison Trail and Fling to hit for more true damage than normal. Health regen seals and glyphs synergize extremely well with Singed's ability to lane early game and to tank more effectively mid and late game. Finally, movement speed quints allow Singed to stay ahead and also catch up to his target to cast Poison Trail or Fling.
The main build can be seen above but I do suggest a few things as far as the order of building items. First, I would start off with a Regrowth Pendant. Why? Health regen runes and masteries combined with the Pendant allows for Singed to stay in the lane extremely long early game. Next, when building up to the Archangel's Staff, get The Tear of the Goddess first so every time you use an ability, it builds on your mana (which in turn builds on your max health) and mana regen, which is extremely important for spamming Poison Trail. When building the Sunfire Cape, get the Giant's Belt first to take away any squishiness. Finally, when building the Hextech Gunblade, build the Hextech Revolver to get the spell vamp earlier.
If going against a large amount of melee DPS champions, you might find that replacing Force of Nature with Thornmail can be useful. By bouncing back 30% of standard damage, dealing magic damage from Sunfire Cape, and constantly poisoning, it may be possible to counter their high damage output.
WARNING: The above sequence isn't exactly... correct. I kind of took a random shot at which level to level up a certain skill.
With that said, Insanity Potion > Poison Trail > Fling > Mega Adhesive. Poison Trail will be your main farming ability and your main damage dealer. In conjunction with Fling, Poison Trail can be extremely effective early game and extremely annoying late game as you whittle down enemy champions' health. Mega Adhesive is one of the best slows in the game; at level 5, it slows movement speed by 75%!
Singed can do a few things in team fights. If an enemy is running away, he can either lead the way laying down a trail of poison, he can chase the enemy down (flashing if necessary) to Fling the enemy back to the rest of the team, or he can lay Mega Adhesive ahead of the enemy so the rest of the team can catch up.
Singed can take awhile to get used to but he is a great asset to a team. I won't lie though, he is not the best tank in the game nor is he the best magic DPS in the game but he is a good mix of both. If you are extremely competitive and play in ranked games often, Singed may not be the choice for you. But if you play in premades with friends or go solo from time to time, Singed is very fun to use and can be a nice break from the usual "beat 'em up" style.
Have fun and remember to vote!