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Build Guide by | Gumy |

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author | Gumy |

Singed Tank Rated Builds

| Gumy | Last updated on August 16, 2010
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Singed Rated Builds

Ability Sequence

1
4
5
8
10
Ability Key Q
3
7
15
17
18
Ability Key W
2
9
12
13
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
3/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


These are some builds I plan on running in rated games eventually on Singed.

Build one: This build is for heavy magic teams.

Build two: this is for heavy physical damage teams.

Build three: This is a balanced build for balanced teams.

Build four: this is an AP/Tank build that is a lot of fun.


As for the runes, I mostly just work with what I have you can pick and choose as you please.


Summoner abilities, I always go with Ghost paired with your ultimate NO ONE will escape you.

The other will depend on who you are up against, if they have a really heavy pushing team with a lot of carries then get Fortify, if they have a jungle get Clairvoyance, if you have a lot of mana users or plan on laning with a mana hungry Champion like yourself then choose Clarity, etc etc.

My go to spell other than Ghost is Clairvoyance I use this one probably 9 times out of 10 when it doesn't matter what I use. This spell is amazing for checking bushes since you have to true ranged ability but it's also good for checking Baron and at the very start of the match you can use it in the enemy base to see what builds they are going for and what items they start with as well as see who is going to which lane which can give everyone on your team a huge advantage as you can pick who will be best suited for each lane.

I'm sure there are better builds out there but I am always changing my builds up and am open to suggestions, these are just what I whipped up in about 20-30mins that seemed like they would work pretty well.