Singed Build Guide by

Not Updated For Current Season

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League of Legends Build Guide Author

Singed- Toxic Hell at Top

Last updated on July 16, 2012
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 1

Honor Guard

Defense: 21

Strength of Spirit

Utility: 8

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Hello everyone and welcome to my Singed guide. This is my very first guide, so please give feedback on how well I did in making it. First off, I want to say that, when played correctly, Singed is one of the most powerful champions there is in the game. He does considerable damage to everyone in teamfights, is very tanky and hard to bring down, shines as a CC king in mid-late game, and as almost everyone knows, is THE BIGGEST TROLL EVER! Which is why I love playing him. The problem I see with most Singed players is that they don't know how to build him. This is a huge problem, since Singed can only be good late game IF he is farmed up early game AND has a very good build. For these reasons, I felt that I needed to create this guide to help my fellow noobs play Singed effectively when solo top.

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    Very good at trolling
    INVINCIBLE once you get
Insanity Potion
Has a good CC combo with Mega Adhesive and Fling
Poison Trail kills pretty much everyone on their team
Can sing the Trololol Song BEAUTIFULLY.

    Doesn't go well against people with CC
    Not very good for
Baron Nashor fights
Sucks late game if you don't farm early
Close ranged, so doesn't go well against ranged tops like Yorick or Gangplank
He's only half Russian...

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I'm just going top list my choice of runes for Singed, and why I find them essential when playing him solo top.

Greater Mark of Magic Penetration- These are the go-to runes for any AP character really. They provide a consistent extra damage output for Singed.
Greater Seal of Armor- Since most people that you face at top are AD, and Singed isn't very durable until he gets his ult, Insanity Potion, put on these seals to give Singed a small perk to stay in your lane longer.
Greater Glyph of Scaling Magic Resist- Mages don't have much AP early game, so I don't find Greater Glyph of Magic Resist to be as effective as these. All in all, just put these runes on for more durability, so you don't have to put as much gold into magic resist.
Greater Quintessence of Movement Speed- ABSOLUTELY neccessary for Singed. These quints combined with Swiftness in your masteries page give Singed an extra 6.5% movement speed, and another 3% on top of that with Initiator . These runes give Singed enough movement speed to get to people running away and fling them back to his team.

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This is a very standard masteries build that you will see in most guides for Singed. I found it to be very effective. I don't know, maybe you will too. There is really no point in going 0/21/9 with Singed, since Runic Affinity doesn't do much for him. An extra point in your Ghost is MUCH more effective for catching up to people or running away from a 5 man gank. Really not much else to say about this... Next chapter please. -_-

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Some people might disagree with this little build I've tested over the past few months, but I LOVE IT. Here are a few rules with this build, so you don't get owned in lane.

Catalyst the Protector- Obviously you open with a Sapphire Crystal for the bonus on Singed's passive, but what do you rush after that? CATALYST! Don't invest into ANY other items until you get Catalyst. Don't get shoes, your runes and masteries will take care of you for a bit. If you rush Catalyst, you will hardly ever be OOM. It's unique passive allows you to stay in lane, poison spam all the minions and champion you are laning against, and is overall a BEAST item early game. BUT, don't get too cocky when doing a poison rush. I'll get into more detail with that later.

Ninja Tabi- I love these boots so much. Most Singed players would prefer Boots of Swiftness for Singed, but I don't really see the point unless you're facing ANOTHER Singed... If you are facing another Singed, put on Boots of Swiftness and switch out your Abyssal Scepter for Sunfire Cape, then build a Force of Nature instead of a Rabadon's Deathcap. Personally, I don't like this build, but you have to adjust to the gameplay sometimes. I'm getting a little off topic. SO, explanation on Ninja Tabi. It is a complete AD carry counter. Because it takes off 10% from all basic attacks, you can go up against those hard carries and fling them back to your team, being that CC KING TOXIC ANGEL that your team needs.

Rod of Ages- A very nice item, since it still keeps the Catalyst passive, and gives you extra HP, mana, and AP per minute. Much like Cho'Gath with his ult, but BETTER!

Abyssal Scepter- This is an amazing item, but it can backfire if you get your Blasting Wand before the Negatron Cape. By the time you are ready to build this item, the AP characters have quite a bit of AP. SO! You have to get Negatron Cape BEFORE you get the Blasting Wand. I can't stress enough how important that is. So don't forget it! Anyway, Abyssal Scepter is a very good item that gives you AP, magic resist, and magic penetration. MAGIC PENETRATION IS ALWAYS GOOD! (unless you're Tryndamere).

Rylai's Crystal Scepter- OKAY KIDS! This is where the build gets really fun! Always make sure to build that Giant's Belt first, just for durability and trolling purposes. ONCE YOU GET RYLAI'S, YOU ARE INVINCIBLE (as if you weren't invincible at level 6 with just a Catalyst the Protector -_-). Rylai's gives you a passive slow on your poison AND fling! You have now turned from "impossible to get away from" to "If I see Singed on my screen, I'm already dead". You can now be as aggressive as you want to with Singed, and can live through almost ANYTHING. Anything? YES! ANNNYYYTHHIING (cept their last turret at their shop. Don't be stupid about it...)

Usually by this time, you guys have already won, BUT, if you haven't, build a Rabadon's Deathcap. This leaves you off at 487 AP, for maximum trolling powers. You will be doing so much damage that you can practically kill carries with 1 Fling.

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Skill Sequence

What to max, from first to last...

1. Poison Trail- This is you main damage output in all teamfights and laning until you get a Rabadon's Deathcap, so don't be an idiot and get you Fling maxed first. Hey, I've seen it before... This is also Singed's big spotlight on midgame TROLLING!!! Other team 5 man ganking you? Flash out, put on your ult and ghost, and leave poison on! PENTA KILL!!!

2. Fling- Most people would prefer getting Mega Adhesive first because it gives 10% extra slow per level. In theory, you can get on 1 more fling, 1 more attack, and 1 more second with you poison, leaving you with a lot more damage than if you master Fling. BUT, this is a skill that takes a while to master, so it is used by pros that play high elo games... I AM MAKING A GUIDE FOR NOOBS, NOT TELLING PROS WHATS BETTER THAN WHAT THEY DO. For starters that want to try out Singed, max your Fling first, as it is much easier to hit than the fling, a basic attack, and a second of extra poison.

3. Insanity Potion- Since you max it at level 16, you end up maxing this before Mega Adhesive. This skill is your bread and butter in teamfights. It gives you a **** load more movement speed for sweeping in and out of teamfights (Toxic Angel mode), and more AP, which is always good.

4. Mega Adhesive- Most people see this as Singed's main thing next to Poison Trail, but I see it only as a utility, and if you miss it, I see it as a FAIL. Don't miss you puddle noobs... Anyway, you're gonna max this last. The amount that it gets better by might SOUND like a lot, but really, it isn't...

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Summoner Spells

Pretty self explanatory...

Ghost- Very good for trolling around the map with Singed. You run faster. How cool is that?

Flash- Good for getting away, catching up, going over walls, you name it. Pretty much a go-to for any character, cept maybe supports (sometimes).

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Farming is very simple with Singed, especially with Catalyst the Protector. Since you will hardly ever run out of mana, you can put on Poison Trail at every minion wave you see. If you stay in a safe zone when facing ranged people, you will have no problem farming up with Singed. Not to mention, you only have to focus on last hitting until around level 6. Your poison should be able to sweep off minion waves with no problems. ALSO, make sure you ward in case their jungler tries ganking. You aren't quite that invincible during your laning phase...

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Overall, Singed is a VERY good solo top champ that is great for harrassing and trolling the entire game. So long as you play it safe early, you can whip out your **** load of AP late and own other noobs! Now go out there and have fun trolling with Singed.

If you liked this guide, or maybe if you didn't, please give me feedback on how I can improve it. Thank you all. =)