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Sion Build Guide by Wolvegladiator

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League of Legends Build Guide Author Wolvegladiator

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Wolvegladiator Last updated on May 8, 2016
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Ability Sequence

1
4
5
7
8
Ability Key Q
3
9
10
12
13
Ability Key W
2
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
Bounty Hunter
1/
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 12

5/
Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
1/
Bandit
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 12

5/
Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
1/
Tough Skin
 
 
 
 
 
5/
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
1/
Perseverance
 
 
 
 
 
Swiftness
 
 
5/
Legendary Guardian
 
 
 
 

Resolve: 18



Threats to Sion with this build

Threat
Low
High
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Threat Champion Notes
2
Nasus I think Sion is strong against Nasus with the Damage build, because if he can keep landing his Q knockup, he'll be able to denie the enemy Nasus his Q stacks.
Table of Contents
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ITEMS

You could go for the more damage build or for the more tankier build, it's better to choose the more tankier build if your the only tank on your team. If your the second or third tank on your team I would recommend to go the more damage build.


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ABILITIES

I would recommend maxing Q first, then W, then E. Because you'll need the damage with this build, and the shield also makes you alot stronger in a 1v1. But if your against an ranged champion, I would recommend maxing E first, for the poke damage. It also depends on what for build your going for, if you go for the more tankier build, I would recommend to max W atleast second or maybe first. If you go the more damage build I would recommend to max Q and then W, for more damage.


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MASTERIES

I would recommend to go: 0/12/18 but, you can also go: 12/0/18, it depends if you go for more damage or more sustain and movement.


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RUNES

I would recommend to mostly go defensive runes, but you could also take more damage runes.