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Sivir Build Guide by TheWorldAsunder

Sivir - A Ranged Tanky DPS

Sivir - A Ranged Tanky DPS

Updated on September 3, 2011
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League of Legends Build Guide Author TheWorldAsunder Build Guide By TheWorldAsunder 8 4 23,359 Views 9 Comments
8 4 23,359 Views 9 Comments League of Legends Build Guide Author TheWorldAsunder Sivir Build Guide By TheWorldAsunder Updated on September 3, 2011
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1
TheWorldAsunder (4) | August 1, 2011 8:25am
luckritze wrote:

Oh hell yes! I've played it on Emulator. I wonder why such a great RPG never got released here. Was Riesz the one with the spear? I played her a lot.

And for the guide: +1 for effort and communication. ;-)

I'm still not happy with that much HP-Regen, but that is what's unique about this playstyle, I guess.

Playing Sivir as tanky DPS isn't easy at all. I main Sivir and I know what I am talking about. It needs a lot of thought put into it and moreso a lot of experience with different builds on her.

That said: This guide will need a lot more text / arguments / illustrations to make tanky Sivir more understandable for newcomers or Sivir-haters. ;-)

Looking forward to seing this guide evolve.


Thanks!

And yeah, I suppose it's what makes my siv unique. It's certainly not the best way to go for everyone, and has a steep learning curve, but damn does it make siv feel strong once you do learn. :P

And yep - Lise is the one with the spear, haha.
1
luckritze | August 1, 2011 1:26am
Oh hell yes! I've played it on Emulator. I wonder why such a great RPG never got released here. Was Riesz the one with the spear? I played her a lot.

And for the guide: +1 for effort and communication. ;-)

I'm still not happy with that much HP-Regen, but that is what's unique about this playstyle, I guess.

Playing Sivir as tanky DPS isn't easy at all. I main Sivir and I know what I am talking about. It needs a lot of thought put into it and moreso a lot of experience with different builds on her.

That said: This guide will need a lot more text / arguments / illustrations to make tanky Sivir more understandable for newcomers or Sivir-haters. ;-)

Looking forward to seing this guide evolve.
1
TheWorldAsunder (4) | July 31, 2011 2:06pm
luckritze wrote:

I was a bit unlucky yesterday, when I was testing your build. I've never made it any further then Warmog's, because the game was over before completing Atma's.

Apart from that: Running with Warmog's never gave me the feeling of having a much greater sustainability in longer fights or after fights. It's better for sure, but I haven't felt the urge to run as much regen as Warmog's (even more so with SV + FoN), because I felt like I could heal up very easily with BT alone.


I have added FM to the build in the description. It's too bad moba's builder doesn't allow for choice picks on items. Both work well for me.

Yeah, I can see sustaining with BT, point is definitely noted.

luckritze wrote:
This is even more the case, if the opposing team has a lot of melee / bruiser champions. I can kite those all night long, if I have Frozen Mallet. I once managed to kite both Renekton and Jax 1v2, resulting in a double kill, while only having Doran's + Boots + Mallet (yea, in rare cases I like to troll with Mallet before BT). Took me some time, but they didn't stand a chance.
Your playstyle changes a lot from pure DPS to massive mobility. The MS-buff of your ultimate becomes much more important and you need to be able to dodge some CC (spell shield + BV if possible) and to survive burst damage (tankyness). As soon as your enemies most dangerous skills are on cooldown, you can give 'em some real Ricochet-love.


The kiting is a good tool. No argument there, that's why I've added it.

luckritze wrote:
Also keep in mind: Mallet + Atma's has greater DPS than _fully stacked_ Warmog's + Atma's.
I would always trade more DPS vs. Health Regen / flat HP as a champ who isn't supposed to initiate.


Point taken. However, there have been a couple times where the extra ~700 health from mogs have saved me, and I'm not sure kiting or +20 damage would. I do think it's a bit situational whether to get one or the other first. :/ As I said, I wish moba had a choice item option. I suppose I could make a second build order.


luckritze wrote:
PS: Nice video there. I like your style to comment your own gameplay (taking mistakes with a grain of salt). Also, from where do i recall the very first song / theme? Is it Secret Of Mana / Seiken Densetsu?!


Thanks a ton. I take pride in not losing my cool with the game often. It sucks when you get people that intentionally troll you. (I actually have video of that happening quite often, in ranked play no less.) But unless I'm already angry at something else going on, I really don't get mad at the game.

As for the song, yep. Boss battle theme for SoM, Meridian Dance. It's playing in the background on a flash playlist which you can find here if you want: http://vip.aersia.net/vip.swf

I dunno if you played more of the series (SoM2/SD3 only has a fan translation in english) but if you HAVE played SoM2/SD3, does leona not remind you of Riesz/Lise? :P Your choice of her as your avatar along with talking about the series reminded me.
1
luckritze | July 31, 2011 3:08am
I was a bit unlucky yesterday, when I was testing your build. I've never made it any further then Warmog's, because the game was over before completing Atma's.

Apart from that: Running with Warmog's never gave me the feeling of having a much greater sustainability in longer fights or after fights. It's better for sure, but I haven't felt the urge to run as much regen as Warmog's (even more so with SV + FoN), because I felt like I could heal up very easily with BT alone.

So far we do agree to build Boots + BT first (after whichever startingitem).

After that though I see only two possible themes to build Sivir in a viable way:
- either pure DPS
- or Tanky DPS

Not going much into item-details here, because there are many good ways to build her. Just want to make one point of my personal decision-making-process clear (which of course is personal preference). I'm getting to the point now.

If my team already has enough reliable CC / has better CC than opposing team:
- My enemies won't escape
- I will be able to position myself in the best way to keep myself out of harm's way
Therefore: I will build DPS items (BT, Black Cleaver etc.)

This is very important, because your job as Sivir is to dish out the damage. More so, if your team has lots of CC, because good CC-skills mostly come at the price of an overall lower damage output. And you want to make the most of a good stun and deal tons of damage, not just scratch the target.
Also your playstyle changes as a heavy DPS. For Example: Your Ultimate primarily functions as a damage steroid, while the MS-buff becomes semi-important.

If my team lacks reliable CC / has worse CC than opposing team:
- My enemies will most likely escape
- My enemies will have the luxury to move freely, hence being a huge thread for my Sivir
Therefore: I will build tanky (Banshee's, Atma's etc.) + Frozen Mallet (because you can't rely to heavy on red buff)

This is even more the case, if the opposing team has a lot of melee / bruiser champions. I can kite those all night long, if I have Frozen Mallet. I once managed to kite both Renekton and Jax 1v2, resulting in a double kill, while only having Doran's + Boots + Mallet (yea, in rare cases I like to troll with Mallet before BT). Took me some time, but they didn't stand a chance.
Your playstyle changes a lot from pure DPS to massive mobility. The MS-buff of your ultimate becomes much more important and you need to be able to dodge some CC (spell shield + BV if possible) and to survive burst damage (tankyness). As soon as your enemies most dangerous skills are on cooldown, you can give 'em some real Ricochet-love.

Also keep in mind: Mallet + Atma's has greater DPS than _fully stacked_ Warmog's + Atma's.
I would always trade more DPS vs. Health Regen / flat HP as a champ who isn't supposed to initiate.

PS: Nice video there. I like your style to comment your own gameplay (taking mistakes with a grain of salt). Also, from where do i recall the very first song / theme? Is it Secret Of Mana / Seiken Densetsu?!
1
TheWorldAsunder (4) | July 30, 2011 11:05am
luckritze wrote:

I like your approach to Sivir a lot, especially the way you think about using pros / cons of this champion. There is only one thing I am missing badly! The lack of CC.

You won't be able to kill anything without superior team-coordination. Every single target will just run away as soon as he understands that he is getting out-damaged and you won't be able to do anything about it.

Why not play Frozen Mallet + Atma's Impaler?
+ Higher damage (even if compared to a fully stacked Warmog's)
+ Higher survivability (thanks to the ability to kite slowed targets - as long as not bursted down by a full enemy team)
+ Higher chances to actually chase someone down AND kill him

The only other thing that bothers me is the high amount of gold invested into health regeneration. I do understand the synergy of it with spirit visage, but where do you utilize so much regen? Where is it really needed? This itembuild seems to be centered around the health regen, whilst it could help both against CC-lockdown (you have no CC reduction) and burst damage (both are every carry's greatest foe). Keeping that in mind, I agree with the previous comments, that Banshee's Veil would be a greater addition.

But (!) I will test this build today and wait some more with rating this guide.

Keep up the hard work!

Edit: Another thing I just realised:
- Spirit Visage provides you with 250 hp and thus 5 ad (not 10 ad) from the effect of Atma's.


I've run frozen mallet + atmas as well. Watch the video I linked in the first part of the guide, I do use it there. :) If I was to replace anything with it, it would be the SV. Fully stacked warmogs is too much of a health/regen loss (You're also losing part of the usefulness of SV as well.) Along with this, if you buy a Mallet that late in the build, teamfights should pretty much already be started, and you're relying on team CC anyway. I'll play some with switching out mogs though.

Also thx for the catch on SV I'll fix that!

Edit after testing:

Thing I find with running Frozen Mallet core vs Mogs is really just less survival and sustain after fights are over, or during longer fights. It's OK to run before the mogs, but then you get to max stack mogs late. Once again, teamfights are generally starting around when I get the FM anyway, and the CC isn't too useful during such a fight. If the on hit procced off rico then it'd be godlike. Unfortunately, if that was the case, I'd just buy Mads. :P I'll keep testing using it though.

Seems like best way to run FM in the core is: Zerks, BT, FM, Atmas, Mogs, Survival.
1
luckritze | July 30, 2011 9:10am
I like your approach to Sivir a lot, especially the way you think about using pros / cons of this champion. There is only one thing I am missing badly! The lack of CC.

You won't be able to kill anything without superior team-coordination. Every single target will just run away as soon as he understands that he is getting out-damaged and you won't be able to do anything about it.

Why not play Frozen Mallet + Atma's Impaler?
+ Higher damage (even if compared to a fully stacked Warmog's)
+ Higher survivability (thanks to the ability to kite slowed targets - as long as not bursted down by a full enemy team)
+ Higher chances to actually chase someone down AND kill him

The only other thing that bothers me is the high amount of gold invested into health regeneration. I do understand the synergy of it with spirit visage, but where do you utilize so much regen? Where is it really needed? This itembuild seems to be centered around the health regen, whilst it could help both against CC-lockdown (you have no CC reduction) and burst damage (both are every carry's greatest foe). Keeping that in mind, I agree with the previous comments, that Banshee's Veil would be a greater addition.

But (!) I will test this build today and wait some more with rating this guide.

Keep up the hard work!

Edit: Another thing I just realised:
- Spirit Visage provides you with 250 hp and thus 5 ad (not 10 ad) from the effect of Atma's.
1
TheWorldAsunder (4) | July 30, 2011 3:48am
Mastarwe wrote:

mm, this si the problem with the current metagame... You can build any champion as a tanky dps and still succeed. It's pretty sad actually.

On the guide:
  • You say her weaker levels are 1-8, I say that's why you put her in the duolane bot, just as any other AD carry.
  • You find her too squishy, then every AD carry is too squishy to you, if you build a banshies it might help out (eating an extra spell without using spellshield, aswell as adding extra hp that FoN doesn't have.) or if need be use quicksilver sash to cleanse the cc away.
  • Don't think of health as extra AD, think of it as survivability instead. The AD is just a bonus.

    my few cents right now, might come up with more later, not sure.


Your first point isn't true. Running many of the standard carries as a tanky DPS isn't viable right now. You CAN debate that about a couple champs though.

If you put her in the duolane bot, you've fixed her early game, but not her teamfight potential.

The problem isn't necessarily that she's squishy, but also that she has a huge problem with her range. Her auto attack range is shorter than most standard ADs, and she has no utility to a team lategame outside her aura, and her auto attacks, as Qs damage scales off hard in the late.

I did mention Banshee as a viable option under the FoN explanation.

I don't think of health as extra AD. I do think of it as an added bonus. Thing is, Warmogs and Atmas are two items that are really not worth it unless you build the other. Atmas passive is wasted with items that give less health, and Warmogs gives nothing but flat health and regen, but gives high AD with atmas.
1
Mastarwe (41) | July 30, 2011 3:37am
mm, this si the problem with the current metagame... You can build any champion as a tanky dps and still succeed. It's pretty sad actually.

On the guide:
  • You say her weaker levels are 1-8, I say that's why you put her in the duolane bot, just as any other AD carry.
  • You find her too squishy, then every AD carry is too squishy to you, if you build a banshies it might help out (eating an extra spell without using spellshield, aswell as adding extra hp that FoN doesn't have.) or if need be use quicksilver sash to cleanse the cc away.
  • Don't think of health as extra AD, think of it as survivability instead. The AD is just a bonus.

    my few cents right now, might come up with more later, not sure.
1
Mybones | July 30, 2011 3:03am
Well written, and from playing with it for the past few nights I can say it works. The guide itself covers all the points it needs to, and as an avid Sivir player myself, covers all the basics quite well.
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