MY PERSONAL BUILD (ADC)
Threats to Sivir with this build
I don't like new Warden Sivir skin but I get it because it's Sivir ^^ leave your opinion in the comments.
THANK YOU ALL FOR OVER 500K VIEWS!!
Check out short Sivir plays plus more from me at:
Sivir back to her old self again and for this Summoner couldn't be happier ^^
I'm Reeverson have been playing on the EU West server for League of Legends, when I first started I wasn't very good with many champs but with Sivir I had found my perfect champ and had pretty much only used her from level 1 to 30. Only since getting to level 30 have I been trying out new champs still not that good with most of them. But Sivir is the one for me. So I thought of creating this build to help players that are struggling to play Sivir. This guild won't be as in depth as many builds at this point in time but I will improve it when ever I can. Please like, comment and vote!
Sivir is always willing to please her summoner!
Fleet of Foot
Sivir gains a short burst of Movement Speed when she attacks an enemy champion.
Cost: 70/80/90/100/110 mana
Sivir hurls her crossblade like a boomerang, which deals 25/45/65/85/105 (+70/80/90/100/110% Attack Damage) (+50% Ability Power) physical damage to the first target hit and 15% reduced damage to each subsequent target down to a minimum of 40%.
Cost: 60 mana
Sivir's next few basic attacks will bounce to nearby targets, dealing reduced damage to secondary targets.
Sivir's next 3 basic attacks bounce to nearby targets, dealing 100% Attack Damage physical damage to the first target and 50/55/60/65/70% Attack Damage (50/55/60/65/70% of total Attack Damage) physical damage to each subsequent target.Only the first target is affected by on-hit effects. Each target may only be hit once by each Ricochet.
Cost: No Cost
Creates a magical barrier that blocks a single enemy ability cast on Sivir. She receives mana back if a spell is blocked.
Sivir creates a magical barrier for 1.5 seconds that blocks the next incoming enemy ability. If an ability is blocked by the shield, Sivir regains 80/95/110/125/140 mana.
On The Hunt
Cost: 100 mana
Sivir leads her allies in battle, granting them a surge Movement Speed for a period of time. Additionally passively grants Sivir bonus Attack Speed while Ricochet is active.
Passive: Sivir gains 40/60/80% Attack Speed while Ricochet is active.
Active: Sivir rallies her allies for 8 seconds, granting all nearby allies an initial 60% Movement Speed bonus that reduces to 20% after 2/4/6 seconds.
Q then W for clearing waves of minions super fast, will also be best way to deal max damage in seconds to enemy champions. Use E to your advantage timing is everything, try to bait them to use their attacks so you can block the attack and gain mana. After send a Q their way, it's only fair....they give you mana you should give them pain. (might be a Sivir quote I don't know)
The items i have gone for are to make the most out of Sivir's damage output and to increase attack.
Very important you need to keep moving, standing still is no option (unless your recalling). If always moving along with Q skill you'll change the direction of the boomerang on the way back. Sivir has no defense do not lead the charge you will probably be slaughtered and then get *****ed at by the forever ending flamers and criers in this game.
Summoner spells are normal Heal and Flash for quick healing and flash to either escape or close the gap on your opponent. If you gain a kill through burning flash then it's worth not always a worth but most of the time.
The runes I have chosen are to give the best advantage in the start of the game. Throughout the game these runes will help you to gain the best damage output for your Sivir. Feel free to change the runes and play about with them to see what works best for you or who you are against.
For mysteries I've gone 12 Ferocity and 18 Cunning reasons for this are:
Thunderlord decree deals bonus damage every 3 basic or skill attacks which increases massively when Rage blade is equipped. (Once charged up to 8 stacks)
In Ferocity it grants more life steal and grants 5 health when killing a minon, along with Dorans blade at the beginning you are able to farm longer which helps as getting rage blade first would take ages to build if going back and forth to the Base.
In Cunning your able to get extra gold on hitting an enemy champion and the biscuit helps give health and mana.
Cunning grants better mana regen which Sivir is always in need of.
Cunning helps to farm dealing bonus damage to minons making last hitting much easier.
When FARMING with any AD champ or any champ in fact you want to get last hit on the minons to improve gold in take and when using the combination of your Boomerang Blade and Ricochet. As gold makes the LOL world go round and round and enemy champs health go down and down.
Creeping / Jungling
Get extra gold and exp by using the jungle and make sure to gain the red buff half way through the game. Use jungle to gank mid if ever possible this will aid your mid and yourself getting fed which paves the way to VICTORY!!
When working with your team you will be dealing the most damage and you will also be the most squishy. So you never want to be the first in line when charging in as you won't last very long. Best place is to be near the back of the group throwing your Boomerang Blade to deal damage, the enemy team is likely to focus you because of your massive damage output. Use On The Hunt wisely as you may need to help your team to retreat. You wanna be able to use you Spell Shield to your advantage during team fights, as Sivir uses a lot of mana. Hitting Spell Shield at the right time will give you extra mana to use for other ablities.
Join the team with Sivir!!
Pros / Cons
Very high attack damage
Good at farming
Able to block many attacks
Great champion in Team Battles
Uses alot of mana in early game
Not a champion alot of people pick
Focused in team fights
Thank you for taking your time to read through my guide to Sivir The Battle Mistress, if you have any ideas on how this guide maybe improved then please feel free to comment.
FLAMMERS AND TROLLERS
Do not rise to their comments just mute them and carry on, you'll win way more if you concentrate on the game and not on their little comments. Rise to the challenge of the game not to the flamers. PEACE!!