get
prime

Skarner Build Guide by BloodyAssassin

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


523
Views
0
Comments
0
Votes
League of Legends Build Guide Author BloodyAssassin

Skarner, the Scorpion

BloodyAssassin Last updated on January 24, 2013
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Honor Guard
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 9


Guide Top

Introduction

So here is my second Build for a great Champion of the League. It is for Skarner.

Skarner is in my opinion one of the best Jungler in the League.

His Ultimate Abilitie is a great Way to open teamfights, and his W is great to tank towers and to do much damage.

I hope the Guide can help you to master Skarner the Scorpion in the Jungle :D


Guide Top

Pros / Cons

PROS:

Great Ultimate to open Teamfights
Very Nice W to tank Towers, Dragon and Baron
Your E is very nice for Teamfights, too, then all signed enemy Champions get more Damage when they get attacked.

CONS

Not that fast Champion without his W
Very squishy at the beginning of the game
His sting causes an ugly death


Guide Top

Introduction of his Abilities

Passive

Energize

Each basic attack reduces Skarner's ability cooldowns by 0.5 seconds. The effect is doubled when attacking enemy Champions. Attacking turrets will not trigger Energize.

Q

Crystal Slash

Active: Skarner damages all enemies within range. If he hits any enemies, using Crystal Slash again within 5 seconds deals bonus magic damage and slows all enemies hit for 2 seconds.

W

Crystalline Exoskeleton

Active: Skarner gains a shield that absorbs a certain amount of damage. The shield dissipates after 6 seconds if not already destroyed. While the shield is active, Skarner gains increased movement speed and attack speed.

E

Fracture



Active: Skarner damages all enemies in a line and marks them for 6 seconds.

If Skarner damages a marked target (consuming the mark) or Fracture kills an enemy, Skarner heals himself. Each heal after the first heals half of the previous trigger until Fracture is used again.

R

Impale

Active: Skarner suppresses target enemy champion for 1.75 seconds, damaging the target. For the duration, Skarner can move freely and will drag his victim around with him. At the end of the duration, the target takes the same damage again.