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Udyr Build Guide by sodapoppa

Soda's Guide to Dominion Udyr **Updated With New Masteries**

Soda's Guide to Dominion Udyr **Updated With New Masteries**

Updated on November 27, 2011
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League of Legends Build Guide Author sodapoppa Build Guide By sodapoppa 6 0 21,642 Views 7 Comments
6 0 21,642 Views 7 Comments League of Legends Build Guide Author sodapoppa Udyr Build Guide By sodapoppa Updated on November 27, 2011
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1
iNineTailedFox | January 4, 2012 6:21am
Can you update this guide again? It's starting to be outdated.

For the rest, it looks very nice :D
1
sodapoppa | November 26, 2011 9:11pm
bigpete wrote:

I don't understand why you wouldn't put more points into bear, i think the quick ms boost is extremely useful and hilarious

when i play udyr after i get trinity force im almost never under 500 ms


Most people will simply tell you that Bear Stance is a one point wonder and leave it at that.

There is, however, a very compelling reason why we get 1 point in Bear and then max the other 3 first before returning to Bear Stance.

In Dominion, the goal is to get and hold points. Those points are stationary and do not move. Players wishing to defend those points need to do so from a very confined area. Therefore, the 3% extra speed boost you get from advancing Bear Stance each level, while nice, is not necessary. The extra damage boost you get from increasing Tiger and Phoenix, is necessary. Also, the 1 second stun from Bear is necessary and is not improved by taking more levels.

As Udyr, you need to be a threat in team fights and 1 v 1. The added damage from Phoenix and Tiger Stances will ensure that opponents are hurt bad when you hit them. Furthermore, the extra Health on your shield from adding points to Turtle Stance will make you more survivable which is very, very important. I often max Turtle first, almost always when I go bot and in certain tough games where I go top and I'm being targeted first.

So, is maxing bear "fun and hilarious"? Sure. And if you enjoy that play style, then by all means go for it. But for my game, I find myself chasing kills almost never and focusing on defending Turrets, attacking Turrets or pushing minions. When an enemy gets away with low health, they often still have to "B" and I've accomplished part of my goal, chasing them and eventually hunting them down because I maxed Bear first will only result in a very minor net positive gain for my team, if any.

Doing more damage in a team fight and lasting longer in that same fight is much more important than chasing and catching my last low health enemy.

I hope this is useful information, but ultimately, play the build that you enjoy.

soda
1
bigpete | November 25, 2011 7:43am
I don't understand why you wouldn't put more points into bear, i think the quick ms boost is extremely useful and hilarious

when i play udyr after i get trinity force im almost never under 500 ms
1
sodapoppa | October 18, 2011 7:17am
Rcclyder wrote:

Good build, however, I think that it can be expanded. Perhaps give different options for items, instead of just giving one static build of items. Also, the summary seems to give very specific instructions on things to do in game. However, it should be understood that all games start off differently, there are many varieties of scenarios and rather than giving one set of specific instructions, try giving vague guidelines that could apply to almost every single game.


Thank you for your input and suggestions. I have made some of the changes you suggested and will continue to make improvements.

Please upvote by clicking on the thumbs up near the top of this guide if you have enjoyed reading it.

Thank you,

soda
1
MidgetPrincess | October 18, 2011 7:05am
OMG! This build is so beastly! What I love about Udyr is that you have so many options available with him. I also like buying Hexdrinker for some extra pwnage against an AP heavy opposition. Nice Build!
1
Rcclyder (15) | October 17, 2011 9:17pm
Good build, however, I think that it can be expanded. Perhaps give different options for items, instead of just giving one static build of items. Also, the summary seems to give very specific instructions on things to do in game. However, it should be understood that all games start off differently, there are many varieties of scenarios and rather than giving one set of specific instructions, try giving vague guidelines that could apply to almost every single game.
1
sodapoppa | October 17, 2011 5:04pm
Let me know if you would like to see something in this guide and I will do my best to update it with your suggestions.

Thank you,

soda
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Soda's Guide to Dominion Udyr **Updated With New Masteries**

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