Ahri Build Guide by imaxadm

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


1K
Views
0
Comments
0
Votes
Like Build on Facebook Tweet This Build Share This Build on Reddit
League of Legends Build Guide Author imaxadm

solo Mid with Ahri

imaxadm Last updated on January 15, 2012

Ability Sequence

1
4
5
7
10
Ability Key Q
3
8
12
13
14
Ability Key W
2
9
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 20

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 10


Guide Top

intro

as a mage, ahri is played as a mid, usually getting to level 18 is the goal to acheive with ahri so you can have max spell damage output as well as your AP. staying in your lane can get the the most Xp and with occasional arousal to your enemy in your lane, you can Xp block and hit level 18 before everyone else.


Guide Top

Purchases

Depends in what the other players are like. if they start building up on magic penetration,take the void staff, otherwise take will of the ages for spell vamp replacing Dorans ring). Morellos Evil tome for cooldown reductions ( which are really good help in late game). Rod or the ages and Rylais Crystal Sceptre for Health and Regerations. mana isn't a problem late game as you can come in and out of battle with enough mana to fight.


Guide Top

Summoner Spells

taking flash to escape rough situations and in case low health to flash to a turret really helps since your only in mid by your self. even though spirit rush can help as an escape tool, flash is really good early, mid and late game. clarity is good early and sometimes mid if your low on mana. it is good for avoiding recall so you can stay in lane and keep gaining xp and gold.


Guide Top

Summoner Spells

i take orb of deception to acheive max damage in and out to not only champions but alos minions. also since its the best spell for Souleater, taking out minion waves with this spell with give to the maximum health from souleater. occasionally taking in charm for the duration, since it is a good escape tool as well as a to bring enemies closer to you. fox fire does the most damage when maxed and have massive amounts of Ap, taking out about 500-700 when level 18 with appropiate items.


Community Cups

24
August
NA
Register
10
August
EUW
Register
View All Tournaments on Mobafire