Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
Solo queue backup plan
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Ghost
Flash
Ability Order
Perseverance (PASSIVE)
Garen Passive Ability
Introduction
A lot of people prefer all tank or all damage, but I find I can handle doing some tanking in a large battle while still getting a lot of kills with this build.
This build is supposed to be very flexible and you can throw in whatever you need at the time.
The runes I chose are really out of preference.
The desolation means I can deal a lot of damage early on and still benefit later in the game.
The dodge is important for Nimbleness in the defense tree and because it helps you survive. Nimbleness helps pursuing targets that try to flee and to escape tight situations.
The CD reduction helps ensure that you have a spell ready to get the kill and to increase overall damage output. It also is a big help for Courage which plays a major role when you are forced into tanking or trying to escape a gank.
The desolation means I can deal a lot of damage early on and still benefit later in the game.
The dodge is important for Nimbleness in the defense tree and because it helps you survive. Nimbleness helps pursuing targets that try to flee and to escape tight situations.
The CD reduction helps ensure that you have a spell ready to get the kill and to increase overall damage output. It also is a big help for Courage which plays a major role when you are forced into tanking or trying to escape a gank.
The items don't exactly have to be purchased in that order. That is just the most common arrangement I end up with.
Always go for boots of swiftness first(Judgment is pointless if you cant stay on your target for the full duration).
Sword of Occult basically multiplies how feeding affects you. So even being slightly more fed than normal will show drastic results.
BV's Passive helps tanking, and to help perform a successful turret dive. The Magic Res is critical for survivability.
Warmog's is also critical for survivability.
Atma's- Armor+damage from health=win
Trinity force gives you just a little bit of extra speed,and everything else. You might want to get this sooner though.
Always go for boots of swiftness first(Judgment is pointless if you cant stay on your target for the full duration).
Sword of Occult basically multiplies how feeding affects you. So even being slightly more fed than normal will show drastic results.
BV's Passive helps tanking, and to help perform a successful turret dive. The Magic Res is critical for survivability.
Warmog's is also critical for survivability.
Atma's- Armor+damage from health=win
Trinity force gives you just a little bit of extra speed,and everything else. You might want to get this sooner though.
You must be logged in to comment. Please login or register.