With this build you should be able to controll top lane against most any other champ. Upon finishing this build you will aslo be able to carry your team in fights, not die (ever), and be able to chase anyone down (exp. master yi).
This item build relys on mostly your Q for dmg untill you get your Ie (infin edge). Also these items complement your passive slow and ult slow as well, with the slow from your abillitys added upon the slows from Frozen mallet and triforce no one will be able to escape your pirate infused rampage!
Ignite/flash are just personal refferences, but you can also go teleport/flash if you think you might need to go back more often, or you could take heal/flash if your into heal baiting.
Pretty much the goal with solo top gp is to farm with your Q as often as possible because of the extra gold it will give you. Other than that advice all i can say is that last hitting is the key to winning games...cause without cs you wont be able to get your items fast enough. Also if you feel like your lane will be pushed hard while your back at fountain buying dropping your ult on the creep wave that is currently fighting your creeps is actually a good idea.
I take these runes for mostly sustain in lane so i wont have to leave lane every time I get poked or ganked. Also the early game crits from the marks can not only save you but also get you some kills.
In fights first you wanna wait and see if both sides commit, if they do blow your ult right in the middle of everyone also use your E so your team has na extra edge. By this point (you having blown your ult and your E) the enemys teams squishies might start to run, target them first because not only do they provide their team with lost of dmg but also theyre the easyest to kill. If some how they do manage to get away never fear Gp slow and E make it so that its an easy chase (Ive even chased dwn a Kassadin after he ulted away from me 3 times :P)