Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

MOBAFire's first Mini Guide Contest of Season 14 is here! Create or update guides for the 30 featured champions and compete for up to $200 in prizes! 🏆
Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page

x
Nunu & Willump Build Guide by Tina

Solo Top Hybrid Nunu -

Solo Top Hybrid Nunu -

Updated on April 24, 2012
New Guide
Vote Vote
League of Legends Build Guide Author Tina Build Guide By Tina 22,833 Views 8 Comments
22,833 Views 8 Comments League of Legends Build Guide Author Tina Nunu & Willump Build Guide By Tina Updated on April 24, 2012
x
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!
Vote
Comment

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

New Comment

You need to log in before commenting.

1
Tina (6) | April 24, 2012 12:40pm
Absolute Zero is channeling, it will cancel when you activate stasis.
Nunu can be played as pure tank, but since Nunu will be a Slow/buff Bot lategame anyways with most builds will mean full tank Nunu doesnt give an enemy reason to attack him.
The ulti does some nice dmg of course, but you have to be positioned/run straight into them before doing it and when you eat 1 hard CC, its almost useless.

You could as well try this out with Sion for example: Ive met a few full tank Sions, who had like ~3x Warmogs and 1 Atmas, awfully high amount of HP, but of course almost no dmg, so he´s been quite useless, only a stun and some auto attack dmg.
Nunu is almost the same, while he provides nice utility for his team with any build, even his ulti won´t do enough dmg to really make a huge difference when you have no AP lategame, and even though the distraction is good, having the enemy distracted and slowed for a few seconds isnt worth the space of a champ on your team.

Even with someone like Olaf, its almost the same: I used to play Olaf with Frozen Mallet, Warmogs and such stuff, but I realized that even as Olaf with his true dmg and his life dependant buff, my dmg is just too low to remain a serious threat.

In case of Nunu´s general tankyness: Yes, Nunu is usually perfectly fine with RoA and Banshees + 1 Armor Item, which is kind of what I suggest here.
But this is in case you are a usual Nunu, who´s supporting his team in different ways as good as he can.
Nunu has got several options to do so from early to mid and even lategame, but as I said, he becomes kind of a slow/buff bot lategame.
While this isnt really bad in general, it can cost your team the game to have too many champs, who deal next to 0 dmg lategame, yes even a fully channeled ultimate isnt enough to harm more than their squishies seriously, the distraction and slow is the best thing about it most of the time.

You could think of Nunu as a Janna with much more natural tankyness.
They will not focus him, unless he is a threat and he cannot become a threat by simply buying dmg, or if you overdo it, you´ll be a threat but easily nuked down then, Ive seen this too often: AP Nunu wins his lane early, has got nice AP and his ulti is potentially devastating, but as kind of the "AP Carry", they will focus him and watch out for his ulti much more than usual, chances are high that you´ll never get your ultimate off to full effect, and because you only have 1 Nuke, you can only hit&run, which isnt too useful in a teamfight, and if you die early, you cannot buff and slow anyone anymore.

Also I´d say an almost permanent slow on 1 enemy is nice, but its nothing like lets say Amumu or even Rammus, who can roll in and pull an enemy out to kill him with ease.
The ultimate slows for some seconds but it also is nothing compared to Amumu´s ulti, even in terms of dmg Amumu beats Nunu in a teamfight, but Amumu can get away with building full tank.

Well just think about this: Tank Nunu is no threat and wont be focused enough to be a tank.
AP Nunu is way too squishy, he´s got 1 Nuke, only one and only on one enemy.
Thats nothing too impressive. You can try to channel your ulti in a brush, but decent enemies will be aware of what youre trying to do, they won´t enter brushes blindly, and if you run into their team, you´re toast.
Full DPS Nunu might work somehow, but he doesnt have a skillset that allows him to be good fighter, so I wouldnt recommend that either.
Nunu is probably best played as a tanky/ap/support.
He can buff, slow, do some dmg in teamfights and distract enemies, is item independant, therefor can easily buy wards and carry oracles, even as a jungler, counter jungle like almost noone else ...

Hybrid Nunu then combines the tankyness and AP power of tanky/ap/support with some nice auto attack dmg and sustain through lifesteal, while also making use of blood boil on himself.

And no, Nunu with only RoA isnt tanky enough if you really expect to eat dmg.
Support Nunu can get away with only RoA, still I´d suggest banshees to have a chance to channel absolute zero.
And then again: What other Items would you buy as support? Aegis, Randuins, Shurelyias, GA probably, Zhonyas maybe.
And as I said already: If you build a more dmg oriented Nunu be it AD or AP, you´ll get focused and be too squishy with only nice life.

Well then, I will add this to the guide, hope it to be useful, but cannot work it over so soon.

Just remember: Nunu isnt Lee Sin, he cannot do much dmg without any dmg oriented items, then he will be a viable and tanky support.
But if you play Lee on full AD, you´ll often experience that your domination early and midgame come to an end lategame, as they will focus you and kill you within seconds.

Nunu has to make up for his bad lategame with his support and the power to dominate early and mid game.

You could also build full AP from early to mid and switch to something more tanky and supportive later on.
But well that doesnt make much sense after all, since you have to farm much early to have this power in mid game, but lategame you´ll be a non-dmg dude on your team?
That would be like farming on bot as the carry, selling all your stuff lategame and tell your not farmed support to carry lategame ...
And besides of that how could you make clear to your team, that you won´t support, but also won´t be a carry lategame, while you still need alot of farm?
Well I guess you could do this, but it doesnt make sense to me.
Playing to Nunu´s strengths means to embrace his weaknesses, and that is, you cannot carry your team regardless of what items you´ve got, but you can be a great support and tank to your team without many items.

God, did I really say that much? And why?
Hope this is somehow helpfull, will work this over later, I appreaciate your comments and love votes, thx everyone, so far, cya.
1
Lazy Sushi (1) | April 24, 2012 6:29am
first, ad that above to your guide.t
Two, isn't Zonya's hourglass better for his ulti as it give a good piece of armor(50), big ap boost(100), and the active. Or does the active cancel the ulti?
And lastly, isn't nunu well enough tanky with just a RoA and some armor since having the highest bas hp at lvl 18 (2,3k).

and i also wonder, can he be played as full tank? he does have 2 nice cc and his ulti makes him focused or making them scatter(or they will pay for it)
1
Tina (6) | April 24, 2012 5:57am
Thank you everyone for your comments, I will overlook this thing multiple times and see what needs to be changed or added.
I already can however say that this is an hybrid build for good reason^^
If you want, feel free to build more AP with him, but imo Nunu isnt very well suited to be something like an AP Carry.
I used to play him that way in my early LoL Days, but lately I found out, that its not too reliable against coordinated teams.

If your team doesnt need you to tank any dmg and you are not one of only 3 Dmg dealers on your team, AP Nunu might be a good choice.
But otherwise you´ll often find that only 1 reliable Nuke isnt enough to win a fight and once the other team realizes that you went for AP, they will throw anything on you when you use *Absolute Zero in the midst of them.
And guess what, because of your non existing tankyness, not really squishy after all, but not tanky, you cannot withstand this and have to hope on them walking blindly into a brush when you channel ^^ will not work everytime.

I for myself found out, that AP Nunu is pretty much like full AD Olaf, whom I saw once again yesterday.
Both can win their lanes with ease, role hard into midgame and have their advantage, but once the enemy team gets some kind of coordination and teamplay and some items of course, they become pretty much useless, instantly focused and dead weight on the team, when they expect you to tank at least a little.

And even if you say to your team "Guys I won´t tank anything", then there will be the other problem: Who else will?
The only option then is to role with Nunu as the AP carry, but that as I said doesnt work that well in most games.


Oh yeah, I also prefer Nunu as support usually, he´s a great support, and he can support his team easily while jungling effectively, babysitting bot lane or even dominate his top lane.
The only problem Nunu really has is as usual, his Lategame sux, he becomes a tanky slow/buff Bot, which isnt bad, but if you have another pure support on bot, Nunu jungle and something like lets say Maokai top, you´re left with 2 Dmg dealers ... thats often not enough.
This build wants to be a way around that, being both tanky and a threat, dealing 2 kinds of dmg, not relying on only 1 nuke and an ulti, that isnt reliable at all.

I dont say this is the way, or the only way or the best or something to play Nunu.
But I cannot really suggest Sorc Boots for Nunu, sry, he´s eating alot of CC usually.
You could take Sorc Boots early and sell them for Merc Treads later, but I wouldnt recommend that.
However, I´m not god ...(or am I?) so do what you feel is the best to you :-) you´re probably more experienced with AP Nunu than I am, I won´t even say that its terribly bad, I just dont think its wise for Nunu, cause he still is not a main dmg dealer with this build and Sorc Boots leave him squishier, than I want him to be.
1
glizdka (28) | April 24, 2012 5:38am
very good but raduin a bit too late, atma is usually not enough armor with such high HP

+1
1
Silver Champz | April 24, 2012 3:04am
well yeah it is good guide and i know it is hybrid nunu but more AP things will be better.. especially the shoes.. sorcerer shoes would be great and yeah i prefer rabadon/void for his ice blast and ult
1
xHemoOP (1) | April 24, 2012 2:28am
Work well for me, still didn't feel right though, still like Nunu as support.
1
trollwtf (1) | April 23, 2012 10:40pm
its a good guide i had try it and i own ty fir that!!!!!!!!!!!!!!!






From: trollwtf <see my profile
1
Zerker11 (1) | April 23, 2012 9:42pm
Pretty good guide. Maybe some changes I would add would be more ablility power instead of attack damage. I know it is hybrid but ability power stacks really well with Ice Blast and his ult. Consider buying Socerer's Shoes, Will of the Ancients, and Void Staff to start. Great magic penetration, spell vamp, and ability power. Good Job though.
Loading Comments...
Load More Comments
Download the Porofessor App for Windows

League of Legends Champions:

Teamfight Tactics Guide