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Sion General Guide by Helios_Ex

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Helios_Ex

Some Cleverly named Guide for Sion

Helios_Ex Last updated on August 31, 2015
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
8
10
12
13
Ability Key W
2
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Legendary Guardian
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0



Threats to Sion with this build

Threat
Low
High
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Threat Champion Notes
7
Vayne % health true damage. ouch.
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Introduction

Hi There, I'm Helios Ex. Though I only recently began playing Sion, something about him was simple, and it isn't hard to use him properly. This build is for maximal Tankiness, with easy capabilities of getting over 4000 health in under 20 minutes (I had the first three items done by then.)


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Skill Sequence

Leveling up Q first is a great idea, though starting W can also work since bonus health. grabbing E at level 2, unless you got W at level 1, in which case you want Q at level 2, helps with clear times, due to the armor shred and stun qualities. W/Q should be maxed first since E will not help much past better slows


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Pros / Cons

Pros.

    super tanky
    scales really well into late game
    technically speaking, two sources of infinite damage.
    best spammable Dance and laugh

Cons.
    countered by mobility and % health
    Kitable
    a little reliant on jungle farm.


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Runes

Percent health synergizes with Sions W well, Armor helps you clear with more health, flat ad helps with clearing speed, and Scaling MR is just to help with mages.


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Masteries

9/21/0 masteries for being a tanky god, pretty much, that's it.


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Items

The Items are really for maximal tank, all while doing suspiciously high damage with your shield's explosion, and the titanic hydra.


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Spells

Smite. because Jungle. Flash for protecting people from jinx ults, or for escaping/entering the dragon pit. I would not recommend any other spells. at all.


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Summary

TL;DR: Build Titanic hydra, Cinderhulk, Warmogs, your choice of boots (Recommended are mobis I believe... but I go for Ninja Tabi or Mercs most of the time), then build MR and Armor tank items of your choice, EG: Randuins or Frozen heart for armor, and Zz'rot portal (lol), or Banshee's veil for MR (Spirit visage also works.


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