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Rumble Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

SomeOriginalBuilds

Last updated on January 18, 2015
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Cheat Sheet

NewLichBaneRumble

Rumble Build

Ability Sequence

1
14
15
17
18
Ability Key Q
3
8
10
12
13
Ability Key W
2
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 24

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 2

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 4



Threats to Rumble with this build

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Threat Champion Notes
2
Rumble
Guide Top

Early Game

Get a tanky build early game, so that you can manage to sustain in lane. If going against double lane, make sure to keep the exp difference between your enemies. Also make sure that your jungle will assist, because Rumble is really good at picking up kills if the enemies aren't careful. It is a lot better to do it when lvl 6 as it gives an a lot higher advantage. Solo lane is a lot easier, because you can harass really well, but you should be aware of your surroundings.


Guide Top

Mid Game

Once you get your boots with Lich Bane and Nashor's Tooth, you should have max cdr. This makes it really quick to get your overheat up which makes you a lot stronger against enemies in a 1 versus 1 fight, but not that great in a 2 v 1. Rush a needlessly large rod in which you build Rabadon's Deathcap. The needlessly large rod will give you a lot of AP which is important for your lich bane and tooth.


Guide Top

Late Game (full build)

After getting full build, you should have somewhere around 700 AP. With lich bane, overheat, nashor's tooth, and base damage. You should do somewhere around 1,200 damage per one of these attacks (not including MR and Armor). The void staff is just to keep their MR lower.