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League of Legends Build Guide Author

Sona early rage! 3's

Last updated on September 22, 2010
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
8
10
11
13
Ability Key W
2
14
15
16
17
Ability Key E
6
12
18
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


After testing and reading other people guides i find this to be one of the most efficient ways to play her to get a good start early game. Sona is quite the harrasser as long as you play her smart, you might even be able to land some kills pre lvl 7, especially when facing melee chars. I only play 3's and havn't tested this for 5's. I think in 5's she would need to go more support as this is a more aggressive play style.

early game kills.
Early on starting with the meki pendant with your regen in runes and abiliies it does cut your mana a little close. hard to play aggressive when your running out of mana right? well this is why you need to utilize on your passive. I generally use the first 2 valors to try to attempt double last hit or 1 harrass 1 last hit. but def always use my 3rd valor for harrass if enemy is still in lane with passive shot. it deals alot of dmg. by the time you reach lvl 4ish your target should be low on health even after using a hp pot. this is also the reason why i chose to go with ghost and blink as well as it complements that rush kill. when you think you can go for the kill hold on your 3rd passive shot blink in valor auto attack, use celerity to chase and kill followed by ghost to escape if there is another peson in the lane. reason we use ghost is because by this time like i mentioned earlier you should be very close to being out of mana, but ghost will get you out. its a good way to land early game kills

Skill Order
the first three is always going to be Valor celerity, Valor, and every 6th will always be Cresendo(ult)
be between that I generally see what situation I'm in. If we are doing well, my fourth will be Celerity again, but if we are lagging behind i go with Preseverence. 5th skill valor again, 6th ult 7th skill i judge the situation once more and see if i need healing if not i go with haste etc...

sorry guide is not quite complete as i am still testing but please leave feedback this is obviously my first attempt and a guide.