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Sona Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

SonaTank

Last updated on September 14, 2011
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Ability Sequence

1
3
5
8
10
Ability Key Q
2
4
7
9
12
Ability Key W
13
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 16

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 11

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 3


Guide Top

Introduction

Sona is a very squishy champion, and because of that she's [most of the time] targeted 1st by enemy champions so she can't heal her allies or make any friggin' damage, makin' her useless in team fights. For this friggin' reason, I decided to build her as a tanky support mage, and I find it pleasing how I can turn team fights into our side by staying alive during clashes. Spamming Hymn of Valor and Aria of Perseverance is the way to go. Don't flame me. I know AP Sona is good, but it just doesn't suit my playstyle [got used to playing aggressive champions]. I played AP Sona back then and I was annoyed by the fact that I'm always gonna' be the one to die 1st.

This build is not intended to replace and shouldn't be compared to real tanks like Alistar or Shen. But she can if she pleases or on situations where the team lacks a tank. However, you should be aware that Sona doesn't have the CC skills a real tank like Alistar have. This is why she should be carefully played, but not as much as an AP one though where you should always lane at the back to make sure you don't die and waste your Meja's Soul Stealer stack [if you build one]. This also makes her Hymn of Valor harder to use b'coz of its low range or risking your life by jumping to your deadzone.


Guide Top

Pros and Cons

Pros
-High survivability TANKY
-Very good support
-Low aggression coz of high HP
-Initiates team fights with Flash Cressendo
-Survives clashes most of the time

Cons
-Damage and Heals are not high but acceptable
-Should be played aggressively but VERY carefully


Guide Top

Items

For Items

CORE ITEMS
Catalyst the Protector should be build 1st, the passive is just too cool to pass up and will be useless later. Then this should be RUSHED into
Rod of Ages gives you high HP Mana and AP, and also to take advantage of the bonus it'll give later.
Ninja Tabi for extra survivability.
Rylai's Crystal Scepter for more HP and AP.

Then either
Frozen Heart if enemy champions are mostly auto-attackers or
Abyssal Scepter if enemy champions are mostly Magic damage dealers

Luxury Items
Force of Nature, Rabadon's Deathcap, Zhonya's Hourglass
or any other items you fancy. :]


Guide Top

Summoner Spells

Clarity and Flash

Clarity - to make sure you never run out of mana.
Flash - to initiate, escape or chase


Guide Top

Runes

PRIMARY RUNES

9x Greater Mark of Critical Chance 9x Greater Seal of Armor 9x Greater Glyph of Magic Resist
1x Greater Quint of Malice 1x Greater Quint of Resilience 1x Greater Quint of Warding

Crit chance marks for early harass and last hit minions.
Armor and Magic Resist seals and glyphs for survivability.
Quintessences compliments your marks seals and glyphs.