Introduction
Hello there summoner, and thanks you for taking the time out of your day to visit this wonderful
Lulu guide! Many believe that Lulu is best played in a support role, and she can be very powerful as a support, but those same people tend to forget that both her
Glitterlance as well as her
Help, Pix! have damage components that scale very well with Ability Power. (0.7 and 0.6 scaling respectively) In my honest opinion, when
Lulu is played as a pure support, you are putting to waste her amazing damage potential. She is an incredibly powerful and mana efficient mage, and can still support her team later on through CC, (
Whimsy and
Wild Growth) sheilds (
Help, Pix!), and AP/Speed buffs (
Whimsy).
The amazing versatility of
Lulu's spells lends her to a very high skill cap. The main idea you want to consider when playing
Lulu is when to use what effect of which spell.
Whimsy and
Help, Pix! have separate effects when cast on an ally, or a friend, and using
Help, Pix! will also partially determine how effective your
Glitterlance will be. These factors make playing
Lulu to the highest possible effectiveness incredibly difficult, but VERY rewarding. This is possibly the biggest reason why I love this champion so much, and why I'm here today to help you along in your journey with the Fae Sorceress. I hope you enjoy playing this champion as much as I do, and I wish you luck with this build!
Champion Spells
Skill Explanations
Pix, Faerie Companion
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This passive has two uses. 1: Surprisingly powerful early game harass. 2: Superpowering an allies AA's during the late game through use of Help, Pix!. Pix will follow you around, and always stay behind you. NOTE: By "staying behind you", I mean that walking from any given spot on the map to another spot a few feet away, Pix will move to the spot that you were just occupying. Knowing how Pix gets positioned can be essential to making sure the bonus bolts from this passive hit your target. |
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Glitterlance
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This spell will send two very thin skillshots towards your cursor. One of these shots will come from Lulu, and the other from Pix. When an enemy is hit with one of these bolts, they will be afflicted with an 80% slow, and take damage. The slow doesn't scale, but having that powerful a slow at rank 1 is pretty incredible. Also of note, an enemy can only be affected by one bolt per cast, so putting their crossfire on top of a champion won't increase the damage or slow. |
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Whimsy
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Using this spell on yourself or an ally will grant a significant movespeed and Ability Power buff. However, when you use it on an enemy, it will Polymorph them. Polymorphing will slow them, silence them, and keep them from using AA's, but it will still allow them to move. This is a great anti-gank spell and can also superpower your harass early game, not to mention get you or an ally out of a sticky situation with it's speed buff. |
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Help, Pix!
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Your other form of damage, or a useful sheild. Either of these effects can be useful, however the other BIG thing about this spell is that Pix will follow whoever it was cast on, making it a big factor to consider when using Glitterlance. Also, when used on an ally, it will give them your passive for the duration. |
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Wild Growth
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The tooltip says that this spell gives you or an ally temporary bonus health, but what it doesn't say, is that the along with this bonus, their also healed. When the effects wear off, the bonus max health will be lost, but the current health of the target won't go down. Keep that in mind when using this spell. |
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Skill Order
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Skill Priority
You want to max
Glitterlance first, as that's your main source of damage. You then want to focus on your
Help, Pix! ability, as that will really help with landing your
Glitterlance. Get a point in
Whimsy early on for ganks, but hold off on getting ranks in it as long as you can, since all of your other skills take priority. And as always, get ranks in your ultimate (
Wild Growth) at levels 6, 11, and 16.
Gameplay
As an AP carry, your main job is to pull off as much damage as possible. However, as
Lulu, you're going to be able to take on a pseudo-support role in teamfights. You'll still be landing a ton of damage with
Glitterlance and
Help, Pix!, but buffing and CC'ing with
Whimsy and
Wild Growth will be your other focus. The biggest aspect of playing
Lulu is decision-making. You have two spells (
Whimsy and
Help, Pix!) with two separate effects, and one of them (
Help, Pix!) drastically changes how you cast your main damaging spell. (
Glitterlance) Because of all this variability, it can be hard sometimes to do your best with
Lulu. Don't let this bring you down. Practice is what it takes to master
Lulu, just like any other champion.
Laning
You're main focus here is to get last hits on creeps. (obviously) You'll also be able to do some very powerful harass whenever the moment calls for it. Your main harass combo should be
Whimsy on self ->
Help, Pix! on enemy ->
Glitterlance. The
Whimsy self cast will grant bonus AP, which will make the combo more effective as a whole, while
Help, Pix! deals damage and makes Pix follow the target. Once you have pix following the enemy, landing a
Glitterlance will be much easier.
This combo can be hard to pull off before you lose your
Whimsy buff if you don't use smart casting, which I highly recommend you do! Also, if you already use smart casting, I recommend turning it off for
Glitterlance for your first few games so you can get a better feel for how it's targeting system works.
Teamfights
In teamfights, you'll be taking on a more supportive role. With
Help, Pix!, shielding low allies will take priority over damaging enemies. One
massive benefit to shielding a very low health ally is that you can fire a
Glitterlance from them, into any pursuers they might have, thereby slowing them. However, if no teammates need the shield, use it on an enemy. Preferably one who'll put Pix in a position to hit as many people as possible ith
Glitterlance.
You also want to
Whimsy the most high threat targets. Most likely a carry. Aside from damaging and CC'ing, you also need to make a
big decision about using your ult. You can cast it on your tank while he's initiating for the knockback effect, or you can save it for a dying teammate who's surrounded by enemies. This decision above all else will be the most likely to decide whether or not your team wins a fight.
Farewell & Change Log
That wraps up my
Lulu guide. I hope you all have fun putting this build to use, and I wish you all luck when playing this wonderfully fun champion! I really encourage all who use this guide to send a screenshot of your victory screen/match history. I do know, however, that too many people in solo-queue think that because Riot called her a support, that's the only role she can play, so I understand if you don't get to use this build often. Anyway, I wish you all a merry time, and good luck!
Change Log
3/25 - Added
Teleport and
Heal explanations to Summoner Spells section
3/25 - Replaced
Greater Mark of Attack Speed with
Greater Mark of Magic Penetration, changed core build to
Ionian Boots of Lucidity+
Rabadon's Deathcap+
Morello's Evil Tome