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Janna Build Guide by DemoNSesshY

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author DemoNSesshY

Stochastic Turbulence

DemoNSesshY Last updated on August 10, 2011
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Ability Sequence

3
13
14
16
17
18
Ability Key Q
1
4
5
8
9
Ability Key W
2
7
10
12
Ability Key E
6
11
15
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 6

 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 15


Table of Contents
Guide Top

Summary

You will start off with amazing cool down and ability power. Deathfire grasp will help you and your team to pick up kills early game. Ryalis will help you/your team achieve kills and escape from tight situations. Abyssal septar will be your magic resistance while buffing your ability power for your ultimate and shield. The unique passive will decrease the enemies magic resist which can be the determining factor in a team battle. Randuin's Omen will keep you beefy and attackers off you long enough for your team to dish out some heavy damage. Zhonya's will ultimately keep you alive while you dive into battle with your ultimate. Healing for incredible rates.


Guide Top

Pros / Cons

---PROS---
1.Extreme mana control.
2.Very good cool down.
3. Very good beefy stats that will keep your attackers wondering who they should be fighting.
4. Extreme damage early and mid game.
5.Extremely annoying champion to kill.


---Cons---
1.Extremely team reliant (If your teammates aren't very good you wont be at your full potential.)
2.Have to rely on teammates to dish out damage.
3.Really needs a good start so you wont fall behind.


Guide Top

Team Work

Just watch your laning partner's aggression and act accordingly. Don't go into harms reach jut because your teammate is in harms reach. Shield him, wait for a good opportunity to knock up and slow. Being a support character you should honestly like never die. It's what I call being an opportunist. Being a support you should do anything to help your team whether it be wards or oracles.