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Talon General Guide by JAWS LIGHTWEIGHT

Assassin Stormraider and lethality talon in the top lane.

Assassin Stormraider and lethality talon in the top lane.

Updated on February 24, 2017
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League of Legends Build Guide Author JAWS LIGHTWEIGHT Build Guide By JAWS LIGHTWEIGHT 8,660 Views 2 Comments
8,660 Views 2 Comments League of Legends Build Guide Author JAWS LIGHTWEIGHT Talon Build Guide By JAWS LIGHTWEIGHT Updated on February 24, 2017
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Choose Champion Build:

  • LoL Champion: Talon
  • LoL Champion: Talon
    Against AP

Spells:

LoL Summoner Spell: Ignite

Ignite

LoL Summoner Spell: Flash

Flash

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Introducing me

Hello guys !

My name is Jaws Lightweight, i'm a Talon main since season 6. I am currently platinum 1 and this build my good sirs, will help you grind and understand the thrue/best power of Talon. You will become savage. I will explain every single little thing to make you better at winning games. I have played since season 2 and I do have a lot of knowledge about this game. Now let's get started.

So this build will use the power of Lethality and cunning tree to be the most effective. I'm going to recommend what is the best thing to do even if it means to not play Talon. I'll try to update the build every patch or so. So it'll stay fresh and ready. As it is right now, Talon is insanely op. Platinum + players have a winrate of 54+% on him. You want to play/ban Talon.
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Explanation on top lane talon.

So, as crazy as it seems, you want to play talon Top and Mid. Personnaly I prefer going talon top first and then mid. Talon top has more bad matchups but you get to snowball easily since the lane is long and the jungle pressure little (when warded effectively). Indeed, going top for a jungler is a long way and he most likely have only 2 paths to gank you. Once you get firstblood on a top laner, he can't really freeze and farm at his tower like a mage can do. He's just not safe. Talon mid is good since you have the power to roam easily. I find it harder to snowball in mid since the mage can shove from afar and don't give much **** in higher elos. Once a mage has zonya he also becomes too hard to kill and focus. If you don't believe on talon top, please visit this website and read a bit: http://lolalytics.com/champion/Talon/Top/
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Pros/Cons

Pros

+ High Kill potential Pre-6
+ High snowball potential on a top laner
+ High roaming potential with Mobility Boots + Assassin's Path
+ Synergize with Lethality very well
+ Fast assassination
+ Hard to kill with Shadow Assault and Assassin's Path
Cons

- Easily countered.
- Vulnerable to CC lock
- Bad teamfight against Pro-peel teams.
- Doesn't fit well to build a balanced team.
- Vulnerable to ganks pre-6 and post-6 without ult.
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Masteries

SO, in this very meta, you definetly want to go in the cunning tree as talon. Why? Because Riot Games made Lethality op. The Cunning tree gives you Precision wich grants base Lethality combined with lethality per/level. Next, I prefer to go Wanderer instand of Savagery as it gives you the power to roam easily through map and you already have high base AD to last hit properly. I then choose Assassin , Merciless , Sorcery, Natural Talent and Double Edged Sword to maximise the damage I do. I also get Dangerous Game to win those numberous clutch fights. I get Stormraider's Surge because I feel like the movement speed, especially in top lane, is just better than the burst that Thunderlord's Decree would give. With Stormraider's Surge you can : Escape when trading against slowing oppponents such as Nasus and more, reposition after bursting a carry with your ult in late game, escape a gank, chase an opponent etc. I feel like it's just better overal. The proof is that it has a better winrate in Plat+ if we look at Lolalytics: http://lolalytics.com/champion/Talon/Top/
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Runes


quints


marks
  • Greater Mark of Lethality: So in this meta, you NEED some lethality in your rune page. It can be in quints or mark, but you NEED those. I can't put a bigger stress on it.


glyphs


glyphs



seals
  • Greater Seal of Armor: Get those against AD matchups. They will help you fight those matchups and let you win your lane.


seals
  • Greater Seal of Scaling Health: Obviously you don't keep armor against AP matchups (even if you consider autoattacks). So you want to get scaling health to have an advantage through all game in your matchup.
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Spells

PASSIVE
ABILITY
Blade's end (Passive): I could honestly debates on this being one of the best passives in the game. This is an additional spell in itself, I could compare this to a Swain Torment except it is AD and scales with a 2.0 bonus physical attack damage. For those of you who don't know, this is an amazing scaling. This is also what makes Talon really good at lvl 2. Considering most people have only 2 spells at this level, talon can out-trade and make cool firstbloods. The way you proc this passive is simple: land 3 blades (spells) on an opponent and land an autoattack. You should keep an idea of how many stacks are on champions to know when you can burst them with the passive.

Q
noxian diplomacy (Q): This is a spell in itself and not an empower autoattack like before. You can use this to either gap-close when they are too far away or make it crit when in autoattack range. This will add 1 stack of Blade's End on your foe. If you can and need to, flash to be in range of the crit. This will also grant hp if you last-hit minions with it. Don't hesitate to spam it as it uses little mana. You can also dodge skillshots or gapclose a bit with the full extended spell.

W
Rake (W): This is a bit like the old one. There are still big différences. First of all, your Rake does less damage. Don't expect this to single-handely poke an opponent like before. Also, on his way up, the rake will do less damage, not slow and stop at the end. It will still add 1 stack to your Blade's End. On the way back, the Rake will slow, add another stack to Blade's End and do a little more damage. In lane, you want to land Rake twice to be able to proc Blade's End. You want to walk a little further so the opponent can't dodge the way back by walking out to his turret.

E
Assassin's path (E): PAAAAARKOURRRRRRR. This spell is what makes Talon a swaglord. Use this to roam fast as hell and surprise opponents. You can use this spell to go forward to go back to your lane. There are so many ways to use this spell. Just don't hesitate to use it. Just don't forget you can't jump back so always plan a wall to escape once you engage. In the top-lane I don't use the walls unless until I get ganked. I always bait people when they are too low by faking a roam. Just leave top-lane and come back by using a wall. Try to land in their face and get a free-kill. This will surprise turret hugers and work most of the time.

R
Shadow assault (R): That is a cool ultimate. The blade's land one stack when you drop them and they hit and one spell on the way back to you. Note that you can make the blades follow an opponent if you autoattack him before going ulting and right before finishing your ult. Any spell in this will reveal you so be careful spaming. Note that Assassin's Path will not reveal you. Most of the time I use the invisibility to escape when I land on someone. I rarely use it as an engage. As you will get focused and kill after landing. Also, you need it to reposition and decide: either you finish someone or escape.
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Ranked Play

Early Game :

LVL 1: Basically use your Rake as often as possible to both last hit a CS and poke your opponent. If the player you play against isn't smart and goes near you to reach a cs, don't hesitate to plug-in an autoattack. Just be careful against champions with a strong LVL 1 such as Olaf and Tryndamere who can all-in you at this stage of the game.
In most cases LVL 1 has is a matter of whoever survives with the Highest amount of hp.

Watch your experience and right before turning LVL 2, put yourself in a good position be able to land Noxian Diplomacy and do a double Rake. You can surprise most unaware laners and get first blood easily.

LVL 2 : Abuse your Blade's End. This is your best stage. Only a few champions can beat you at this level such as Pantheon. Try to poke the enemy and get a double stack your Rake. If you ever manage to get it, Noxian Diplomacy on him and follow with an autoattack to proc Blade's End. Only this should win you the laning phase and most likely guarantee you a kill with ignite. Sometimes you can also start and bait a fight by going in with Noxian Diplomacy first. Thay way you can position better for landing a double Rake and get a kill with Blade's End.

LVL 3 : At this point you should keep being agressive in your lane by landing key Rakes. You want to put a second point in your Rake if you feel safe enough. If you don't know where the enemy jungler or mid laner is and you are to pushed off / don't have Flash, put a point into Assassin's Path

... Thank you for reading will continue later
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Items


GO TO

GO TO

CORE
  • Youmuu's Ghostblade: I get this when behind or just not that much ahead in my matchup. The active helps you escape and get tough-to-get kills. You have a little less damage then going for Duskblade of Draktharr but you gain better overall ability with 10% CDR and the active.

CORE
  • Duskblade of Draktharr: This is the best item to get on Talon when ahead in my opinion. The passive of this does scale with lethality meaning that the more lethality you have, the bigger bigger bigger the damage, exponential. So if you are ahead and have the cash for it, build this for extra snowball potential. Remember that the passive of this works when unseen for 1 second. So wait a good 1 second when in your ulti to maximise your damage. Try to use the bushes once you get the item when laning to trade effectively.
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League of Legends Build Guide Author JAWS LIGHTWEIGHT
JAWS LIGHTWEIGHT Talon Guide
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Stormraider and lethality talon in the top lane.

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