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Kassadin Build Guide by The Xero

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author The Xero

SUCK MY NETHER BLADE!!!

The Xero Last updated on April 2, 2013
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Ability Sequence

2
4
5
7
8
Ability Key Q
1
14
15
17
18
Ability Key W
3
9
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Honor Guard
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Table of Contents
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FUNCTİON İS ALWAYS İMPORTANT!!!



BECAUSE, I TRİED FOR FEATURE



DON'T NEED AESTHETİCS PLS LİKE THİS GUİDE


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KASSADİN İS WEEK AGAİNST




CASSİOPEİA-TWİSTED FATE-GRAGAS-ORİANNA-Yİ-KARTHUS [EASY]

TALON-FİZZ-ZED-KHA'ZİX-LUX |NORMAL|

MORDEKAİSER-KAYLE-PANTHEON |HARD|


NOTE: TALON NOT HARD BECAUSE MELEE CHAMP Q-Q-Q-Q AND EASY WİN


NOTE2: İF MORDE KAYLE OR PANTHEON PRO YOU CAN'T FARM


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TEAMMATE

Efficient Dynamic

Kassadin performs better with a protection. Group Kassadin with champions that are referred to as 'true tanks', ones that can soak damage and protect allies by using crowd control abilities. Here are the best options:

Kassadin and Galio combination is simple to understand and Galio is commonly overlooked so I'm enthusiastic about him. He's a great true tank and anti-caster. Righteous Gust boosts Kassadin's mobility, which is important, and Idol of Durand will protect him. Bulwark synergizes with Void Stone so in certain situations Kassadin should be prioritized for application. Just remember to excuse the casters when they cr2p their pants.

Simply consider Curse of the Sad Mummy. Kassadin can be rescued by Amumu's ultimate, similar to Galio. Kassadin is an excellent kiter which complements Amumu's Despair and Cursed Touch will increase Kassadin's damage output. Bandage Toss provides effective CC and can help Kassadin secure kills.

Shen is every ones friend, even Kassadin's, the other world outcast. Shen's ultimate Stand United grants a thick shield: 850 at level 3 is the largest absorption shield in League of Legends. His taunt Shadow Dash is amazing for shutting down carries. If you're team has first pick Shen might be priority. Of course he is the most frequently banned champion in League of Legends so have another true tank lined up.

Good jungling capability and exceedingly superb tanking qualities make him a champion pick that will force the enemy to rethink their strategy. Puncturing Taunt is effective at disrupting combat. Kassadin should stay near Rammus when he casts Tremors to repel the enemy.

A decent jungler with strong tanking traits. Permafrost and Glacial Prison can hinder the enemy team logistically. Kassadin should combo the enemy after she casts Glacial Prison and then escape safely during her Permafrost.

He has decent tanking capabilities but his crowd control effects make him shine. Staggering Blow, Dredge Line, Riptide, and Depth Charge all function to stagger the enemies fighting performance by at least immobilizing. Four crowd control effects on a tank is almost absurd. Nautilus is slow so don't stray far from him and set ambushes as initiation.

He has Pulverize as a knock up and Headbutt as a knock back. Both abilities establish firm combat control and these types of disables are only prevented by spell shields. Unbreakable Will will keep him in the fight and Triumphant Roar provides a decent AOE heal that is better suited for lane pushing. He can jungle, support bottom, or even roam the map which provides adaptability. He's an excellent ally in most circumstances. Soaking damage, tower diving, along with chasing and escaping are his strong points due to Insanity Potion. Fling can separate a dangerous champion from Kassadin and Mega Adhesive is the second best slow after Nasus's Wither. Poison Trail does decent damage to multiple champions and Kassadin can lead enemies through the poisonous cloud or take refuge inside it. He requires solo top to be effective and should be played by an adept so choose carefully.

Group Kassadin with an effective support. There are certain combinations that work best. Kassadin gets targeted a lot during team fights so include a healer for those long lane pushes. Here are suggestions:

Arguably one of the best support champions. She is listed first since she excels as the best option for Kassadin. Astral Blessing and Wish will provide excellent combat endurance but Infuse is the real kicker. Infuse the enemy to chain silence with Null Sphere or Infuse Kassadin to replenish his mana. You've already heard how important his mana is so encourage the Soraka player to cast it on him.

Influencing the mechanics of combat is her strength which compliments Kassadin's strategy. Holy Fervor and Reckoning will help Kassadin destroy enemies. Divine Blessing prolongs his life and abets his escape/chasing abilities. Intervention is absolutely priceless in many situations and invaluable for any champion. Before attacking announce to the Kayle player your intention so they can apply Intervention at a favorable moment.

A strait forward support that can accommodate any situation or champion. Hymn of Valor, Aria of Perseverance, and Song of Celerity aren't specifically beneficial for Kassadin but still contribute. Crescendo should be cast after Kassadin silences and slows the target. If he's in danger Sona should cast Crescendo on a hostile before healing Kassadin with Aria of Perseverance. Sona stands out among other supports because of her ultimate and ability to adapt. If either of the earlier supports listed aren't available then roll with her.

An adaptable support for most situations. Her Bushwhack provides map awareness and jungle control. Primal Surge is a good heal with a short cooldown that restores a lot of health late game. Javelin Toss does ludicrous damage to champions with low magic resist. It has long range so it's great for surprising the enemy. Nidalee can Pounce to keep up with Riftwalk; Kassadin and her are an unlikely pair.

His late game is questionable so your teammate should be a veteran. Heightened Learning boosts solo lane advantage by hastening Kassadin's progression. Achieving level 6 a moment earlier then the enemy can influence the outcome of the laning phase. Time Bomb does potent damage early and middle game when comboed with Rewind. Kassadin will enjoy Time Warp. Combine it with Force Pulse when the momentum is in your team's favor. Chrono Shift is Zilean's game changer, due to that he should not be overlooked.

He has one of the highest win rates in League of Legends. Imbue serves as a strong heal and Shatter helps Kassadin fend off those pesky AD champions. Dazzle is Taric's strength, chain combo the target beginning with Null Sphere's silence. Radiance gives a bonus to Kassadin's damage output and should be paired with Force Pulse.
Disablers rock. Champions like Amumu, Udyr, Warwick, Fiddlesticks are efficient. Kassadin has a silence and a slow. Adding one or two disables will influence team fights greatly. Less enemy champions will escape and less allies will die. Disables also hinder the enemies ability to harass and perform organized assaults. They will become scattered and chaotic.
AOE damage. Champions with abilities like Curse of the Sad Mummy, Absolute Zero, Crowstorm, Trueshot Barrage, Grand Skyfall, and Blade of the Exile aid Kassadin well. An AOE damage team is my favorite composition type because it's effective at damaging a whole team quickly and is difficult to counter. Kassadin compliments with potent AOE damage from Riftwalk and Force Pulse. More importantly, the high AOE damage output scares enemies from getting close to Kassadin since they'll have to be near his team to do so. Just think 'circles'!
Junglers who don't use mana. A champion that can start jungling at Lizard Elder will help Kassadin the most. He should let Kassadin get the 'blue buff' from Ancient Golem at level 4 or 5 and throughout the rest of the game.


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PROS

+= MANASTEAL + GOOD FARMİNG + OP DAMAGE WİTH PASSİVE (VS AP)
+= SİLENCE (GOOD VS AD/AP) NO SPELL,NO SKİLL (VİCTİM CAN'T SCREAM)
+= SLOW + AOE DAMAGE
+= 1,2X FLASH + AOE DAMAGE + STACKENABLE


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CONS
- Melee champ = BAD FARM VS RANGE CHAMPS- SKİLLS + STACKS = BAD CD BAD VS RANGE AP CHAMPS (Lux,Syndra,Ryze...)- ULTİ'S STACKS = HURT YOU MANA


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ROAMMİNG AND GANKİNG

Besides being a great anti-caster, you are also a perfect assassin. Kassadin's ganks pretty much bring everything a team needs: powerful anti- Flash CC, an initiate and good damage. Make sure you push out your lane and find the positions the enemy hasn't warded. When ganking, remember that you are the initiator, not the laners. Duo-ganks (ganks with your jungler) are also extremely strong, especially those with follow-up CC. Do not gank extremely tanky champions because you are a burst mage. If your burst doesn't do enough for the laner to finish; you shouldn't ever gank the lane.


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İTEMS

İf you need speed you can buy mobility

İf you need zhonya first you can buy void stuff instead

2 rod of op and very cool


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TEAMFİGHTS

Focus1: You focus apcarry because you have silence !!!
Focus2: Focus best feeded champ (but adc/ap)
Focus3: Always say focus low hp champ (this can sup)
Silence good vs trynda ,ammumu ,kayle ,malp


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SUMMONER SPELLS

]You can change spells i pref+ (because kassadin is melee champ)


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LANİNG & FARMİNG

Kassadin's laning phase is, despite what most think, very strong. His constant harass with Null Sphere is very strong and Void Stone makes trading hard. The real challenge, especially early-game, is grabbing creeps without losing a bazillion amount of health to harassment. Nether Blade is a good tool for getting last-hits and provides mana sustain which is why I grab a point in it early. Crystalline Flask, Runes and Masteries should give you all the sustain necessary to trade properly. Simply plant a Null Sphere in their face whenever they are in range and want to harass you.

NOTES
At 1lvl : Start with W[/color]
Always use ur W skill (Stack your E but don't use for minions wait you jungle)
At 7-8lvl : Gank bot but don't steal adc's kills
(İf your jungle ganking bot or top Steal wraiths and wolves)

At 12-13lvl : E + R Steals all minions

if your team need push go bot or top and push after hide they will try push you wait 7-8 sec and try push and attack turret try hide now go base fast because they will hate you you can see 5 bot or 5 top you can easy eascape because you are kassadin !!! (can buy wards maxiumum 2)


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İTEM CHANGER

You can change recommanded items just create item build and start game

Your text to link here...


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This My first Guide I hope you like