Wukong Build Guide by Amazing Monkey
Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
BRUISER BUILD UNDER REVISION. PLEASE, IF YOU ARE GOING TO VOTE, REFER TO MY OFF-TANK BUILD ONLY. THANK YOU.
Alright, so this is my first guide on Mobafire and I thought I should start by making one for the champ I play the most, Wukong! To be honest, I'm fairly new to League of Legends and PC gaming in general. I typically solo top with Wukong and I rarely lose with this build. I don't expect the best ratings but I really hope you guys give me some input! I'm open to any suggestions (or praise =3). Please give this a go before making your vote!
NOTE: I've taken what you guys have said into consideration and made tweaks accordingly. You'll find two new builds, Bruiser and Off-Tank, as well as small changes in the layout! There's still a lot of work to be done, but I hope this helps and please don't stop giving feedback!
Pros / Cons
I prefer a standard 21/9/0 page for Wukong. I have seen variations which put points in Sorcery instead of Deadliness , but I personally like the +10% critical damage that Deadliness leads to.
Greater Mark of Armor Penetration
Greater Seal of Armor
Greater Glyph of Scaling Magic Resist
Greater Quintessence of Attack Damage
I feel that these runes are pretty straight forward:
Greater Mark of Desolation
Pairs great with Cyclone if you don't manage to get a good start with the chase. Also really helps you escape if you're ever in a bind.
If you're ever in a really really bad bind, Flash can help you juke those meanies and save your butt! Also good for getting that last hit. But I wouldn't use it for offense unless you're doing good that game. Ghost is a good alternative for this.
Exhaust just not quite tickling your fancy? Not to worry, Ignite is an excellent alternative. I think we all know how it works. My favorite thing to do is save it for an ulting Tryndamere! ;D
This is a great solo-top spell! You never know when you have to go help mid or even bot, while still keeping an eye on your lane. If no one on your team has this spell, it's not a bad idea to get it for yourself.
The canon in Wukong's arsenal! This baby drops the hurt on your opponents while also dropping their armor by a delicious 30%! For this reason, it's a good idea to lead with this skill when you can.
Monkey's mobile magic. Useful for initiating, ganking, escaping, and making a bunch of monkeys hop out of your arse! There's a lot of cool tricks you can do with this move and Decoy.
One of Wukong's....not so special abilities. But it's kind of nice to have. Whenever enemies are close to you, your armor and magic resistance go up by a small amount per enemy. So the most you can get from it is +40 for armor and magic resistance.
Part of being a monkey is to play around and pull pranks and stuff! What better way to this than making a copy of yourself and sneaking around behind them? The best part is when they get donked on the head, just before realizing they wasted all of their moves on a fake monkey!
Wukong's spin-to-win! Monkey's staff stretches out and he spins around getting faster and faster. Each enemy will be knocked up the first time they are hit. Great way to mess up the enemy in a team fight, but also a great way to be targeted like crazy! Careful with this!
When I level up my monkey, I want to put extra emphasis on Crushing Blow! Sometimes, I'll even wait til level 4 for my Decoy just to give that extra damage for a harass. However, the combination of Nimbus Strike, Decoy, and Crushing Blow can really give you a head start in your lane. So getting all three early really helps a lot. I focus on Nimbus Strike a bit later on, mostly to have extra attack speed when their armor is down from Crushing Blow.
Ok, there's a lot to choose from for when it comes to building Wukong. If their enemy team looks pretty AD heavy or your team is without a tank, building Wukong as an off tank is the way to go. If their team is more AP oriented or just squishy, AD Wukong is the way to go. This build satisfies the need for both situations. I will explain and give you alternatives to my preferred build.
I'm going to lay out an ideal shopping strategy based each time you go back. I doubt you will perfectly be able to follow this every game and that's ok, it's more of a concept. But please do yourself a favor and don't wait in your lane with 18 health for that extra 200 gold! If it takes two recalls for one step, that's fine!
Cloth Armor and Potions
Boots and Potions
There is a lot that can happen before you go back. When you solo top or mid, you can be ganked early. When you're bot, your support can think they are a carry and steal all of your farm. I'm not going to put every little detail as to what you should get when this happens. But I will put what to strive for. (and the alternatives of course)
Boots of Speed
Health Potions and Wards
At this point, you should be in the Turn or just out of it. People aren't calling mia's anymore and your noob Dr. Mundo is calling you out, "NO MIA TOP???" It's going to be ok, Dr. Mundo, Monkey will make it up to you soon!
Around this time, you're about level 14 or 15, Dr. Mundo has forgiven you, and 1-2 rows of turrets are missing from both sides. Although Dr. Mundo is merciful, Ashe is not. She decides to rage-quit because her noob Mundo support is a KSING SON OF A...Yordle =D! Not to worry! You are the Monkey King! Who needs a malnourished complaining Ashe anyways? Psh! Time to rack up the hurt!
B. F. Sword
So it's getting close to the end of the game and things are getting rough. You're about 40 minutes in and even though you've been kicking butt, you just lost a team fight. But the chance to turn around arrives! Just as your team re-spawns, Gangplank uses Cannon Barrage and steals Baron from the enemy! This is it! Time to bring everything you got for THE FINAL SHOWDOWN!!!
Chain Vest / Atma's Impaler
- Thornmail-More detail on this later, great against a fed AD carry.
- Randuin's Omen-A very tanky support item. If you need to start supporting the team more, this has a great Active Ability that slows enemy attack and movement speed. It will also make you more tanky.
- Sunfire Cape-Another tanky item that constantly damages nearby opponents. Careful in the jungle though. You'll upset the monsters!
- Guardian Angel-I pray it doesn't come to this. If you find yourself dying a lot, this may give you a second chance. Enemy's choose to hover over you for the second kill, so don't rely too heavily on this item. It's a last resort for Wukong.
- Madred's Bloodrazor]-If you find your enemies have a lot of health, this is great to switch out with The Black Cleaver because it deals damage based on their maximum health and also grants attack speed.
- Last Whisper-One of the best items to have for getting rid of heavy armored foes.
- Maw of Malmortious-This will give you extra defense against AP carries while also giving you more damage.
As I mentioned before, Wukong is a very versatile champion that can built many different ways. The build for him is really molded off of the situation. I won't cover all of these situations as there are a lot. But here are a few suggestions that I've seen quite often (not prioritized in any particular order).
Replace The Bloodthirster with this item.
You're going to have to put Atma's Impaler on hold for this item. I suggest building tanky if their carry persists.
Maw of Malmortius
If you can sense their AP carry getting fed, don't even finish Youmuu's Ghostblade and shoot straight for this item. The sooner you can get AP defense, the better. If the ghostblade is already built, I don't suggest interrupting Warmog's Armor. Build this right after!
Because you are a balance of tank and dps characteristics, I don't suggest rushing this. However, your AD carry probably should. Let your team know that it's a good idea to get this item. A good time for you to get it is when I recommend getting Pickaxe. Don't get The Bloodthirster anymore.
Wukong is best built as a Bruiser or an Off-Tank. But unlike most of these champions, there are a lot of different mechanics to Wukong. In this chapter, I will give you a better understanding of how to use this champion throughout the game.
If you recall the ability sequence from before, the first ability you should select is your E, Nimbus Strike. Why? Because you can harass and farm at the same time! One of the most important ways to take control of the lane is to out-farm your opponent. Now, with Wukong, it's a bit risky to just dash in all of the time. I usually time Nimbus Strike when a group of minions is low and your opponent is nearby them. The ability will kill minions and the boost in attack speed will allow you to drop a couple auto attacks before running back to your minions.
After you've been farming for a little while, you should have the first three abilities available at your disposal. If you look to your left, you can see the Basic Combo that I like to use. It's very simple to execute and quite open to variations:
Early game, this combo can take almost half health from most champions. If you time it right, you won't take very much damage and they'll start to be more careful. Keep in mind that it does cost a lot of mana for the combo. So take advantage of their fear by last-hitting the low health minions!
This leads me into farming. If you are familiar, just skip this paragraph. Farming is essential for getting gold, experience, and the upper hand in a lane. But one does not simply auto-attack minions hoping for gold! That's bad! If you do that, you will push too fast and over-extend (opening yourself for a gank). You will also miss a lot of the minion kills. So instead of auto-attacking, let your minions widdle their minions down and hit them just before they die. This takes a little practice, but the more you do this, the better you will be.
As I said before, wards are very important and you should get them whenever you can! I usually try to buy one after my first recall. The best places to put the ward are the top bush in the river or the intersection to the Blue Golems and Baron.[/center]
Don't forget, you should have a jungler. Sometimes you won't even need to use your ult, if he gives you a solid gank! With that in mind, try to save your Flash and Decoy for the enemy jungler. If your ward doesn't help, those two abilities will.
TO KILL OR NOT TO KILL?
At the point of level 3 or 4, you might consider going for a kill! Well, a big part of this decision is just knowing your opponent. Take Pantheon for example:
Once you are level 6 and have the ability Cyclone, your enemy will be in trouble! Sure, it's a great crowd control ability, but you probably won't be in a team fight for a little while. Go ahead and indulge! Use The Basic Combo to initiate. Only this time, don't press W for Decoy. Press R to unleash Cyclone!
Nothing sucks more than getting set up to go top and finding out that the other team doesn't have a jungler! Now you have to lane by yourself with two big baddies on the other side! The worst part is that the champions are both likely to be good solo-top or tanky champs!
I recommend reminding your jungler that it's going to be 2v1 top and you'd like a gank first. Tell your team to give him a strong leash (helping kill the jungler's first monster) so that he can get to you faster. Your jungler will appreciate it too, most times.
After leashing, get ready for a rough lane. Your enemy will most likely take advantage of your solitude and be very aggressive! They will do what they can to push you out of your farm and get an early kill. You won't be able to just run up and last hit, like you can with only one enemy, so just try to stay as close as you can to the minions fights (you gain exp for standing nearby).
Now, you are going to need farm. So VERY CAREFULLY harass the more vulnerable of the two. In this circumstance, I usually get Decoy at level 2. That way you can dash in with Nimbus Strike and pop a Decoy before they both pummel you! As I said before, this is very mana costly. Try to time it when the minions are weak.
You can also use their aggression to your advantage. With a 2v1, you might be pressed against your turret by two greedy players. It's time to use a little bit of that monkey magic and try to bait them to the turret! Note: This is very risky and if you are uncomfortable, I don't suggest trying it.
- When you're baitng, have that Exhaust ready!
- MAKE SURE THE TURRET WILL HIT THEM! (if their minions are too close, the turret will target them instead)
- Go in for a harass, only this time, be a little more aggressive. You want to trick them into thinking that you bit off a little more than you can chew.
- Start running back to your turret, they should chase you at this point. (If they're too far behind, turn back to make yourself more tempting.)
- Once they start taking hits, get ready to Exhaust. (You want to time it just right so that they can't escape the turret)
- If only one chases past the turret: Go ahead and Nimbus Strike them to secure the kill.
- If both chase past the turret: Exhaust the one getting hit and keep running. (You don't need to risk actually giving them a kill! Top goes fast that way!)
When in a team fight, your primary objective is to deal damage and draw SOME but not all attention to yourself. You want to focus on killing the weak, squishy carries first, followed by the Off-tanks, Bruisers, and Tanks. The following information will give you tips on how to be a team player while dishing out that the lovely damage.
The cool thing about Wukong is that he can really mess stuff up with his Cyclone. This move can knock up the whole team while the rest of your team takes them down. Simply use Nimbus Strike to initiate and let Cyclone do its thing!
Be careful however, the enemy will target you down! Communicate with your team to make sure you don't get bursted on spot! You want to get Cyclone in as soon as possible to make sure they can't start. But if your takes too long to follow in, you won't get the chance to escape!
Sometimes, it's better to go in and out with Cyclone. Let your tank move in as they fall. But don't just run away! Dash back in with Nimbus Strike and help your team finish them off!
The cool thing about team fights is that there is so much going on at once! With all of this action happening, Decoy makes a perfect break from being the center of attention (er...sort of). If your team doesn't manage to pick off everyone, they might still target you. So leaving a Decoy that would normally look obvious, can really trick them into wasting their abilities. Use Nimbus Strike, if you can, to really throw them off and escape any crowd control abilities they might use.
The beautiful art of juking will come to some easier than others. But, if you're going to be playing as the infamous Monkey King, you should at least learn some basics to help him keep his reputation!
What is Juking?
Before I can go into detail on how to juke, I'd like to just refresh all of you on the definition of juking. You can view this and much more in the Terminology Section of Mobafire.
Juke - The act of tricking the enemy pursuer(s) into chasing the wrong way, which is most often accomplished by utilizing the brush and/or the fog of war to break the enemy's line of sight.
Juking as a Monkey
Part of being so great with Wukong is to think like a Monkey! You know how monkeys are, they bounce around and mess with people and such. Now I can't give you extra elaborate detail on how to be the best juker; after all, it's quite situational. However, I can give you some tips and tricks that will improve your...juke-ability, so to speak.
Decoy is great for juking because it puts stealth on Wukong for a couple of seconds. When you press W, a copy of Wukong will appear, facing wherever Wukong is facing upon use. Average players will assume that you are still running in that direction and continue to move that way. At this point, you are able to switch directions, gaining distance on the enemy.
- Wukong is able to use Decoy while snared or stunned. It doesn't help much, but can fool the enemy into bursting down the wrong target.
- Decoy makes a good barrier. It can act as a minion and block any abilities that would stop at one target, such as Caitlyn's ult.
- You can tap S on the keyboard to stop your champion, simulating the motion of Decoy. If your opponent is getting smart and running past your Decoys, you can use this to get a head start in the opposite direction. This will save your Decoy for later as well ;3
- Don't forget that Decoy does do a small amount of damage. If it's a 1v1 and you're both at the last hit, go ahead and let your copy save you the trouble. If that doesn't fool them, your Nimbus Strike should be cooled by then!
Things to be careful of:
- Turrets can see through the Decoy and you will be visible if you are targeted.
- Not every player is a sucker. If you do the same Decoy strategy, count on them to catch you!
- Oracle's Elixir... Vision Wards. Though doubtful they will get these things just for you, keep an eye out for them.
- Mana cost and cool downs. You don't need to be spamming Monkeys all day so you shouldn't level this up too much. That means the cost to use it and the time you can use it again will be more. This should be common sense, but I'd feel guilty if I didn't warn you and then you died because you couldn't pop your ult! =O
Yup, that's my jam! Anways, Decoy gives you a great opportunity to run into the jungle. Your opponent, having seen that you are not visible after Decoy wore off, will most likely assume you've ran to the bushes. Don't worry though, the jungle is vast and winding! Use the brush, fog of war, and tree barriers to confuse them! Flash can help you a ton here because you can go over walls. If you choose wisely where to use it, you can make almost impossible for them to catch you!
One trick I like to do is Decoy near a wall and then Flash over the wall while stealthed. Your average customer won't figure out what happened until you've already got some good distance!
Have map awareness while doing this! The last thing you want is to Flash over into an Udyr stun!
Going into the Bush
Bushes are a great way to mislead the enemy. They can be found all over Summoner's Rift and help you quite a bit with the stealth they provide. Wukong can utilize these bushes even further with his Decoy ability. Remember how I mentioned Decoy pops out in the direction he's facing? Well you further use that in front of bushes! Two simple ways of doing this:
- Run to the front of the bush (don't go in it) and plant a decoy. Then turn to a different path and run like hell! Most of the time, the enemy runs into the brush. (I wouldn't run down a lane with this strategy unless you have back up. You'll show up on the map!)
- You can also do the reverse of that strategy. Run away from the bush, pop a Decoy facing away from it, then turn around and go into the bush. But don't get too cozy! It won't take them long to figure out you turned the other way!
Here's another simple trick without even using Decoy. If you're running from the enemy in top or bottom lane, the long bushes in the middle can help you a bit. As you go into the bush, the enemy might try to cut you off (cutting corners means, no bush for them). If that's the case, STOP running and wait for a moment. Then turn and run the other way! The idea is to make it seem like you're still running through the bush so that they don't turn around.
Nimbus Strike and Cyclone
This move does some wonders when you're trying to gain distance, similar to Akali's Shadow Dance. All you do is pick the farthest target from the enemy and Nimbus Strike away! Using Decoy at that distance and with a switch in direction can really give you some juking power!
The other way to use it is to target the enemy at the back of the chasing herd! Of course run the other way afterwards. This works poorly however and I wouldn't recommend it unless it's a last resort.
But don't let that scare you! If you're not too low on health, you can maybe get away with it with just two or three champs on your tail!
Cyclone is another helpful escape tool. As painful as it may be to waste your glorious ult, you just might need it to save yourself! While they're knocked up, spin away! Wukong gains speed as he spins, so this can really give you a head start!
I don't have any recordings of my own game play. But I did find a video that utilizes almost all of these tricks! Keep in mind that he had full health in the beginning!
As I said, juking is very situational and it will take practice. Have fun with it though! =3
Enemy Match-Ups (A-E)
As amazing it would be to just summarize Wukong's strategy for every single opponent in one huge paragraph, that just doesn't cut it lol. So I'm going to give you a general strategy for each opponent individually. It will be in alphabetical order to save the hassle of searching. Don't freak out if a champion's section seems somewhat too short. I may or may not fully complete a section. This will take me a lot of time to complete! But you will have everyone's info once I'm finished!
If you like the artwork in this guide, especially this section, feel free to see my Free-Sig Gallery! =3
Most likely Encountered: Mid
Most likely Encountered: Top / Mid
Most likely Encountered: Bot / Jungle
Most likely Encountered: Jungle / Bot
Most likely Encountered: Mid
Most likely Encountered: Mid
Most likely Encountered: Bot / Mid
Most likely Encountered: Bot / Jungle
Most likely Encountered: Mid
Most likely Encountered: Bot / Mid
Most likely Encountered: Mid
Most likely Encountered: Top / Jungle / Mid
Most likely Encountered: Bot
Most likely Encountered: Top / Jungle / Bot
Most likely Encountered: Where he Pleases!
Most likely Encountered: Bot
Most likely Encountered: Roaming
Most likely Encountered: Bot / Mid
More to Come!
Hey, I know there's already a lot in this guide so far! But there's still more I want to add and maybe tweaks I want to make. It's brand new! Some things to be expecting:
- Wukong mid guide!
- Wukong jungle guide
- Wukong Off-Tank Guide
- More Pictures! Neater design! =D
- In-depth coverage on how to 1v1 each champ!
- More situational items
- Thoughts and Ideas from YOU!!!!
I really love Wukong as a champion and as an awesome Monkey Journey to the West! I hope this guide helps you get a handle on him or at least gives you some new ideas on how to use him! I have a lot of fun with this champ and if you haven't tried him yet, I suggest you do!
- JhoiJhoi! Her epic guide can be found here!
That guide really helped me figure out what to do on this site and where to put things! I highly recommend it if you want to make your own guide! (The bad guide example made me lol XD)
- IceCreamy for the Free Guide Review! When there was no one else willing to look at such a new member's guide, there was IceCreamy. =3
- BlackIceT for the in-depth criticism and build suggestion. Also for inspiration from his top-rated Wukong Guide!
- Albableat for taking the time to review my guide. Although he doesn't particularly play this type of champ, he reminded me of one of the best ways to start top: Cloth Armor and 5 Health Potions! He responded fairly quick with his Guide Review!
- MissMaw for the Guide pic in my sig. If you clicked my picture to get here, and liked the pic, go ahead and check out her shop!
- A Chubby Baby for one of the most in-depth reviews! I really appreciate picky criticism and thanks to that review, I'll be sure to improve my guide. If you've got at least 100 posts, I recommend this review shop!
- LezBeHonestHere for the awesome Wukong Cudgel Line Dividers! Be sure to give him a warm welcome to Mobafire!
- Bryun for providing useful information on Akali. His guide can be found here.
- PsiGuard for providing useful information on Alistar. His guide can be found here.
- Taneren for providing useful information on Anivia. The guide can be found here!
- LaCorpse for the beautiful headers. Her Signature Cafe is here!
- Keondre for providing useful Annie coverage. Here guide can be found here!
- BBerger for providing useful information on Blitzcrank. His guide is right here ;3
- That Trev Person for giving great tips and information on Amumu. His guide can be found her! Just don't get tooo sad =(
- Iownedya for the nice review service! Check out the shop!
Wukong - Don't Touch the Bananas Feat. Berzerk
Wukong - U No Steal Bananas! >S3-Ready<
Wukong - Insanity
Wukong: The Crafty Primate