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Gangplank Humor Guide by EternitySky

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author EternitySky

Superman Gangplank

EternitySky Last updated on September 2, 2011
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Guide Top

Introduction

Faster than a speeding locomotive.
Tougher than a slab of concrete.
Who is it? Its!!!
...
...
...



Hi I am EternitySky, or ES for short, and this is my guide to a really pro Gangplank build.
I will state now that this is by no means the most effective way to play Gangplank, that is why it is under the humour section, or should be, but it is a very amusing, and if done right, really impressive way to play GP.
I will assume that you, the reader, is already extremely familiar, if not a master, of the basics of LoL before attempting this build.
Without further ado let us begin.


Guide Top

Pros/Cons

Pros:

- Cannon Barrage does way more damage than it is supposed to.
- Remove Scurvy cleanses any CC for good escape and sustainability
- Remove Scurvy heals a decent amount
- Surprise your enemy, surprise your allies
- Since GP is usually a carry, people easily underestimate your resilience, slapping them in the face late game.

Cons:

- Weak Parrrley
- Weak start
- Gets you banned if you suck with it
- People think your kidding in champion select


Guide Top

Runes

I highly recommend these for you have an even higher chance of failing miserably if you use the *wrong* runes.
Greater Mark of Desolation
Pick whatever you want actually, although its highly recommended that you follow mine because I have tested mine on this *pro* build and you have not.

The Greater Mark of Desolation are there for a reason. Even with Sheen, Parrley is based off of physical damage, so that is to let your Parrley do at least some decent damage early game. Contrary to what you would believe, GP does not need Magic Pen runes as none of his early game abilities deal magic damage.


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Masteries

Standard caster masteries for the cooldown and good stuff, has a high CD if your wondering why.
Why Utility over Defense? Well, your survival hinges on the very fine line that is the cooldowns on your , and , so would you rather live free, or live 4% longer?


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Items

The core item build is , Mercury Treads, , and .
is very important and should be the first item after because it actually allows your no AD to do enough damage to matter.
is the very basis of your tankiness and thus is very important, the catalyst that makes it also grands godlike laning ability.
provides CDR AND armor, making it a very fair 2 in 1 deal, and provides a fair chunk of mana to GP's pitiful pool.
Get the rest depending on situation (i.e. if they have lots of casters, if you aren't healing enough from , etc etc). Note this is a large core build and it takes some time, so you might want to play safe for the first few minutes of the game.


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Skill Sequence

Get one level of for early game escaping and then max first for bonus cash. One level of is needed to proc , but it can be skipped if you so wish.


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Summoner Spells

Recommended:



Others that offer a decent benefit:




Redundant:
-Whats CC again?
-You already run like Usain Bolt, although if you really think you need it...

Beyond Pro:
-Wouldn't you rather live instead of the tower? Hur hur
-Be pro even if your dead.
-Too pro for the mortal man.
-Yay, more mana, sharing is caring
-I can SEE you!!! :O
-SMITE THY HEATHEN FOES! oh wait you can't

Self explanatory, great for running and initiating.
Ignite, exhaust and heal are also great choices that can help you immensely, but you would have to give up either ghost or flash.
Take cleanse if you wanna be extra pro and literally immune to CC.


Guide Top

Summary

This build takes time, have patience. Cross lane farm with to expedite the process, and the ult can also be used to stop lane pushes as with AP it is obviously very powerful.
Protecting your life is important, don't hesitate to run if you can't win, only stupid people stay and die. Between , and you should be able to leave your team far behind you. Its like the story of your friend and the bear, don't run faster than , just run faster than your friends.


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Farming

Last hit with when possible for gold, Cross lane farm and *KS* with for that extra cash. Once you complete your core, you can start tanking with ease. Don't waste your early game on enemy champs, you need every bit of gold you can get since your melee isn't powerful enough to free farm.


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Creeping / Jungling

With this build? Don't try.


Guide Top

End

So thats all for now, anything you wish for me to add, please comment below.
Also if any of you also achieve great success with this build please post a screenshot :).
Thank you for reading, and good luck.
Please upvote if you at least thought it was an entertaining read :).


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