Jax Build Guide by Digriiz
Champion Build: Jax
| Health | 3377 |
| Health Regen | 17.35 |
| Mana | 1260 |
| Mana Regen | 19 |
| Armor | 213.69 |
| Magic Resist | 122.5 |
| Dodge | 0 |
| Tenacity | 35 |
| Movement Speed | 419 |
| Gold Bonus | 5 |
| Attack Damage | 289.5 |
| Attack Speed | 54.767 |
| Crit Chance | 20%S |
| Crit Damage | 0% |
| Ability Power | 230 |
| Life Steal | 32% |
| Spell Vamp | 20 |
| Armor Penetration | 3.84 |
| Magic Penetration | 0 |
| Cooldown Reduction | 0% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Introduction

Jax - "A badass champion with a lamppost" - thats all we know about him. This champion has an interesting story and has been remade lots of times. After all those remakes i made my guide about him and I will try to put all viable builds on him with explanation and tips for him.
Runes
Greater Mark of Desolation Greater Mark of Desolation x3 - 5 ArP from Runes and combined with the 6 ArP from the
Sunder
mastery is enough for you do deal true damage in the jungle.
Greater Mark of Strength x6 - Flat AD for better jungling speed and for your spells, since all of them get something from AD
Greater Seal of Resilience x9 - Armor Seals are must for every jungler. Helps you in the jungle alot.
Greater Glyph of Alacrity x9 - AS helps you sustain, expecialy when you started with
Vampiric Scepter and works nice with your passive.
Greater Quintessence of Strength x3
Masteries
You go for maximum damage and penetration in offense and you get the bonus HP in defense, making up for your bad early game.
"Y U NO TAKE
Summoner Spells
- It works better on
Jax since you will need to stay on them and keep attacking to get your max potential and you can still go through walls by jumping on wards or on alies.
- Must have on every jungler for securing objects like Dragon, Baron or jungle Buffs.
- If you don't like Ghost.
- If nobody on your team picks it.
- Actualy bad spell, but if you are new to jungling or low level you can use it.
Skill Sequence

For skilling sequence I find that maxing
Empower is the best for your DPS and it costs 30 mana at all ranks so you wont have many mana problems. Second you will max your
Leap Strike for the damage. The reason i dont max
Counter Strike is that the stun doesnt get higher with ranks so it's like your "One point wonder" and ofcourse you rank your ultimate whenever possible.
Jungling
Pretty standard route. If you are scared of invade you can start with
Cloth Armor and
Health Potion. And if you get invaded and your team can't help you defend blue it's best to start at Wraiths > Red buff.
Team Work
With
Jax early game you're pretty bad and you shouldn't go on "rambo mode". Just try to farm up and yet gank any extending lanes. In team fights use your
Counter Strike and
Grandmaster's Might early to reduce the most of their damage and try to kill their squishies.
Items
Trinity Force
I love this item soo much! It gives you damage with the
Sheen effect, it gives you some health and a slow and AS. Basicly you will want to farm this item and then probably the game will end cause everything will melt. It's only bad part is the cost...
Aegis of the Legion
Possible item. Makes you realy tanky and it's good for its price.
Wriggle's Lantern
With this the jungle creeps will die soo fast, you will be able to sustain yourself and it will give you a free ward that you can use in a combo with
Leap Strike like a mini Flash.
Rylai's Crystal Scepter
Yet another item i love on Jax. First your spells will now slow people even more, it also gives you AP wich will give you good damage on spells and with your ultimate will give you good amounts of MR and lets dont forget about the health.
Atma's Impaler
I usualy get this after
Rylai's Crystal Scepter since it gives health, and this item makes your health to Damage you will be able to mix both Damage and Defense.
Hextech Gunblade
Even tho i get this last... IF the game goes on enough that you can get this item... well it wont last any longer. It gives you soo much damage, AP, Lifesteal and Spell vamp and combined with your ultimate it will make you very tanky.
Maw of Malmortius
Get this if against double AP teams. Get
Hexdrinker after
Wriggle's Lantern and tier two boots and later upgrade it into
Maw of Malmortius. This item should replace
Force of Nature .
Randuin's Omen
Nice defensive item if their AD Champs are too strong. When you plan on getting it make sure to buy an early
Heart of Gold or if you know it will be a passive game buy this.
Force of Nature
My personal choise for defensive MR item. Gives A LOT of MR, MS so you can stick to targets easier and Health regeneration just to troll around healing like a boss.
Quicksilver Sash
If the enemy team has Malzahar, Warwick or Skarner. Or if they have other CC spells that you would wish to remove.
Banshee's Veil
If the other team has Karthus or Ashe or if you are too lazy to use
Quicksilver Sash .
Guardian Angel
If you are fed and dont wanna die, or if you just want to piss off people.
Tips And Tricks
You can use
Empower before
Leap Strike to increase it's burst damage.
Using
Counter Strike before going for a gank will stun your enemies when you get near them.
Save your
Leap Strike for when your enemies
Flash so you can chase them.
Buy atleast 1
Sight Ward when you recall, as you can use it through a wall and then jump on it with
Leap Strike .
If you want to check a bush and you are scared of the enemy team being there, use your
Counter Strike before you enter the bush
Summary
Jax is a good jungler that everybody should try. He can build everything and still do respectable damage. He is very mobile and fun champion to play. If you want to try some awesome jungler... Why not try this guy?
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