Kog'Maw Build Guide by SWAGRID
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PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
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(I asked, why you didn't used lich bane And you answered as the quote below, just making it easier to follow the arguement.) SWAGRID wrote:
Because you rarely autoattack. this build aims for a constant far-away-range. Thats why lich bane is a bad item here. I dont want to be near the enemy. if I am getting too close I will spit out void ooze and retreat again. try it out and you will see it works. if you have further questions, let me know. The main thing is not to get an AP kog'maw build here! It is not about AP, it is only about Ok well i can understand how you've thought on this matter, and i guess it makes sense in some manners. Then i guess it's your playstyle i dont agree with. While you talk about the power of being in the back, i talk about the powers of being in there. E-Q-W (with lichbane) is a sick dmg-dealing influence. I can't agree that the far away range should be the essential thing that provides protection, the lich bane could easily shut down people getting to close for some reason, like a suprise gank or just a freaky olaf with ghost. When i've played AP-kog, i've always found reasons to use lich bane. Kog maw got some serious close-range dmg aswell with his Q. And bio-arcance barrage isn't even tht much of a short-range abillity. Staying back putting all reliance on your Still thanks for replying, although i've not seen the answer until now. |
DeviousToast Posts: 2 Joined: 2011-05-29 IGN: DeviousToast on EUNE |
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Voted +1 |
Duuuuurrr Unremarkable (4) Posts: 45 Joined: 2011-08-08 |
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+1. |
ClapDemCheekz Posts: 1 Joined: 2012-04-17 IGN: ClapDemCheekz |
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Like the build, well put together and does amazing damage (with blue buff you can spam
That +rep button could use some love!
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Trenditon Unremarkable (19) Posts: 94 Joined: 2011-04-10 |
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Could lich bane work on him? With his w range and spammable ult he could proc it multiple times and still be able to hit enemies from afar. |
Goul66 Posts: 7 Joined: 2012-04-08 IGN: Goul66 on NA |
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IMO u should RELLY RELLY HARD consider using smartcast!! It will help u so much spamming all of your spells! But that's my oppinion! I haven't tried AP kog (but i will soon) but i think it's be much better? |
morten852 Posts: 10 Joined: 2012-01-05 IGN: BombManiac |
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Oh, I forgot to mention in my earlier post, peoples' (and your above stated) reasoning on Two Archangel's Staves (given that you already bought Rabadon's):
(1800[mana] * .06[2 * .03 AP per mana passives] + 90[flat AP]) * 1.3[Rabadon's unique passive] * .3[AP scaling on living artillery] * 2.5[250% damage on living artillery when it hits champions] = 193.05 bonus damage on living artillery Without the Rabadon's passive multiplier, the bonus damage would only be 148.5. Now, this doesn't take into consideration the MR values of the target, and doesn't take into account any other sources of mana that the archangel's staves have to convert to ability power. Now let's look at manamune. Two Manamunes (assuming passives were stackable):
(1700[mana] * .04[2*.02 AD per mana passives] + 40[flat AD]) * .5[AD scaling on living artillery] * 2.5[250% damage on living artillery when it hits champions] = 135 bonus damage on living artillery As you can see, even if you could buy multiple
That +rep button could use some love!
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Trenditon Unremarkable (19) Posts: 94 Joined: 2011-04-10 |
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stipulation wrote:
Hi! Great guild, just used it and ruined Kennen mid, was very fun! One one though. Instead of getting the +1 ability power masteries you should get the one that gives +2 to minion damage from auto attack. Mostly because you will NEVER miss the +2 ability power you're losing. However the +4 damage on minions early can make the difference between last hit and "oh god why did I miss that". man this is a REALLY nice tip! Thanks alot. I will add it to the changes. I never really thought about it and you are right. I might consider it for my other champs and future build too. Appriciated! Check out my "SwagSurfin ur way 2 success" series for ranked: pt.1 - Karthus, pt.2 - Kog'Maw
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SWAGRID Prominent (153) Posts: 67 Joined: 2012-03-05 |
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ShadowXYZ98 wrote:
I am honestly in love with AP kog'maw now, I've won at least 10 games in a row with this build, I can't get enough of this. Although I do find it hard sometimes to land my void ooze or hits with bio-arcane barrage since I'm pretty squishy. Hey man! Just keep on trying. Usually you get a feeling when to shoot out Keep on surfin Check out my "SwagSurfin ur way 2 success" series for ranked: pt.1 - Karthus, pt.2 - Kog'Maw
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SWAGRID Prominent (153) Posts: 67 Joined: 2012-03-05 |
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ulamog9 wrote:
Thank you for this beautifull build really like it,good work . the onli problem i have is the rylais cepter i do not like it much do you recomend me an other item exept the void staff ? i found a friend ho told me to get the hextech blade for spell vamp ond life steal to improve mi w wath you think can this work or is it better to get the ancient book ? Hello Mr Eldrazi! I honestly do not think you can get a better item then + it helps often to escape. In general you should be always behind or have a decent range. This should not bring you too much in trouble, so you should not rely so much on spell vamp, because they rarely hit you. Second: If you are being it and you want to recharge your health with spell vamp, you hit them multiple times and gain a couple hundred health back. so far so good BUT But then again, go out and try it with One last thing though, if you like spell vamp, check out my first guide. It is for my favourite champ Check out my "SwagSurfin ur way 2 success" series for ranked: pt.1 - Karthus, pt.2 - Kog'Maw
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SWAGRID Prominent (153) Posts: 67 Joined: 2012-03-05 |
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