Veigar Build Guide by XXStone
Champion Build: Veigar
| Health | 3861 |
| Health Regen | 14.4 |
| Mana | 1690 |
| Mana Regen | 20.7 |
| Armor | 92.44 |
| Magic Resist | 30 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 410 |
| Gold Bonus | 4 |
| Attack Damage | 95.55 |
| Attack Speed | 0.863 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 434.85 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 0 |
| Magic Penetration | 22.83 |
| Cooldown Reduction | 17.47% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Introduction

Hey Mobafire, I'm a veteran
But sometimes, glass cannon isn't enough. After trying a few of the build guides here (such as Veigar, the Tiny Master of HOLYGODSOMUCHBURST by FreeStyleKneePad) I realized that I would always be put as #1 on the enemy's hit list. Every time a teamfight came along, it was stun/silence, then insta-death for poor
Pros / Cons
Pros![]() +Massive damage +Good against AP-stackers +Takes a while to kill +Farming your +Champion kills gives you more AP |
SPACE |
Cons![]() +Squishy early game +Useless until level 3 +Weak against +Magic Resistance shuts him down +He's too strong, expect nerfs |
Rune and Mastery Discussion
These are really up to your personal preference. But I'll give suggestions of which I would pick. I'm not gonna say "GO ALL DEFENSIVE STUFFS" because Veigar still needs to do damage.
Runes
Greater Seal of Vitality - Adds 175 to your endgame health. Better than the above option, but meh.
Greater Seal of Replenishment - I wouldn't take it unless you're having mana problems.
Greater Quintessence of Knowledge - You need mana early game, the situation's not bad late. Waste of a rune for
Masteries
I go 9/0/21 for the 10% Magic Penetration and utility bonuses. 21/0/9 is viable for the additional damage. I wouldn't put points in Defensive masteries on
Skills





Equilibrium - Veigar's passive ability. It increases your current mana regeneration by 0.75% for every 1% that you are missing. For example, if you have 10 mana regeneration/5 seconds and have 0 mana, this passive would give you 17.5 mana regen/5. It doesn't completely solve Veigar's mana problems (well, late-game it does) but it seriously helps. Not a bad passive.
Baleful Strike is
Also, it gives you AP whenever you kill a champion, equal to the skill level. For example, if you have 2 points in
This is a major part of your combo when nuking enemy champions. It's downside, however, is that it acts similar to
It also sucks up mana like crazy.
Dark MatterThis ability has the potential to stun the entire enemy team, and can make or break team fights. Everyone gets mad at you if you miss... so practice with this ability a lot. And 2.5 seconds makes it almost as unfair as
Let's say that you have 500 AP - not too hard to get when you're farming your
Since
(500+500x1.2+400x0.8) x 60% = 852 damage after resistances!!!
Obviously that's not enough to one-shot Lux, but if you're super-fed and have over 1000 AP, then it could happen.
The point is: every time you use this, someone should die.
Items
Core Items:
You should get these items every game.
Before I went Tankgar, I would follow up these items with an
My new build adds these items to my list.
So the full build is
but you can substitute
Summoner Spells
Exhaust
I always take this on tanks, but Tankgar is not a true tank. There are better options for you, I believe. There may be a time when you wish you had this though.
Ghost
There's an ongoing debate about whether to take this or
Heal
You are not the AD carry, it's not your job to rush into team fights and deal damage to everyone. You run in, do your combo, then back up. I can see it being used early game, or to bait someone, but I don't use it on Veigar.
Revive
Only viable if you want to take
Smite
I have heard legends about Junglegar, but that's not what you're going for.
Surge
Why is this even an ability? I would only take it on someone like
Teleport
Allows you to protect your lane forever. Go back to heal/buy stuff, then just tp back. Can also be used for an instant gank. If no one else on your team is taking this, then go for it.
Cleanse
Meh. I've never cared for this one. I can see its uses, but
Clarity
I take this on
Ignite
This is a good summoner spell. I don't take it because I have confidence not to nuke unless I'm sure I can kill, but I have lost a few kills because I haven't had it. Also good against
Promote
No no no. You want to use
Clairvoyance
It's nice to have this on the team, but it's not for you.
Flash
Everyone seems to use this, it can save your life. I personally don't use it on Tankgar, but I probably should. I'm just sick of seeingTactics
You start the game with a
Doran's Ring, or
Boots of Speed and 3
Health Potions, or maybe an
Amplifying Tome.
You are going mid lane as Veigar, of course. Unless you're laning with a friend or something.
I'm going to make this very clear: the less your opponent harasses you, the better. You do almost no damage ta level 1, and your main objective early game is to farm your
Baleful Strike. Best case scenario is that you're against a
Kennen - you stay behind minions, and he's useless.
Ahri is also a decent enemy, since she only has skillshots and pushes the lane to your turret.
If you're unlucky and against a
Heimerdinger who keeps spamming his
Hextech Micro-Rockets, you will probably be unable to attack him because a good Heimerdinger will stay by his
H-28G Evolution Turret. Other bad opponents are
Ryze because of his abilities not using AP,
LeBlanc because she can beat the **** out of anyone, and
Kassadin because Veigar can't stop him EVER.
If you are against one of these champions, or someone who you think is better then you, play defensively and only worry about farming your AP. Maybe ask for a gank from your jungler.
The most important ting is to keep building up that
Baleful Strike. I usually feel good if I have 50 AP from it at the 10-minute mark, 100 at the 20-minute mark, etc. Later on it will be harder to farm because your teammates will be greedy and try to split farm with you, so do it while you can.
At level 6 you can start trying to nuke your enemies. Weaken them with
If you have
Using
If you set the
E -> W -> 1 -> Q -> R
This combo will demolish any glass cannons that the enemy team has, as long as you're not underleveled. It can also be used to scare off tanks, but you should save this nuke for a kill.
If you have the time to gank, go do it. Veigar ganks are legendary, and they WILL burn up a summoner spell if they want to survive. Your
It is hilarious playing as
Don't underestimate your ability to fight other casters.
Late-game is where you have the chance to go Tankgar. Smart enemy players will be telling each other to focus you... which comes back to hurt them when you have 4000 health. It takes forever to get the full build, but when you do I can say that if you have a competent team, you should be unstoppable. The other team will have to deal with a nuking tank that can stun everyone.
Unfortunately for this build,
Summary
You start out as the glass-cannon that Veigar is known for, then build him into an unstoppable force. Squishies will run from the sight of TANKGAR, because they know that one
Event Horizon and it's all over.
If you try Tankgar, give me a comment on how it works out. I'm interested in seeing if other people will enjoy playing
Veigar the way I do.
-XX Stone

Frequently Asked Questions
Why would I want to play Tankgar?
Playing Veigar without defensive items leads to him being focused and killed almost instantly. This build gives him a lot of survivability while still being able to nuke.
What if I don't want to play
Veigar as a tank?
Then don't.
I don't want to use
Warmog's Armor on Veigar. Can I change it to something else?
Go for it. If you have more success with a different set of items, let me know.
What would happen if two Tankgars played against each other?
An unstoppable force would meet an immovable object.
I play
Kennen, and I can't ever seem to beat Veigar. What can I do to fix this?
Don't play as Kennen.
Did I enjoy this guide?
I hope so.
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