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Darius Build Guide by Twitchyst

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Twitchyst

Taking OP Darius to Mega-OP Darius

Twitchyst Last updated on December 10, 2012
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"Assasin"/Tankier

Ability Sequence

1
3
5
12
13
Ability Key Q
2
7
8
9
10
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Guide Top

Introduction

Darius is a Melee/Nuke/Assasin which can be played as a AD/OFF-Tank or some people even play it as tank. My preference by far is to play him as a Tanky-AD at solo top.
YES im serious, Darius is EXTREMELY strong with this build but just because people dont see a darius like this, doesent mean its bad. I can EASILY say a AP shaco is better than a AD Shaco if played correctly, but just because people dont see them normally, AP shaco is not accepted in LoL. Before rating this guide negative, at least try it and you'll see how good it is. If you DO vote negatively, at LEAST say why so that i can fix that part if i can


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Summoner Spells

Cleanse SUCH a underrated skill. It is the best summoner spell in my opinion. If you are stunned early game, u will get half of your life eaten before you can move and if you are stunned late game, you will be focused and raped in less than 1/2 a second.
Cleanse being one of the choice has 2 reasons;
1) If you are going to use your ultimate to kill someone and if you get stunned/slowed/snared/knocked airborne/pulled/pushed etc. you can forget about that kill meaning 300g or so through the window.
2) If you are running against... lets say an AD Sion , you know the moment he lands his Q (stun) you are gonna get raped with his axe through you ***. BUT if you have cleanse ,you can just start dancing after you get away.

Ghost
Ghost isnt THAT much of a good spell but its the 2nd best choice for Darius. He is quite slow and ull see that most of the time you wont be able to kill people with your
Noxian Guillotine by VERY little. Ansewer? ghost. Why not flash? well, if you use flash: A) You might get away safely
B) If there are any of his teammates close, they will surely rape you.
Ghost gives us the posssibility to run, use our Noxian Guillotine and then keep running at higher speed.

Combo:
The combo from this 2 is AWESOME, if you press D after F, you will have no debuffs on your speed and youll be able to escape ALMOST ANYTHING (fck that Karthus)


Guide Top

Pros/Cons

Pros


Extremely strong nuke
Is very appriciated in teams if you dont ks
Can carry a whole team
If arrives late to a team fight, his Noxian Guillotine can change things to your favour.
Later in the game he becomes a fcking firetruck with fcking TNT inside.
A darius is OP, but a good darius is a mothe ****ing fire truck. Just like Master Yi, anyone can own with him but only people that use him naturally well will win the game alone.

Cons


He is EXTREMELY squishy early game (luckily he looks tough and people dont approach)
If you ks a lot with Noxian Guillotine, not only will you get yelled at but the enemy team will focus your *** out
Although it doesent look like, he is HARD to master.


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Choice for runes and masteries

The choice of runes and masteries is pretty simple. We try to take a good balanace at defense but concentrate slightly on offense. Getting up to Veterans's Scar is essential for our early game as we are extremely squishy but we need Executioner a lot (If you see the icon, its the same weapon as darius.. must mean something). I wouldnt change any of them. We got EXTREMELY slow atk speed and no items for armor or MR so we have to rely on this early game until we rape.


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Reasoning behind ability/items

At the start of the game, darius is EXTREMELY squishy. He can be taken out with ease until lvl 6. The best way to counter this is to buy a Doran's Blade early and get a skill which permits you to farm as far as you can. In this case Decimate. To get even less squishier later on, way take a Warmog's Armor and a Frozen Mallet.

Darius ultimate, Noxian Guillotine is greatly encahnced by attack damage and not only that, but its true damage. Thats why we try to get as much attack damage as possible, in this case we get 3 The Bloodthirster. If you are asking, "And the atk speed"? well, we get it from our runes and from our boots.

Our ability order is pretty simple, obviously we max our Noxian Guillotine first, then we try to max Crippling Strike as soon as possible, this is because we are getting as much atk damage as possible, meaning that Crippling Strike, rapes our enemies through their *** as it does 200% damage at lvl 5. Decimate is the ability that will permit us to farm early game though after you get it to lvl 3, there is no significant change in our farming. Apprehend is a very good ability in itself though our others are much better. The main purpose of it is simply to attract people, the armor pen is only kicking it at the late game where people REALLY stack armor.


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Skill Sequence

Their are different sequences for different situation, usually there are 3 different situations.

A) You go from behind/a bush and are easily able to catch up with them without the need to pull them. In this case the order of your ability is: Decimate-> Crippling Strike->some attacks (until you know you get him for sure with your Noxian Guillotine) -> Apprehend and then Noxian Guillotine.

B) If the enemy has spotted you trying to commit for the kill, either be from the jungle or in the lane and is running, use your Apprehend-> Crippling Strike, this combination will pull him towards you and slow him. After, use Decimate and then attack and finish off with Noxian Guillotine

C) A teamfight in a teamfight, you SHOULDNT enter first. We get our health to be able to resist hits, not to walk into a meatgrinder. Your initiator will ALWAYS be a tank (or a very stupid teammate usually Tryndameres or Master Yis. You should use your sequence of B first of all with the squishiest of their members. If the teams are clumped together, just walk to their squishy (Preferably champions that nuke or are AD, i.e Veigar Master Yi and do it. In this part its ESSENTIAL to kill him with Noxian Guillotine. After killing his squishy, go to the champion closest to you (OBVIOUSLY NOT A TANK) and kill him, if you use Noxian Guillotine be SURE to land the finishing blow. After this you simply assist your teammates to your own believes


A Important thing to do in team fights is that if you find a teammate running and an enemy champion behind him, try to pull the champion to you.

Note for ALL Sequences
Now an EXTREMELY important thing to keep in mind is that our Noxian Guillotine does 20% more per Hemorrhage and caps at 100%, keep in mind that if you put your mouse over the skil, itd say how much damage it does if you have stacked in the target 5 stacks of your passive. That way you can easily calculate if you can kill the target or not.


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Combo Damage

First of all, at the top of the build, it says that with this build, you should get "313"atk damage in lvl 18, though actually you should have 433, this is because the +40 of each maxed BT, doesent count in MobaFire.

In this paragraph, we will see the maximum total damage from a full combo sequence on a 1v1. The combo used here should be Crippling Strike- Decimate and whenever he tries to escape, Apprehend, 3 basic attacks and then Noxian Guillotine

Decimate does 315 + 1.05 bonus atk damage if you hit with the outer part of the blade. You have 103 base damage though at the end you have 433. This means 433-103 is your bonus atk damage.

Decimate damage= 315+330x1.05=661.5

Crippling Strike does 2x your damage= 433x2=866

Apprehend= Nope

Noxus Guillotine=680 TRUE DAMAGE if it has 5 hemmorrages+1.5 per bonus attack. this equals 680+330x1.5=1475 TTRUE DAMAGE

3 basic attacks, this is for your hemmorage to stack 5 times, 2 of them from your W and Q and 3 for this basic attacks, 433x3=1299.

All of this is 1299+866+665=2830 + 1475 TRUE DAMAGE
On a 5 hit combo

TL;DR, Q->w>3basic attacks-> Noxian guillotine=2830 + 1475 True Damage


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Game stats

A Pair of Games of BralZAR






Top game is with build, bottom game is without
ExTazzer games:

Both great games


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Some lil tips.

Have you noticed that Garen shouts "DEMACIA" when using his ultimate?
Fck that ****, when you use yours, shout "NOXUUUUUUS", you will be thrilled by how much fun it is. If you get the kill, write in /all. You have been slip-throated, and see them rage ;)


Guide Top

Extra stuff

Im sorry i didnt update this guide for so long. I had been called for a unexpected trip and didnt inform you guys. Tomorrow ill add even more! I know the spelling and order isnt the best but ill try to change that tomorrow

Send images of your scores to Planasmi@hotmail.com and ill definitively put them here!

Please remember, this isnt how you should end up EVERY SINGLE GAME and neither should you follow this guide step by step. Play using this as your base and then build up.