Talon Build Guide by RzzK
This build has been archived and is for historical display only.
PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
| Health | 2580 |
| Health Regen | 20.75 |
| Mana | 1380 |
| Mana Regen | 15.75 |
| Armor | 92.69 |
| Magic Resist | 76.8 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 434.12 |
| Gold Bonus | 0 |
| Attack Damage | 524.35 |
| Attack Speed | 48.975 |
| Crit Chance | 75%S |
| Crit Damage | 50% |
| Ability Power | 55 |
| Life Steal | 22% |
| Spell Vamp | 0 |
| Armor Penetration | 30 |
| Magic Penetration | 0 |
| Cooldown Reduction | 35% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
*- Introduction
N#1 Talon Guide, for over a month now. Thank you all for the votes, I hope you enjoyed it ;D
Hello, Guys!
This is RzzK and this is my first Mobafire build. I hope you like it, and, fyi, I'll be soon uploading my Brand, Riven, and maybe some other champion, personal builds. Feel free to give Feedback, opinions, etc. Let's avoid flaming, and be all friends, I know you peeps like it this way ;D
NOTE: Recently changed the Build's Name. Ex-NAME: "Speed'Lon - Mid, Top & Jungle Guide". New-NAME: "Talon - The Perfect Nemesis".
any good talon guide ? google mobafire solomid clg ranked talon best build talon guide mobafire google
*- Builds & Where to play him ?
#1 First Build
-> Mid lane. Based on silence and harrassing.

#2 Second Build
-> Top lane. Resistance and farming.

#3 Third Build
-> Jungle build. Jungle skills, items and masteries.

#4 Fourth Build
-> Noxian Diplomacy based. *NEW*
#1 Mid!: Why ? The silence is the best counter for a mid champion. Slow, Silence, Stealth and Good damage output, makes this guy a great counter for most mid champions. Though, he of course, can get countered by too many Crowd Controls.
He's one good point in this line.
90 % / 10 %
#2 Solo Top!: Why ? Even though most of the tanks going there have a good advantage over him, if you know how to move, you can get through that, kill them with the help of your jungle, and counter their hardiness. It's not Talon's strong lane, although he can do very, very good here.
65 % / 35 %
#3 Jungle!: Why ? He's got some freaking good ganks, not to talk about that Red Buff, wich provides an EVEN greater slow. Stealth, speed, CC and good damage output, almost all you want for a jungle. There's a big problem though, he's too squishy, and I mean it. So squishy you can die in the jungle, if you don't know how to handle him. If you want some tips, keep reading this guide, and you'll see you can do VERY good with him as a jungler. Good ganks, poor sustain jungle.
40 % / 60 %
*- Pros & Cons
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Why to play him ? Pros |
Talon is a very good ganker, his
Rake has some good Slow, his
Cutthroat silences, wich can provide a good teamfight engage, or a nicely done gank.- He's got a great ability of killing squishies, using his ultimate, and specially his
Cutthroat, to avoid them from using any heals, or abilities to escape. - A quite nice mobility, specially with this build.
- Also a good anti-ranged fellow.
- Nice cooldowns.
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What to be careful with ? Cons |
- He's very squishy, at least before getting your
The Bloodthirster. - Quite item reliant. Without some kills, or good farm, you're worthless.
- If not used correctly, he's a squishy jungle.
- Often suffers mana problems.
*- Countering / Counterpicks
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Playing with Talon ... Countering |
Talon has some good weapons, one of them being his silence. Versus mages, it's lethal, remember that.- Squishy heroes, or heroes with a lot of skillshot abilities also have a very HARD time against Talon.
- Slow heroes will also suffer against Talon's great speed, specially with this build.
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Playing against Talon ... Counterpicks |
Talon is quite squishy, even with his
The Bloodthirster.- Too many CCs, or Stealth Sight, may cause Talon some problems, some big problems.
- Tanky champions, specially Armor Resistance ones will give him a bad time, mostly solotop.
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One of the most feared mages mid, and Talon counters him just perfectly. His |
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... | One other high mage. The reasons are almost the same, silence, close fighting, etc. You have to take care with this one, though, and her non-skillshot stuns. | ... |
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AD Carries like Caitlyn, Vayne, Kog Mao .. They're easy peasy for you. E to them, Q and you'd be taking half of their life away, chase after them and escape/kill with |
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... | This tough guy has everything to be against you. One good shield, Life steal, burst damage and he's also built offtank. Too tanky, hard for you to go against. | ... |
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... | Tanks like Rammus, Shen, Singed, etc .. These guys are just too tough for you to kill. If you can't kill a target in some seconds, then it's not worth it, go away, try something else. | ... |
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*- Talon quick Overview

TALONThe blade's shadow |
space |
Talon's earliest memories are the darkness of Noxus' underground passages and the reassuring steel of a blade. He remembers no family, warmth, or kindness. Instead, the clink of stolen gold and the security of a wall at his back are all the kinship he has ever craved. Kept alive only by his quick wits and deft thievery, Talon scraped out a living in the seedy underbelly of Noxus. His mastery of the blade quickly marked him as a threat, and Noxian guilds sent assassins to him with a demand: join their ranks or be killed. He left the bodies of his pursuers dumped in Noxus' moat as his response. The assassination attempts grew increasingly dangerous until one assailant met Talon blade-for-blade in a match of strength. To his surprise, Talon was disarmed and facing down his executioner's sword when the assassin revealed himself to be General Du Couteau. The General offered Talon the choice between death at his hand, or life as an agent of the Noxian High Command. Talon chose life, on the condition that his service was to Du Couteau alone, for the only type of orders he could respect were from one he could not defeat. Talon remained in the shadows, carrying out secret missions on Du Couteau's orders that took him from the frigid lands of Freljord to the inner sanctums of Bandle City. When the general vanished, Talon considered reclaiming his freedom, but he had gained immense respect for Du Couteau after years in his service. He became obsessed with tracking down the general's whereabouts. Talon's suspicions led him to the doors of the Institute of War, where he joined the League of Legends in order to find those responsible for Du Couteau's disappearance. ''The three deadliest blademasters in all of Valoran are bound to the house of Du Couteau: my father, myself, and Talon. Challenge us, if you dare.'' - Katarina Du Couteau |
Skills & Explanation

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[*]NOTE: Noxian Diplomacy restarts Autoattack timer, use it IMMEDIATELY after autoattack for pure efficiency.
Champion & Art Spotlight
*- Runes
Most of you will be waiting for this .. Explanation, as to "Why" did I choose
Greater Quintessence of Movement Speed as my Quints.
It's really easy.
Talon's Harrass is BOSS. He goes in, damages, and then runs back out. With these Quints, you can do that even better. All you have to do is start with the normal boots, and run around with already 400 MS! Just go in,
Cutthroat,
Noxian Diplomacy,
Rake and walk away before he can even move to attack you. It's such a FUN thing to do.

| Runes | |||||||||||||||
Greater Seal of Armor 9 |
Greater Glyph of Scaling Magic Resist 9 |
Greater Quintessence of Movement Speed 3 |
Greater Mark of Attack Damage 9 |
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M A R K S |
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M A R K S |



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S E A L S |
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S E A L S |



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G L Y P H S |
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G L Y P H S |



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Q U I N T E S S E N C E S |
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Q U I N T E S S E N C E S |
*- Masteries
Mid & SoloTop & "Q" Based
Offense:
-
Summoner's Wrath
improves Exhaust, wich is really good, allowing more damage. -
Brute Force
gives you extra damage, also quite useful. -
Alacrity
&
Weapon Expertise
give you AS and AP, wich are two of Talon's bases. -
Deadliness
, even more AD, hurray!
Lethality
improves those critical hits. -
Sunder
, gives us more Armour Penetration, wich means even more damage. -
Executioner
. The name says it itself. Perfect for killing low life people!
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Summoner's Insight
lowers the CD of our Flash, wich helps us escape. -
Expanded Mind
feeds us with some mana, wich is greatly needed. -
Swiftness
. Fast! Our point, being as fast as we can, to chase, harras and laugh at them.
Jungling
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Summoner's Wrath
improves Exhaust, wich is really good, allowing more damage. -
Brute Force
gives you extra damage, also quite useful. -
Alacrity
&
Weapon Expertise
give you AS and AP, wich are two of Talon's bases. -
Deadliness
, even more AD, hurray!
Lethality
improves those critical hits. -
Sunder
, gives us more Armour Penetration, wich means even more damage. -
Executioner
. The name says it itself. Perfect for killing low life people!
-
Resistance
, Magic Resistance, perfect against mages! -
Hardiness
, of course, for both minions and AD based champions, makes you less squishy. -
Tough Skin
, You need this to survive more in the jungle, even more. -
Bladed Armor
helps you kill the jungle faster, at least very early game. Very helpful.
*- Skill Sequence
Mid


Why maximize
Easy, better farm, and better harrass. Level 1, 2, 3 do not deal that much damage, but when you get to the high levels, you'll see the BIG difference. They'll start avoiding it like hell.
SoloTop


Why ?
Easy, too! Your point in top lane is to lasthit, even more than in mid. You have to let your jungle have his way to the other champion. Besides that, it provides some extra damage for too "Aggresive" enemies. The rest is juuuuust the same!
Jungle


"Q" Based


If you want more damage output with the
It's based on maxing
I have recently tested it, and I'm not sure wich one I like more, I'm in quite a dilema.
*- Items
Mid


You'll get then those
Now, you need more surviability, so ... What's better than
Upgrade your
SoloTop


The explanation of items is pretty much the same as in Mid. There's nothing else to add.
Jungle


You NEED to get your
*- The SIXTH & Situational items
As I said somewhere back there, it depends. If you need more Health, Damage, Magic Resistance or .. Whatever bugs you.
Amongst the best choices are:
Frozen Mallet is one good option. Good life, some more damage, and that slow is just rawr. Perfect for running, squishy people.
Warmog's Armor is another good one. An amazing doze of life, special for those cases when you're focused, or simply stay too much in teamfight. You'd get your life around .. 3,8k, or so. Wich is quite impressive. If you do get this, I recommand getting
Atma's Impaler.
The Black Cleaver. This big thing is a really good addition. More AS and AD, wich will help you hit your
Infinity Edge even more. Plus, let's do not forget about the
The Black Cleaver passive.
The Bloodthirster, another one! A great deal of damage, more Life Steal. When you're just too fed, and they can't handle you. Kill them EVEN faster, though I do recommand getting
The Black Cleaver instead.
Quicksilver Sash. Malzahar's being a problem ? .. Maybe Udyr stuns you too much ? .. Veigar ? .. Leona ? .. Whoever! Stuns, inhabilitations, etc.. This is YOUR item, for those cases.
Hexdrinker would be a good option against some too strong mage. You could it get before, or immediately after
The Brutalizer.
Banshee's Veil is also one good option against mages, just like
Quicksilver Sash or
Hexdrinker, whatever works better against your enemy team.
Manamune was also recommanded down there, on the comments. People said it provides the mana
Talon lacks, so you could harras, and spam your abilities like a baws.
...
One last addition, I almost forgot:
Guardian Angel. This item, if your damage is good enough already, and only if you've got
The Bloodthirster, is a very good addition. It's a second life, every five minutes. Let them kill you, and watch how they die while they try to camp your body. Ressurect, use your ulti and dash away.
*- Boots. Wich ones to get ?


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The second boots I recommand, even though I never take them (xD). These provide you EXTRA MS. Chasing, ganking, moving around as flash. These boots, |
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sp | Perfect against too many CCs, slowdowns or inhabilitations, also good against strong mages. | sp |
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sp | Just like the previous ones, though this boots focus more on melee fighters. Take them when they are a problem. | sp |
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*- Why should you take Trinity Force ?
So, let's start with Maths.
Let's think this way:
- Level 18.
- Items:
Ionian Boots of Lucidity,
The Brutalizer,
The Bloodthirster.
Our stats should be something like this:
- Health: 1970 HP
- Crit Chance: 0%
- Attack Damage (With the mentioned items): 202,8 AD (105,8 + 25 + 60).
If we'd get another
- Health: 1970 HP
- Crit Chance: 0%
- Attack Damage (With the mentioned items): 262,8 AD (105,8 + 25 + 60 + 60)
- Our autoattacks should do about: 230 ~ 290.
- Our noxian diplomacy would do: 228, 84 (150 + 78, 4).
- Our critical strike would do: 460 ~ 560.
- Adding all that together: 250 + 228, 84 = 478 , 84. If we get a critical: 478, 84 * 2 = 975, 68 damage.
Now, let's get an
- Health: 1970 HP
- Crit Chance: 30%
- Attack Damage (With the mentioned items): 282,8 AD (105,8 + 25 + 60 + 80)
- Our autoattacks should do about: 250 ~ 310.
- Our noxian diplomacy would do: 234, 84 (150 + 84, 4).
- Our critical strike would do: 650 ~ 750.
- Adding all that together: 280 + 234, 84 = 514 , 84. If we get a critical: 514 , 84 * 2,5 = 1287,1 damage.
- We'd only have 30 % Critical Chance, so that means, out of 10 Autoattacks, we'd get 3 criticals.
Now, let's go with
- Health: 1970 HP
- Crit Chance: 15%
- Attack Damage (With the mentioned items): 232,8 AD (105,8 + 25 + 60 + 30)
- Our autoattacks should do about: 200 ~ 260.
- Our noxian diplomacy would do: 219, 84 (150 + 69, 84).
- Our critical strike would do: 460.
- Trinity Force's passive: 105,8 * 1,5 = 158,7 EXTRA damage.
- Adding all that together: 230 + 219, 84 + 158,7 = 611,34 Each time we use ND.
- Now, if we'd be lucky, and got a Critical Strike: 799 * 2 = 1222,68.
Now, let's compare 10 Autoattacks, with these conditions. Since We've got extra AS with
With
- Base attack speed (0,668) * 18 Levels = 0,98 AS At level 18, we'll take that as one attack per second.
With
- Base attack speed (0,668) * 18 Levels = 0,98 AS At level 18.
- 0,98 * 30% from
Trinity Force = 1,3 AS at level 18.
So .. If we'll meassure 10 seconds, we'd get these autoattacks, after the first, starting hits:
There's something to mention, too:
- You could use Noxian Diplomacy each 3 seconds (Applying the cooldown reduction).
So, again, let's start:
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1 S e c o n d s - 2 S e c o n d s - 3 S e c o n d s - 4 S e c o n d s - 5 S e c o n d s - 6 S e c o n d s - 7 S e c o n d s - 8 S e c o n d s - 9 S e c o n d s - 10 S e c o n d s - |
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Summing all that together, would end in:
Infinity Edge: Autoattacks (1960) + Autoattacks with ND (1029,68) + Criticals (1987,01) = 4976,69 Damage, over 10 seconds.
Trinity Force: Autoattacks (2300) + Autoattacks with ND (1222,68) + Criticals (1682,68) = 5205,36
Trinity Force wins, again. But we can get EVEN more far:
Add the slow
Trinity Force gives, wich means 10 % more damage. (5205,36 * 1,10). We'd get a total of 5725,9 Damage, over 10 Seconds.
Now add the value of the Health it gives, the MS for chasing and escaping.
*- What is Talon, Really ?
...
The title says it, what is he, really ? .. Burst damage, assasin, roamer ? .. What else ? .. Good vs Ranged Carries, Epic in mid lane, squishy jungle.. Anything else ? ..
Yes.
Over all of that, he's a champion, and his use is to win a match. Forget what Riot says, Assassin or not, builds are viable, if they work.
I'm telling this for one simple reason, flamers.
When people see
ATMOG
I am aware that this combo may make you loose some damage, but it will give you enough sustain to do a lot of things more, like chase for a longer time, escaping, etc.
Hurray for
*- Summoner Spells
Best Options

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Other Good Options

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I've seen some people picking |
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Bad Options

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sp | AP for Talon is .. Just not useful. And If you want Attack Speed, just take one AD+AS item, as the sixth. | sp |
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If you need something like this .. And it's not gonna be very often, just buy |
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Em .. No. This is for |
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sp | Just a waste of spell. You will only run out of mana early game, and if the jungler is good enough, he'll give you blue, and you'll be the kind of pop. Also, spell for Support peeps. | sp |
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sp | What !? ...spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa | sp |
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sp | Take this one ONLY, and ONLY ... when you wanna troll :D spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa | sp |
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sp | Error 404, not found.spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa | sp |
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*- Jungling (Tips and Route).
Okay, so .. As we stated before, Life Steal as a first item for jungling with
Talon doesn't really work, so we'll go with
Cloth Armor and five heal pots. The route should be something around ... This:
NOTE:
#1 We'll start at Blue Buff. Ask your teammates to help you with blue, so you go even faster. Some hits, to half life perhaps, and they can go back to their lane. Since we're starting with
#2 Now wolves. Go in, attack the one in the middle and instantly use
#3
#4 Autoattack the big guy, Activate your potion, use
#5
## Ganking ##
*- Talon Jungle {Youtube Video}
Rate +1 ;D
P.D:
Solved resolution, though still, not-so-good quality.
*- Summary
First of all, thanks to JhoiJhoi for letting us use the dividers, and also, for making such an awesome guide, with such awesomeness on how to create an awesome guide :P
(You can visit it here ---> Click)
Also thanks to Cairnebloody for "her" knowledge. And to all the Sangres of Pumote, Pedrotistas and Dovahkiines. Jorgedennispowerforevah, and the team of P.U.M.O.T.E. (Prostitutes Under Maintenance Of The Elephants).
Talon is a great champion, even more if you get some nice skills with him. Jungling with him is fun, even though it's risky. I'll update the quide soon with moar, and moar stuff, so if you like it so far, or would like something more.. Just vote +1, and tell me what you'd like to see, and I'll try to make it. Criticism is welcome, as long as it's constructive :D
UPDATE:
-Added a sample video.
-Recently changed Summoner Spells!
-(2/2/2012) Updated Masteries, added de 4 % CD Reduction instead de +4 Damage to Minions, and 2 % Life Steal. I think it's not that worth it, the life steal, that is.
-(13/02/2012) Added my own video, as an example of Talon jungling!
-(19/2/2012) Updated Masteries, removed the 1,5 % damage, and added attack per level. Updated the whole guide, correcting mistakes and adjusting the guide's appearence. Also, added some new chapters, and modified the Situational Items, adding some new ones.
-(20/2/2012) Added Countering/Counterpicks chapter!
-(23/2/2012) Added "Why should you buy Trinity Force?"!
-(22/3/2012) Updated the Trinity Force section.
-(11/6/2012) Edited to recover freshness :D
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