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Amumu Build Guide by i stay in jng

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author i stay in jng

Tank/AP Amumu | Patch 4.20 | Preseason

i stay in jng Last updated on November 28, 2014
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Ability Sequence

4
10
12
13
Ability Key Q
2
8
14
15
17
18
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Legendary Guardian
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 9


Table of Contents
Guide Top

Introduction

About Me:


Hello,
I am a silver/gold player in NA. I am a Jungle Main, but my secondary roles would be top and mid. Most of the time I am in the Jungle though. I have only played for a few months but have a pretty good knowledge of what I'm doing. I always see these guides and thought it would be cool to share some knowledge with you guys. I'm not LCS, but these are builds that I do good with and enjoy playing!


Guide Top

Pros / Cons

Pros

+ Usually Becomes Very Tanky
+ Very "Buildible" to Focus Tank or Focus Damage
+ A lot of CC, if you go Tanky he can Lock Down a Whole Team with his Ult and Allow your Team to DPS.
+ Very Good Jungle Clear, Using his E.
+ A Low Skill Cap Jungler, Very Easy to Master.

Cons

- He Can Depend a lot on a Teams DPS if you go Tanky.
- He Can't DPS if you go Full Tank, but that can be Avoidable.
- If Built Full Tank, you're only useful for CC.
- Teamfights Rely on you Hitting your Q.
- Very Mana Dependent.
- Can Be Counter Jungled Very Easily.


Guide Top

Skills


Passive


Cursed Touch This is what makes Amumu deal so much damage. Without this Passive Building Amumu this way Would be Useless.

Q


Bandage Toss This is your stun, and the beginning of your CC combo. If you build AP, this will do alot of damage. But it can be dangorous to use because, if you miss it that could be the deciding factor to if you're going to win or lose that teamfight. If you don't have your ultimate up, then there is a good chance you won't get the kill without AP.

W


Despair With a decent amount of AP, this will chew through even tanks, and baron. Without this you would only be able to kill a squishy ADC or APC, but this makes you able to kill anyone squishy or tanky.

E


Tantrum The passive gives Amumu massive jungle sustain, and active gives great jungle clearing speed, it as also decent in teamfights.

Ultimate


Curse of the Sad Mummy This is what Amumu is known for and with all the Magic Penetration we are getting, this is a nuke against a whole team, PLUS it roots them for 2 whole seconds. Do not be afraid to use it, if it nets a kill it is worth using even against 1 person. Just make sure u don't over kill with it. If you have 3 team mates surrounding 1 support, then just take that 2 extra seconds to kill him instead of using your ultimate.