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Jarvan IV Build Guide by Rastamarley

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Rastamarley

Tank, CC, Damage Jarvan, you name it!

Rastamarley Last updated on August 5, 2011
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Jarvan

Ability Sequence

2
8
10
12
13
Ability Key Q
4
14
15
17
18
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
2/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Guide Top

Introduction

This is my first attempt of doing a quick guide how I play Jarvan IV, The Exemplar of DEMACIA.
Jarvan in my opinion is just a bully, not a damage dealer, so I prefer build 1, but many would prefer build 2.


Guide Top

Runes, Masteries

I got no real runes for Jarvan, I use my AD set, with some magic resist and mana reg, just for the early game harassment.
My masteries follow a standard 0-21-9 build, for the sake of tanking, as you will CC heavily and you will get some damage focus.


Guide Top

Items

My itempath in this guide is very overall, this is how my standardbuild looks. But very rare occations will occur when it's actually useful, the enemy team deicides your items.
I usualy face 2 AD, 2 AP, 1 tank, therefore of this build is this way.
If you face 3+ ADs I'd recomend changing Randuins Omen into a Thornmail, and ignore Armor after that, if you face 3+ APs you should change Ninja Tabi into Mercury Threads, and Eleisa's Miracle into Quicksilver Sash, Spirit Visage, or Wit's End, depending on your, their team.


Guide Top

Skills

I max R>E>Q>W
Demacian Standard for harassment, Dragon Strike to throw then into the air, Golden Aegis to slow them, and block some damage, then just auto attack till you feel comfortable. Use your ult when you feel it's time for a fight within the Arena, onto life and death.


Guide Top

Summoner Spells

Jarvan has great survival, therefore I use Ghost Flash, so I can rush into a full enemy team, CC them, survive, and either run or keep being annoying, very useful to risk your own life to save a more valueable hero, then run away.


Guide Top

Farming

I always go mid, yes with Jarvan.
Only last hit & harass til lvl 8, then you can start pushing.
Attack each ranged creep once, for your passive, use Demacian Standard, and finish them with Dragon Strike.
And simply kill the melee ones.
THIS IS VERY DEPENDED ON WHAT YOU FACE, AND YOUR ENEMIES AGGRESION LEVEL!
Always priorize Demacian standard on enemy Champions>Creeps.


Guide Top

Gameplay

My way of playing Jarvan IV is simply as a Tank, CC, and bully.
Rush in, get as many as possible knocked up, slow them, hit everyone once, and eventually ulti as many as possible inside.
This doesn't deal much damage, and you will take alot, thats why I build him tank.


Guide Top

Additional words

If you have any questions, suggestions, feedback feel free to comment.
This is also a custom made way of playing Jarvan, many people ingame have complained on me for doing this, but I rarly have a bad game, even to I rarly get kills either.
Sadly you need your team, BADLY with this build. Your job is to make them unable to kill your team, not kill them.