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Shen Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Tank? NOP, gonna kill stuff

Last updated on April 2, 2012
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Cheat Sheet

Shen Build

Ability Sequence

1
3
5
8
10
Ability Key Q
13
14
15
17
18
Ability Key W
2
4
7
9
12
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Table of Contents
Guide Top

Introduction

This build is actually my first to be posted and explained thought it focuses on a Tanky DPS Shen using primarily decent resistances, Maw of Malmortis, Atmas, and a good chunk of health all to deal a great amount of damage and increase survival. This same build I've found to work on quite a few champions, benefits from Shen's kit extremely well.


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Runes

Namely I say insert your own Runes here but I went with more health for better survive-ability since I don't build near as much as most other Shen's and better Ki Strikes. As well as magic resist and magic resist per level glyphs cause in my opinion you could probably always use more than base magic resist.


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Items

I generally sit bottom lane as support tank/dps but this build works fine solo-top, so generally due to less farming on bot I start with a Ruby Crystal for immediate transference into a Heart of Gold. After Boots of Speed you'll want to get a Hexdrinker and/or Wits End rather quickly since the change to Shen's passive giving more Ki Strikes the more HE hits now. However I personally take forever in turning a Gp5 item into its next piece and I believe another good addition to the build is Zeke's Herald so if you'd prefer more damage/sustain go with that instead of HoG.

Regardless after you've got Hexdrinker and Wits End don't turn that Hexdrinker into a Maw yet its time for more health so pick up a Phage for turning into a Mallet, cause Trinity Force is nice but we're going for Atma/Mallet here so no Sheen for Shen this time. Follow the Phage either with the Mallet proper or do what I do and go straight into Atmas.

At this time Late game should be looming on the horizon so you'll wanna finish your Maw and make sure you've got Mallet/Atma's. If you've got all that you'll just need to figure out what you want to round out the build. I generally turn my HoG into a Randumins but a Zeke's Herald would work great as mentioned earlier.


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Summary

Really this is my first shot at putting anything like this up, and I did it from my own experience from using the build in normal matches haven't given it a Ranked run yet but I'm not fond of that try hard stuff so gimme your opinions!