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Build Guide by EcowarHSB

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author EcowarHSB

Tank WW - Let's make this Fun

EcowarHSB Last updated on May 11, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
14
15
17
18
Ability Key W
4
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Guide Top

Introduction

This is my Tank/Mage WW-Build. I have 1 Thing to say: YOU'll never die if you build like this.


Guide Top

Runes

My runes are Tanky, too. BEcause you deal percentage damage with your q skill. I choosed Armor penetration marks and 1 quintensence for my ult because youve got the +20 Magic Pen Shoes wich make your q skill strong enough you dont need more magic pen, because of that. Seals with armor are alwys good for early game and if your team hasn't got a jungler you are able to jungle with that 13 Armor. Magic Resist per Level is good for mid and lategame wich gives you more magic resist because you wont normally buy Force of Nature.


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Masteries

My masteries are 9-0-21. I think you aren't squishy with that kind of runes, wich Ive chosen then you dont need the defensive-tree for more tenacity. And the cd-reduction on your q-skill and your ulti will be awesome with the utility-tree. :)


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Items

My Items are tanky, too. You'll need the tanky items because you play tank-ww :D. With the Sunfire-Cape, Thornmail and Abyssal Cepter youll deal additional Damage and you arent so squishy as you think :). With Spirit Visage youll heal you more qith your q skill and your ult.


Guide Top

Skill Sequence

I dont need more Attack SPeed than 40% because of that I skill Hunters Call only 1 Time. Skill your Q-Skill wehenever you can. It deals entirely Damage and heals you over so much its just EPIC ;D. BLood Scent is nice to skill because in all team fights will 1 person be low health and it gives you so much speed. Its good too to find low Persons in jungle and to incerept with your ult :D. And if you wanna kill someone in 1 vs 1 your attack row will be like this:
ULT->IGNITE->Q->W->Q->Q->Q...


Guide Top

Summoner Spells

Ignite is alwys a good Spell to have because it deals true damage and nice damage in early game. Ghost is justr epic with your E-skill because it gives you so much speed if 1-Person will be alive after a teamfight and you wanna incerept. Optional is Exhaust, Flash and Cleanse :)


Guide Top

Summary

MY Guide is tanky-undying-mage-warwick and Ihope you enjoyed it my english isnt good I know :D
I made this guide in 1 hour enjoy to play Tanky-WW and I hope youll kill as much persons as you can. :)