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Singed General Guide by Vebbebbabarl

Tanks.

Tanks.

Updated on June 9, 2011
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League of Legends Build Guide Author Vebbebbabarl Build Guide By Vebbebbabarl 6,948 Views 3 Comments
6,948 Views 3 Comments League of Legends Build Guide Author Vebbebbabarl Singed Build Guide By Vebbebbabarl Updated on June 9, 2011
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1
mrjustin123 | June 28, 2011 8:12pm
Voted +1
i like the alistar biuld
1
deathalo44 (29) | June 13, 2011 11:13pm
For most of the masteries, you may want to put in 0 21 9. Most of the time, your damage suck, which goes to show you will be better at leaving the damage to the AD and AP champs. Sides that, good hands is really useful. The time for spawn is about 70 seconds at level 18, and minus 10% of that, its about 63 seconds. Its important to stay alive at all times. The final point in defensive is the most important one, you'll need it to tank much better (4% is a lot since you got a ton of health). Sides that, Amumu doesn't taunt. Flash is better than ghost since you don't have to chase enemies, unless you actually plan to kill them when they have below 100 health and the rest of your team has no choice but to retreat. Flash is actually more important to land an AOE skill that deciminates your opponents (etc nunu flashes in ulti, amumu flash in ulti, preventing anyone disrupting nunu, and saving the ice and bandage toss for final kill). Its best to change your runes mostly, putting a type of runes in several types is kinda useless, use the rune build guide for reference. Also, the fact that your tanks will suffer early game seeing they either have to go Armor or MR 1st, which makes a balanced team hard to fight against. Try rushing warmog 1st, its best for early game and provides a godly health boost.

Hope it helps
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AerycktheRed | June 8, 2011 1:41pm
Voted +1
Awesome guide!
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Tanks.

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