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Nasus Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Tanky Ad

Last updated on November 17, 2011
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Ability Sequence

1
3
5
7
8
Ability Key Q
4
12
15
17
18
Ability Key W
2
9
10
13
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 15

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 15

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Early Game

Nasus is a great Solo lane champion. It is best if you have a jungle that you lane Top Solo. If not lane with a support or tank so you can farm better. Early game you will need to save as much Mana as possible so you can "farm your Q". To farm your Q you will need to last hat minions while Siphoning Strike (your Q) is activated. To check your progress on the hover over the ability icon with your mouse, there should be two numbers that show up. The red/orange is the amount of attack damage you have, the blue is you progress of farming it. once you go back and at least get Boots of Speed or Ninja Tabi it is tame to Harasser the enemy.


Guide Top

Mid Game

By mid game you should have a fairly well farmed Q and almost, if not have a Trinity Force. With the sheen and spamming you Q you should have enough damage to make it mid game. At this point i like to start to build a Thornmail Armor. This mahes it so any time you are being focused in on by an AD carry or high Crit champion (Gangplank, Tryndamre...). In team fights Nasus has the ability to anitiate and go for the AD carry. With your Thornmail 30% damage taken for an AD carry will be returned. this means when you run up and attack with your fairly well farmed Q you should start to chunk their health, and a carry that is dead cant really carry at all.


Guide Top

Late game

When late game kicks in you should have a very well farmed Q. Iteam wise you should have your Wormogs and be starting on your/ (hopefully Have) your atmus Impailler. This will make so you can tank any thing and kill them while your at it. with your Q sheen and high armor turrets will be easy to destroy.


Guide Top

Chapter 4

Build by Mahogany17