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Build Guide by JJAAXX

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author JJAAXX

Taric: The Annoyance

JJAAXX Last updated on August 12, 2010
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Ability Sequence

2
8
13
14
15
Ability Key Q
3
5
7
10
12
Ability Key W
1
4
6
9
11
Ability Key E
16
17
18
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
3/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
Awareness
4/
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


I do this build to make my Taric into a Tank/AP beast. Alot of people underestimate Taric, but he is truly amazing in battle.

Items: The health/mana regen at start is great for harassing. After you get the boots, not even Ryze should be able to ult kill you in Early/Mid game. I get the Sunfire Cape next for farming and tank stats. After that, I choose these AP items for the tank benefits, health/MR/etc. With the mana boost from the Rod of Ages, no more mana/mana regen should be needed because of Taric's passive. Eventually, if the game is long enough, you can replace the Philosopher's Stone with something else like the Void Staff or whatever you like.


Early Game:
I usually solo mid if the team allows it because of Taric's ability to harass. I start with Dazzle and shoot it at the opponent every once in a while. While he is stunned, I simply run up to him, hit him once, and then return to my team of minions. Since you get mana regen with every hit, you quickly regain your mana from farming minion kills. Once you get Imbue and Shatter, you can finish off the opponent if he has half health: Use Dazzle, run up and use Shatter, and then use Ghost to chase and hit.

Mid Game:
I use the same exact technique to kill opponents. At this point, you should be ble to gank anyone. Use the same technique as applied in Early Game.

Late Game:
You should be able to tower dive easy and survive a gank from 2-3 enemy opponens since you have intense health, armor, and magic res. When ganked, simply use Flash to port out of the initial attack, use Dazzle on the closest chaser, then Ghost the rest of the way.


I usually end up with the most (or close to it) kills out of the team. Recently, I haven't died more than 4 times in a game.

There are multiple reason as to why I named this build Taric: The Annoyance.
1. That's what alot of players have called me.
2. I rarely die because of my ability to survive ganks.
3. I can kill most champions while they are running away from attacks because of the Dazzle/Shatter combo.
4. Alot of heavy hitter opponents, such as Xin, Yi, or Shen try to solo chsae and kill me after I solo a tower. However, with as much AP as I have, I simply Dazzle them, then Shatter, then chase them till they return. If my health goes lower, I simply heal myself and then dazzle gain. No one should be able to solo you with your crazy amount of survivability. EVER.

If you have quesitons let me know!