Build Guide by Taldarinzphoenix
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
So I've tried to put together a Taric build that could both be aura support as well as a functional main tank in team fights, while maintaining max CDR. This is my first build guide so please leave constructive feedback!
I chose to use flat Ability power quints to give Tarics heals a bit more of a punch early game. I use attack speed marks to synergize with tarics passive, helping his early and late game (chain healing). The 8 focus and 1 celerity runes will get you to max CDR with your soulshroud/frozen heart/Mastries. I chose celerity runes to help bolster tarics mana regen.
I chose an 0/9/21 build. Taric isn't known for extreme damage output, but more or the utility of his skills, so I opted out of the offense tree. Tarics magic resist is a bit low, (and as a tank, your defense tree cant be completely empty), so i put 9 into it. I go utility for the speed boost, and mana regen since taric is such a slow character with such a low mana regen. Choosing Clarity master also gives clarity a bit more utility while laning with another mana utilizer.
So the name of the game is to go as tanky as possible all the while supporting your carries. I have chosen Items that do this, boosting both defenses to above 200, as well as having an impressive 4-6 auras active in team fights w/ (shatter and Radiance). The item purchases above is the order that I typically go for. If you happen to go back to base on your first trip and have 1925 gold, then just grab aegis. Its early game benefit is huge.
Its always good to start off with a stun to aid in getting first blood (or the assist). Then you should stagger getting imbue/Shatter until level 6: Radiance. Maxing out imbue early makes it hard to continuously heal your teammates due to Tarics short lived mana pool. I max shatter after 3 levels into imbue, then finish imbue off, then lower the CD/dmg on dazzle for longer teamfights and chasing. Since dazzle hits for 1-2 seconds stun regardless of its level, I recommend maxing it last. Tarics job isn't to damage opponents, its to heal allies, soak up damage, and provide auras.
I chose Clarity and Ghost. Clarity because taric is a support character, first and foremost, and his and his partners laning stamina is directly related to his mana pool. Having a nice full mana pool is very helpful. Having some sort of escape is always recommended to prevent getting ganked or to chase and dazzle a running enemy.
Teleport is a welcome substitution for clarity, allowing you to go back to base to purchase and replenish lost life and mana and be right back on the field in no time. In this case, I replace clarity mastery with teleport mastery.
Early in the laning phase, use dazzle to initiate a gank, great laning partners are essentially any dps with a stun of thier own. I've had much success laning with champions such as pantheon, Renekton or ryze. Make sure you coordinate with your jungler. In team fights, save dazzle to target champions who have ults that require channeling time or a persistant effect. Nunu, fiddle, and galio are good examples of champions to dazzle. I've even used it on a charging malphite once, halting his assault. Dont be afraid to dazzle a tryndamyr who just used his ult!
So in summary, Taric can provide quite an offensive and defensive bonus to his allies while concurrently remaining quite tanky. Try the build out and comment on it!