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prime

Build Guide by Spinon

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Spinon

Teemo - Fast and Deadly

Spinon Last updated on November 18, 2010
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Ability Sequence

2
8
10
12
14
Ability Key Q
4
13
15
17
18
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Update: Added some small talk about the summoner spells.

Okay guys, this is my first try, a Teemo build.
So... why Teemo?
I've played against a lot of Teemos, and they just don't help the team... all AD, tryin to carry and gettin mad when some huge caster stomps them.

Ok, some basics of my build:

Yes, Merc treads... (you'll see the improvements when you die less...)
No, I don't like Nashor, tryed it, havn't suited my playstile.
WHAT?!!!1! Doran shield? - Yeah... try it once...
And last but not least... No CDR items? Yeah... none... you can keep shrooms up just fine
and not lose your dps for your team fights.

Why is this build so nice?

Couse you have a great early game with the shield... followed by an awesome midgame with malady and madreds.
And then late game... either on attack or defense... you can do damage, slow ppl and help your teamates by blindin enemies. (and either kill that annoyin tank)

How should I behave? What lane should I take?!

Ok, do you like to play aggressively? then go for side lanes and harass the **** out of those dual tankers lane.
can you be patient(yet aggressive) and don't get harrassed while gettin lotsa last hits?
then be mid.

What about move quick?

Same old, same old... just keep it up... and flash away to recast it if hit in mid teamfight.

Runes?!!?

The CDR provided by runes is awesome, couse let you have the blind always ready, and start your shroom spam just in time.
Flat health yellow to help early game will let you harass much more, trust me.
AAAAAND! magic pen... so your shrooms will hurt them... and they will curse you.
Flat health quints, couse it's always nice to have a bunch of health for your early game.

And the Summoner Spells, what do?!!

Ok, I haven't said anything abould this spells at first, becouse it's mainly taste. Since Flash is gonna be removed anytime soon, and Teleport works so great on Teemo, the spells I use don't seem quite that good at first. But for now, as Flash is still available, it IS a great way to get away from ganks, go away through that wall or get that enemy in short notice.
About ignite, it just works WONDERS with your poison and your other 9000 ways to damage your enemy. If you know the enemy will hit a shroom, flash in, ignite, blind, and you have your kill in a few autos even if the opponent was full health previously.

So yes, for now I'll just Ignite and Flash. Once Flash is out, consider Ghost, and if Ignite is not ok with your playstile, try Exaust or even Teleport, porting to shrooms can come in handy most of the times.

And yea... If game lasts that long... I sell my doran shield for a Hex Gunblade or Lich bane... T.T

What else you guys wanna know? Just leave comments below, I'll answer as possible.

I hope you guys can do great with this build, couse it's the one I have most fun with.

Thank you.