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Teemo General Guide by birdturd60

This build has been archived and is for historical display only.

PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.


Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author birdturd60

Teemo, The Lord of the Yordles

birdturd60 Last updated on March 25, 2013
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Ability Sequence

2
8
10
12
13
Ability Key Q
4
14
15
17
18
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Guide Top

Introduction

So this is my guide to Teemo top lane. This build has allowed me to go positive in every game I have ever played with this build. The average kills I get with this build is 13.4 (In the last 10 games I played with him). So it's real ****. Follow it, don't question it, and play smart.


Guide Top

Runes

These runes are just standard AP runes, if you prefer another set of AP runes feel free to go on ahead and use them. Just make sure it has some AP and Magic Pen.


Guide Top

Masteries

These are just some simple masteries that mostly take advantage of Teemo's AP scales, but they do provide some nice Armor Pen and Magic Pen along with it to make it seem like it has a bit of extra burst.


Guide Top

Items

This is probably the section that people question the most about it, people I show this build to say "But why 3 dorans blades to start? That makes no sense!" Well trust me, if you build 3 dorans blade at start and don't act like you are Iron man then you should be okay. You want to keep these 3 dorans blades for as long as you can, so don't tell them all just to get your nashors tooth or something stupid like that. Keep them, until your little yordle hands can't hold them anymore.


Guide Top

Spells

Spells are just some standard stuff. You can play around with the ignite part though. Barrier works fine, Ghost is okay if you feel like kiting a lot, hell, if you feel like split push Teemo grab Teleport!


Guide Top

Pros / Cons

Pros:
- Farms well
- Lot of burst
- Nukeshrooms

Cons:
- Squishy
- Not amazing early game but not terrible
- No AoE besides shrooms.


Guide Top

Unique Skills

This build strives in being able to out farm and out harass your opponent to ****. There is a good chance you are playing someone that is a melee in top lane, so whenever they go up for a creep, blind them, shoot an auto attack or two at them, but know your limits. Giving up first blood is very easy when played wrong, but taking it is even easier when played right.


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