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Teemo General Guide by TriNeaX

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author TriNeaX

Terror of the Jungle (S3)

TriNeaX Last updated on January 8, 2013
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Ability Sequence

4
13
15
17
18
Ability Key Q
2
8
10
12
14
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 6

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 3


Guide Top

Introduction

Hello and welcome to my first guide. Teemois probably one of my favorite champions, he's little, he's fuzzy and he packs a punch. I've quickly discovered that Teemo is fun in any role (top, ad carry, ap mid, jungle and support!) and that he always comes through late game if you're not a complete biggot. He has excellent ambush's due to his passive and shroomy death traps which makes him even more fun <3
This is my take on a new fun way to play Teemo, in the jungle !


Guide Top

Masteries

Masteries
4/5
4/1
4/5
1/1
1/1
2/5
1/1
3/
1/
1/5
2/1
2/1
1/5
3/5
With Teemo I run double penetration, because if being in lane has taught me one thing, it's that double penetration is super strong on Teemo.
I grab Spellsword for the extra "toxic shot" and grab the Bladed Armor for jungle because Teemo is a bit weak and it really helps with the small creeps.
Also Wanderer because Movement speed is really all that Teemo is about.


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Runes

Runes

Lesser Mark of Attack Speed
9

Lesser Seal of Armor
9

Lesser Glyph of Scaling Magic Resist
9

Lesser Quintessence of Movement Speed
3
I run attack speed marks because it goes really well with your E Toxic Shot and all the on-hit in my buid.

I go for armor in seals, pretty standard and Magic Res pr LvL to help with tankiness.

For quints I get Movement speed to run even faster and be a pest.


Guide Top

Summoner Spells

The obvious choice is of course, Flash & Smite, since it's the best overall choice.

Flash/Smite is pretty good for positioning in team fights and chasing down someone or to get away.

You can always substitute Flash with Ghost which is good for super speed, chasing, general escapes or Ignite for some good early aggression.


Guide Top

Jungling

First thing's first.


So how do you play teemom jungle ?
First thing to say, is that red buff, is such a gamebreaker on Teemo.
When you have red buff, you wanna be as active as possible, with it you're doing massive dmg and perma-slow.
You should be ganking, invading, pushing objectives as much as possible with red buff.
But what do I do when I don't have red buff ?
I'm glad you asked !
When you don't have red buff, there's nothing wrong with jungle farming a bit, BUT don't overdo it, don't JUST farm, when you do that, that's when your team gets walked over a little bit.
But farming is good, Teemo scales very well late game, so items are mucho importantes.
Abilities in Jungle
The thing about Teemo is that you wanna be using his Q Blinding Dart to blind the big creep just before it hits you, so you avoid unnecessary damage.

You can also take advantage of his movement speed, Toxic Shot and his Noxious Trap to kite the creep camps, though this is most easily done on the buff camps.
Standard Route


    Start with your
Toxic Shot at wolves, get help with them.
Move on to Blue Buff and get a smiteless leash/damage help. Now, either pick W if you're gonna gank, or Q for jungling)
Now go do Wraiths and then you can either get red if you want to gank, or go get wolves and then move back to get red and port back after your clear.



Early Gank
Basically the level 2 is pretty straight forward, what you do is you take wraith, get some dmg on red from a team mate, and rush over to gank with your W.
This is an example of high risk, high reward.

Now I wouldn't recommend ganking bot early as blue team, but you can get away with it.


Guide Top

Summary

Thank you for showing an interest and reading my guide!
This is still a WIP and I intend to add more!
Any feedback is welcome and questions likewise (:



I would also like to thank jhoijhoi for her Guide to making a Guide


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