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Build Guide by Doomtap

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Not Updated For Current Season

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League of Legends Build Guide Author Doomtap

TF Hybrid

Doomtap Last updated on November 18, 2010
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Ability Sequence

2
4
5
7
9
Ability Key Q
1
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


First of all the stats aren't showing the effects of the bonus mana from Arch Angels staff and Manamune contributing to AD or AP. You should have over 200 AD and 500 AP. This was just a test build I only used once, and plan to test more.

I put 21 points into the utility tree to get CDR for TF's wild cards. Being able to cast that 2 or 3 times after gating to an enemy can make a lot of difference, especially after getting Lichbane.

For optional items, you could probably replace Zhonya Ring with something more defensive. I would try to make sure that whatever item you get has bonus mana such as Banshees Veil, Inervating locket to stack with Arch Angels and Manamune. Starks fervor is also could if the situation calls for it

For summoner spells, I like to have teleport, So I can abuse my ult and still be able to get to a lane if my ult is on cooldown. Clairvoyance is just a personal preference to cast in enemy territory bushs to help people not get ganked. Especially if I'm playing with randoms.