Blitzcrank Build Guide by romaswe

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.

League of Legends Build Guide Author romaswe

That bliz!

romaswe Last updated on August 10, 2012
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Blitz top


jungle blitz

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 15

Honor Guard

Defense: 11

Strength of Spirit

Utility: 4

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This is my heavy blitz top build of Blitzcrank the Great Steam Golem.

is a FIGHTER, MELEE champ that rely on his abilities and can stick to his opponent's and turn team fhigts.
And whit this build you will be a tanky, good damage deler, high movmentspeed golem that will grab evry one and evry thing.
And before you judge the build plz reed all and try it yourself.
And the stats you see upp ther is not correkt i hade alot mor ad and hp and mana when i was lvl 18 then whot this sayd.

Base Stats

Damage 55.66 (+3.5 / per level)
Health 468 (+100 / per level)
Mana 260 (+40 / per level)
Move Speed 300
Armor 14.5 (+3.5 / per level)
Spell Block 30 (+1.25 / per level)
Health Regen 7.25 (+0.75 / per level)
Mana Regen 6.6 (+0.5 / per level)

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Pros / Cons


    Good utility
    Good att "sticking" on the enemy
    Deals ok damage
    Ok 1vs1

    Hard to master
    No good farming ability except the ulti
    Need alot of gold

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My runes is a all purpes runes.
the runes im jusing is

9x Greater Mark of Strength +0.95 attack damage
9x Greater Seal of Resilience +1.41 armor
9x Greater Glyph of Warding +1.34 magic resist
3x Greater Quintessence of Swiftness +1.5% movement speed

i play whit this setup becuse it gives me a alaround buff.
movmentspeed for better utility and easier to grab
MR and armor for sustain
and AD for easier lasthiting

Some maby prefer mana reg and more AD but i like this al around page.

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Mana Barrier When Blitzcrank's life is brought below 20% health, he creates a Mana Barrier, a shield with 50% of his current mana, which lasts 10 seconds. The activation doesn't consume any mana. This effect has a one minute cooldown.
This is bliz passiv and its a huge suprice for the enemy when thy think thay kan kill you and you woop oute a mana sheald that kan take some hevy damage.

Rocket Grab Blitzcrank fires his right hand at a straight line to the target area. If his hand encounters an enemy unit it will stun them, deal 80 / 135 / 190 / 245 / 300 (+100% of ability power) magic damage, and pull the enemy unit to him.
this is a grate way to kill someone , you can drag them in to the turret or away from ther team.
When you pull them form ther team try to pull trhu walls so it takes longer for the enemy team to get ther.
you shud try to save Rocket Grab becus its long CD.

Overdrive Blitzcrank super charges himself to increase Movement Speed by 16 / 20 / 24 / 28 / 32 % and attack speed by 30 / 38 / 46 / 54 / 62 % for 8 seconds.
This is great for catching up or run away from enemys. but it still a good 1v1 spell becuse of the AS you get.

Power Fist Blitzcrank charges up his fist to make his next attack deal double his total attack damage and pop his target up in the air.
This is a great damage dealter especially whit Trinity Force

Static Field Passive: Lightning arcs off of Blitzcrank to hit a random nearby enemy for 100 / 200 / 300 (+25% of ability power) magic damage every 2.5 seconds (not affected by cooldown reduction). This will not damage enemies in stealth.

Active: Deals 250 / 375 / 500 (+100% of ability power) magic damage and silences surrounding enemy units for 0.5 seconds. The passive is not in effect during the cooldown.
Whit is ultimate bliz can turn a team fhigt arounde by silences the whole enemy team.
and if you 1vs1 you shud not activate the ulti before the end becus it do more damage whit passiv that when you activatit.

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Skill Sequence

ill start whit Rocket Grab lvl 1 just becus whit that you can grab the enemy under the turret to get a fast and early kill.
And i max Power Fist first so i can spam it and have them wher i want them.
some maby wants to max Overdrive first for the AS and MS but i like to max i as 2 becus i feel that i have better use for Power Fist

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bliz combo is very powerfull!

fast exicution under the turret

1.Rocket Grab them to under the turret
2.Power Fist them so thy stay under the turret
3 activate Static Field for the kill
and BB the enemy

Note* you shud do this when the turret dont have eny enemy minions to attack so the turret can attack the champ.


start whit Overdrive to get up to the face whit the enemy
then youse Power Fist so they stay put
and if they trying to run away youse Rocket Grab & Static Field for the kill.

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Summoner Spells

spells that works on bliz

becus of it gives bliz som extra "sticking" to the enemy
for the extra mobility and escape power
for the extra damage and the buff when it on CD becus bothe AD and AP help bliz.
for extra escape
for the extra buffs

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Must have items

either if you play AD or AP you need a Tear of the Goddess for the mana so you sheld becomes stronger.
you also must have Trinity Force if you are AD and Lich Bane if you are AP becus when you youse Power Fist you acktivate the item's passiv.

Good to have items

Maw of Malmortius becus whit you passiv sheld and this mana sheld you vill be hard to kill when you are on low HP

The build

for the last item i have put up Guardian Angel becus its a alround item so i like it.
but if you are feeling you are not have that extra you shud get The Bloodthirster or Hextech Gunblade and you will feel that you have some extra punch in your punchs

and if you are VS alot of AP or dont need GA but still wants to be more tanky you shud get Force of Nature and if you want to be more tanky or is VS alot of AD you shud get Thornmail insted of GA

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When farming try to only last hit becuse you want the enemy near your turret so you can pull them in and kill them.
Farming whit the ulti iset verry effectiv until lvl 16 but when you are lvl 16 and its no enemy one the lane dont be afraid to ulti the minion's becus the ultimate have a relitivy short CD

and later in the game, go and take the enemy's red or give blu to mid depending on what side your one.
But when you do this stand on the oterside of the wall in the back of the buff and pull it.

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the reson to this more "crit" build is that:
Power Fist do dubble damage and it can also crit
so you can crit on your dubbel attack damage


whit jungle bliz you go in this order:
Gank (now you are lvl 4)
and then shop.


in the end you can sell Philosopher's Stone and get Maw of Malmortius or Wit's End
you can also sell Executioner's Calling and get Hextech Gunblade or The Bloodthirster


you have 2 alternitiv when ganing.
1 go and pull the enemy tru a wall and suprice
or start whit Overdrive to get up to the face whit the enemy
then youse Power Fist so they stay put
and if they trying to run away youse Rocket Grab & Static Field for the kill.

Its importent to gank alot becuse you need the gold!

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Whit this build you are a bliz that is tanky and still kan hadel out some punches!
i havet put i wards and pots in the build but you shud have a ward top al the time
and get pots if you feel like you need it.

This is my first guide and i hope you like it!
if you have any questions or improvments just say so and i will look in to that.

This guide has been greated and tested by Romaswe.