get
prime

Kayle Build Guide by Luriocarn

This build has been archived and is for historical display only.

PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.

We recommend you take a look at this author's other builds.



Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


3K
Views
2
Comments
3
Votes
League of Legends Build Guide Author Luriocarn

The 2 lives of Kayle

Luriocarn Last updated on January 29, 2012
Like Build on Facebook Tweet This Build Share This Build on Reddit

Doom Kayle

[VS]

Helpful Kayle

Ability Sequence

2
4
10
11
12
Ability Key Q
13
14
15
17
18
Ability Key W
1
3
5
7
8
9
Ability Key E
6
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 22

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 8


Guide Top

Note

Doom and offensive Kayle is the Kayle on team 1.

Healing and Support Kayle is the Kayle on team 2.


Guide Top

Lore

In a world far away where an ancient war still rages, Kayle was a great hero - the strongest of an immortal race committed to destroying evil wherever it could be found. For ten thousand years, Kayle fought tirelessly for her people, wielding her flaming sword forged before time itself. She shielded her delicate features beneath her enchanted armor, the sole remaining masterpiece of an extinct race of craftsmen. Though a beautiful, striking creature, Kayle, now as then, avoids showing her face; war has taken a terrible toll upon her spirit. In her quest for victory, she sometimes would try to lift the wicked up from their morass of evil, but more than often she instead purged those she herself deemed beyond redemption. To Kayle, justice can so often be an ugly thing.

Ten years ago, Kayle's war against evil was nearly won... until her rebellious sister Morgana, a pariah amongst their people, suddenly gained powerful new allies: magicians of a hitherto unknown world called Runeterra. Morgana traded servitude to a number of the summoners in Runeterra's League of Legends for powerful new abilities that, if mastered, threatened to bring Kayle and her people to their knees. To save her world, Kayle had no choice but to make a pact with the League herself. She approached the leader of the League, High Counselor Reginald Ashram, with a deal of her own. In exchange for a thousand years of Kayle's service, Ashram halted all League interference on Kayle's world. With Ashram's disappearance five years ago, Kayle has new causes on Valoran: find out who or what caused Ashram to disappear, defeat her sister Morgana upon the Fields of Justice, and bring her own brand of justice to the League of Legends.


Guide Top

Intro

This Build is for 2 styles that you can play as Kayle. The Killing Kayle or the Support Kayle.


Guide Top

Runes

Just try to have mana and ability power runes. I would suggest you use my runes because they get several stats, but you might want different so use what you want.


Guide Top

Masteries

I don't care its just your preferance. Really just pick masteries that help your spells.


Guide Top

umm

i haven't been very specific I'll try to do better now.


Guide Top

Items

The items are just trying to give them the stats they need. You can tweak them however you want. Just remember the most important stat is Ability Power. For Doom Kayle you could also get Boots of Swiftness and 5 Phantom Dancers and be able to chase anybody down with huge attack speed. Also later on if you have all your items, you might want to sell an item and get an item that gives you a higher stat boost.


Guide Top

Skill Sequence

The first skill set is for offensive play, the second is for support play. This is obvious right? Really for offense i get the offensive skills first. On support I got the healing skill and then the slowdown skill first.


Guide Top

Summoner Spells

This is purely up to how you play and your skill level. Use ghost and exhaust for offensive play if you can survive without heal. Then for support just take what you want.


Guide Top

Pros / Cons Doom

Pros
High Ability power
Extreme damage with spells.

Cons
no survival skills until late game.
Low Defense
Low Basic Attack


Guide Top

Pros / Cons Healing

Pros
lots of healing

Cons
little offense


Guide Top

Farming

Only farm if you are playing offense. When you do just acitvate E. Then kill everything.


Guide Top

Team Work

As offensive just kill the enemy heros and use R to safe your heros.

As support just keep your heros alive and use Q to help hurt heros.


Guide Top

Baron and Dragon

On these to guys you should just attack with everybody else. I think you could solo the dragon once you start getting healing. I would suggest having help anyway.


Guide Top

Unique Skills

Oh if you want to see what the skills do then go to the top and scroll over them.


Guide Top

Summary

I am not very experinced with Kayle so you might find that my guide sucks. Although i find that these builds work quite well.


Guide Top

Additional Notes

I would suggest not playing Doom Kayle. When I played it my allies blamed me for every single death that happened because I didn't heal them. Then they tried to report me for being a "noob" player. (It didn't work :) lol) The upside was i had 2 kills in 2 1/2 minutes. :) One thing I found weird those is the only reason they blamed me for their deaths is because I could have gotten a healing skill. So if I had played Master Yi instead they wouldn't have... Go figure.

I also know my guide doesn't go into much detail. I do that because if you want to play well you should use items that you can use well. The items I suggest are items that I like to use. In some cases though you would want more magic resistance if they have a lot of mages. Another example would be if the other team has a lot of people with Boots of Swiftness and ghost then you might want to get 1 or 2 Phantom Dancers. Most things are situational and up to how you like to play. Oh I am also new to making guides, so that might be another factor.

If you think this guide is good vote +1 so other people will see it.